Player Matchup

Baron Samedi
Baron Samedi
Wizardking666
Baron Samedi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,281 Elo+
Solo
Bellona
Bellona
ezbk_Txbxas00
Bellona
Level 14
God Stats
6W - 6L
1,376 SR
Queue Stats
7W - 19L
1,154 Elo+
Party 1
Tyr
Tyr
ezbk_V1ol3nt
Tyr
Level 102
God Stats
1W - 1L
1,646 SR
Queue Stats
24W - 40L
1,268 Elo+
Party 1
Team Averages
Level 61
1,507 SR
1,234 Elo+

VS

Team Averages
Level 56
1,439 SR
1,299 Elo+
Ah Puch
Ah Puch
C-M-S22
Ah Puch
Level 64
God Stats
199W - 200L
1,516 SR
Queue Stats
357W - 392L
1,429 Elo+
Solo
Cerberus
Cerberus
Niksik93220
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,231 Elo+
Party 2
Nu Wa
Nu Wa
grt1901
Nu Wa
Level 76
God Stats
2W - 2L
1,302 SR
Queue Stats
7W - 11L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Wizardking666
Baron Samedi
12
0 / 7 / 1
9,329
622
9,148
12,533
6,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
11
1 / 3 / 1
9,228
615
3,318
12,702
6,202
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 2 / 1
9,580
639
8,190
15,458
14,612
Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
C-M-S22
Ah Puch
15
8 / 0 / 4
12,462
831
19,724
7,633
5,552
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Niksik93220
Cerberus
13
1 / 1 / 10
10,597
706
5,031
12,529
12,424
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
grt1901
Nu Wa
14
3 / 2 / 8
10,968
731
9,756
6,475
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
12
12
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
C-M-S22
Ah Puch
8
0
4
10
W
Cerberus
Niksik93220
Cerberus
1
1
10
6
L
Baron Samedi
Wizardking666
Baron Samedi
0
7
1
0.07
L
Bellona
1
3
1
0.5
L
2
2
1
1.25
W
Nu Wa
grt1901
Nu Wa
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,656
Damage
34,511
40,693
Taken
26,637
26,839
Mitigated
20,535
5,188
Healing
4,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
C-M-S22
Ah Puch
19,724
1,601
0
1,875
7,633
5,552
696
3,174
4,459
60,239
0
W
Cerberus
Niksik93220
Cerberus
5,031
466
0
1,885
12,529
12,424
229
4,672
7,857
25,401
164
L
Baron Samedi
Wizardking666
Baron Samedi
9,148
389
408
1,374
12,533
6,025
0
11,556
875
37,879
0
L
Bellona
3,318
840
0
456
12,702
6,202
0
10,858
1,580
0
21,509
L
8,190
711
0
2,950
15,458
14,612
0
11,833
3,217
0
31,907
W
Nu Wa
grt1901
Nu Wa
9,756
2,886
80
723
6,475
2,559
1,162
1,554
4,921
38,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,137
Gold Earned
34,027
119
Minions Killed
161
0
Camps Cleared
0
751,550
Distance Traveled
762,067
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,462
831
76
5
0
253,582
0
W
Cerberus
10,597
706
38
3
0
267,089
0
L
Baron Samedi
9,329
622
52
3
0
216,161
0
L
Bellona
9,228
615
31
2
0
242,570
0
L
Tyr
9,580
639
36
2
0
292,819
0
W
Nu Wa
10,968
731
47
3
0
241,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role