Player Matchup

Maui
Maui
CyNiCal_DrEaS
Maui
Level 128
God Stats
0W - 3L
1,128 SR
Queue Stats
169W - 184L
1,366 Elo+
Party 1
Nox
Nox
MMidanii
Nox
Level 143
God Stats
2W - 1L
1,511 SR
Queue Stats
240W - 247L
1,460 Elo+
Solo
Ravana
Ravana
Marmxta
Ravana
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 46L
1,465 Elo+
Solo
Anhur
Anhur
Spechtone
Anhur
Level 115
God Stats
3W - 1L
1,843 SR
Queue Stats
374W - 367L
1,430 Elo+
Party 1
Freya
Freya
X_Optimus_Sime_X
Freya
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 58L
1,432 Elo+
Party 1
Team Averages
Level 120
1,496 SR
1,430 Elo+

VS

Team Averages
Level 104
1,520 SR
1,436 Elo+
Jormungandr
Jormungandr
AlanLeDésosseur
Jormungandr
Level 105
God Stats
6W - 3L
1,524 SR
Queue Stats
303W - 302L
1,396 Elo+
Solo
Sol
Sol
NowyAvenger
Sol
Level 121
God Stats
2W - 3L
1,378 SR
Queue Stats
385W - 397L
1,431 Elo+
Solo
Set
Set
ThuG Taga
Set
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 116L
1,451 Elo+
Solo
Ne Zha
Ne Zha
YLegendss
Ne Zha
Level 105
God Stats
1W - 3L
1,299 SR
Queue Stats
75W - 99L
1,405 Elo+
Solo
Vulcan
Vulcan
Ястреб991
Vulcan
Level 120
God Stats
8W - 2L
1,896 SR
Queue Stats
82W - 57L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
7,214
721
5,014
14,274
15,229
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
2 / 6 / 3
7,598
760
6,909
9,522
4,359
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Marmxta
Ravana
13
2 / 4 / 3
7,899
790
3,758
9,264
8,071
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
Spechtone
Anhur
13
3 / 3 / 3
7,023
702
6,774
8,842
6,466
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 5 / 4
6,795
680
4,140
9,354
3,732
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlanLeDésosseur
Jormungandr
16
4 / 1 / 13
8,885
889
8,197
8,760
8,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 1 / 13
9,532
953
14,734
9,019
4,364
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 3 / 8
8,561
856
4,194
9,234
5,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
YLegendss
Ne Zha
12
0 / 3 / 9
7,400
740
3,967
7,526
2,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 1 / 7
9,411
941
16,893
5,715
2,983
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
73
8
Kills
23
23
Deaths
9
17
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AlanLeDésosseur
Jormungandr
4
1
13
10.5
L
1
5
4
0.6
L
2
6
3
0.58
L
Ravana
Marmxta
Ravana
2
4
3
0.88
W
6
1
13
12.5
L
Anhur
Spechtone
Anhur
3
3
3
1.5
W
5
3
8
3
L
0
5
4
0.4
W
Ne Zha
YLegendss
Ne Zha
0
3
9
1.5
W
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,595
Damage
47,985
51,256
Taken
40,254
37,857
Mitigated
24,668
9,827
Healing
14,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AlanLeDésosseur
Jormungandr
8,197
925
757
2,255
8,760
8,993
253
2,343
6,289
15,891
0
L
5,014
863
775
1,118
14,274
15,229
0
10,497
3,609
8,300
0
L
6,909
538
639
633
9,522
4,359
0
6,695
2,613
19,584
0
L
Ravana
Marmxta
Ravana
3,758
143
653
1,193
9,264
8,071
0
7,764
1,338
0
8,443
W
14,734
5,118
1,204
5,356
9,019
4,364
2,879
4,175
4,697
31,221
0
L
Anhur
Spechtone
Anhur
6,774
3,173
1,559
1,793
8,842
6,466
0
6,408
2,132
0
13,873
W
4,194
1,424
597
1,527
9,234
5,461
247
4,590
4,413
0
11,444
L
4,140
1,397
370
1,094
9,354
3,732
0
7,223
1,740
11,000
0
W
Ne Zha
YLegendss
Ne Zha
3,967
975
79
928
7,526
2,867
1,616
2,408
5,118
0
6,913
W
16,893
9,650
406
1,327
5,715
2,983
164
2,547
3,025
29,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,529
Gold Earned
43,789
77
Minions Killed
108
0
Camps Cleared
0
742,393
Distance Traveled
972,565
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,885
889
14
1
0
210,673
0
L
Maui
7,214
721
4
0
0
156,844
0
L
Nox
7,598
760
27
3
0
122,611
0
L
Ravana
7,899
790
9
1
0
167,030
0
W
Sol
9,532
953
41
4
0
179,855
0
L
Anhur
7,023
702
17
2
0
152,464
0
W
Set
8,561
856
17
2
0
183,532
0
L
Freya
6,795
680
20
2
0
143,444
0
W
Ne Zha
7,400
740
10
1
0
172,249
0
W
Vulcan
9,411
941
26
3
0
226,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role