Player Matchup

Sun Wukong
Sun Wukong
Akaidale771
Sun Wukong
Level 120
God Stats
7W - 2L
1,571 SR
Queue Stats
58W - 60L
1,429 Elo+
Solo
Ix Chel
Ix Chel
HealMain
Ix Chel
Level 95
God Stats
25W - 23L
1,545 SR
Queue Stats
67W - 63L
1,481 Elo+
Party 2
Ymir
Ymir
Kiulua
Ymir
Level 157
God Stats
15W - 10L
1,604 SR
Queue Stats
161W - 129L
1,633 Elo+
Party 2
Cupid
Cupid
luis nerd con12
Cupid
Level 84
God Stats
1W - 1L
1,485 SR
Queue Stats
134W - 103L
1,547 Elo+
Solo
Baron Samedi
Baron Samedi
rizzek
Baron Samedi
Level 102
God Stats
1W - 0L
1,611 SR
Queue Stats
221W - 197L
1,544 Elo+
Solo
Team Averages
Level 112
1,563 SR
1,527 Elo+

VS

Team Averages
Level 80
1,513 SR
1,423 Elo+
Awilix
Awilix
Ex1it
Awilix
Level 49
God Stats
2W - 3L
1,664 SR
Queue Stats
43W - 52L
1,452 Elo+
Party 1
Neith
Neith
Gi4n
Neith
Level 155
God Stats
2W - 5L
1,411 SR
Queue Stats
373W - 354L
1,512 Elo+
Solo
Kukulkan
Kukulkan
LuKezzzi
Kukulkan
Level 35
God Stats
3W - 1L
1,706 SR
Queue Stats
78W - 75L
1,463 Elo+
Party 1
Osiris
Osiris
NFGaming2k
Osiris
Level 42
God Stats
0W - 2L
1,285 SR
Queue Stats
34W - 37L
1,487 Elo+
Party 1
Ymir
Ymir
xScreeen
Ymir
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Akaidale771
Sun Wukong
11
2 / 1 / 0
5,958
662
5,217
6,678
3,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
HealMain
Ix Chel
10
2 / 0 / 6
6,036
671
3,911
4,784
2,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ymir
Kiulua
Ymir
11
5 / 0 / 4
6,528
725
5,794
8,479
4,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
2 / 0 / 1
5,516
613
2,430
4,946
1,488
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
rizzek
Baron Samedi
10
2 / 1 / 4
5,942
660
3,352
3,142
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Ex1it
Awilix
9
2 / 4 / 0
5,115
568
3,403
9,130
3,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Gi4n
Neith
10
0 / 3 / 0
5,373
597
5,905
7,310
2,923
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
LuKezzzi
Kukulkan
8
0 / 4 / 1
4,823
536
2,284
6,061
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
NFGaming2k
Osiris
9
0 / 2 / 0
4,582
509
2,348
7,553
5,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
5
0 / 0 / 0
4,074
453
208
2,648
1,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
13
Kills
2
2
Deaths
13
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Akaidale771
Sun Wukong
2
1
0
2
L
Awilix
Ex1it
Awilix
2
4
0
0.5
L
Neith
Gi4n
Neith
0
3
0
0
W
Ix Chel
HealMain
Ix Chel
2
0
6
5
W
Ymir
Kiulua
Ymir
5
0
4
7
L
Kukulkan
LuKezzzi
Kukulkan
0
4
1
0.13
L
Osiris
NFGaming2k
Osiris
0
2
0
0
W
2
0
1
2.5
W
Baron Samedi
rizzek
Baron Samedi
2
1
4
4
L
Ymir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,704
Damage
14,148
28,029
Taken
32,702
13,499
Mitigated
16,092
13,451
Healing
9,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Akaidale771
Sun Wukong
5,217
1,318
0
2,233
6,678
3,425
154
0
6,678
0
40,459
L
Awilix
Ex1it
Awilix
3,403
1,270
0
3,054
9,130
3,255
0
5,056
4,074
0
21,788
L
Neith
Gi4n
Neith
5,905
3,426
0
2,895
7,310
2,923
0
2,511
4,799
0
43,816
W
Ix Chel
HealMain
Ix Chel
3,911
645
3,170
2,892
4,784
2,177
0
483
4,301
17,260
0
W
Ymir
Kiulua
Ymir
5,794
2,231
0
1,702
8,479
4,491
0
387
8,092
50,579
0
L
Kukulkan
LuKezzzi
Kukulkan
2,284
164
0
760
6,061
2,328
0
5,130
931
31,066
0
L
Osiris
NFGaming2k
Osiris
2,348
639
0
2,042
7,553
5,793
0
43
7,510
0
25,905
W
2,430
1,450
162
2,495
4,946
1,488
0
75
4,871
0
27,434
W
Baron Samedi
rizzek
Baron Samedi
3,352
168
0
797
3,142
1,918
0
1,547
1,595
34,114
0
L
Ymir
208
0
0
1,097
2,648
1,793
0
317
2,331
9,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,980
Gold Earned
23,967
294
Minions Killed
235
0
Camps Cleared
0
944,636
Distance Traveled
809,849
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,958
662
64
7
0
180,377
3
L
Awilix
5,115
568
45
5
0
208,009
0
L
Neith
5,373
597
81
9
0
165,599
0
W
Ix Chel
6,036
671
27
3
0
189,768
1
W
Ymir
6,528
725
77
9
0
220,493
2
L
Kukulkan
4,823
536
49
5
0
166,492
0
L
Osiris
4,582
509
39
4
0
183,133
2
W
Cupid
5,516
613
45
5
0
172,106
3
W
Baron Samedi
5,942
660
81
9
0
181,892
0
L
Ymir
4,074
453
21
2
0
86,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role