Player Matchup

Mercury
Mercury
Gold I
 
Mercury
Gold I
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold I
Sergio4594
Bacchus
Gold I
Level 56
God Stats
24W - 22L
1,538 SR
Queue Stats
77W - 78L
1,718 MMR
Solo
Achilles
Achilles
Gold I
baba78
Achilles
Gold I
Level 167
God Stats
41W - 44L
1,600 SR
Queue Stats
218W - 215L
1,713 MMR
Solo
Ishtar
Ishtar
Platinum V
labra64_-
Ishtar
Platinum V
Level 123
God Stats
2W - 0L
1,436 SR
Queue Stats
128W - 121L
1,690 MMR
Solo
Scylla
Scylla
Platinum V
masimus25
Scylla
Platinum V
Level 106
God Stats
2W - 0L
1,492 SR
Queue Stats
71W - 58L
1,826 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 108
1,513 SR
1,689 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,507 SR
1,680 MMR
Anhur
Anhur
Platinum V
 
Anhur
Platinum V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold II
DerLeckere
Arachne
Gold II
Level 186
God Stats
7W - 6L
1,613 SR
Queue Stats
73W - 68L
1,704 MMR
Party 1
Charon
Charon
Platinum V
PelzigerPudding
Charon
Platinum V
Level 148
God Stats
0W - 3L
1,565 SR
Queue Stats
74W - 68L
1,778 MMR
Party 1
Ra
Ra
Gold I
ThorYT
Ra
Gold I
Level 119
God Stats
14W - 15L
1,600 SR
Queue Stats
200W - 203L
1,671 MMR
Solo
Set
Set
Platinum IV
gexal
Set
Platinum IV
Level 87
God Stats
0W - 1L
1,256 SR
Queue Stats
172W - 141L
1,746 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
1 / 2 / 0
4,183
598
1,776
5,764
1,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bacchus
Sergio4594
Bacchus
7
0 / 1 / 1
4,226
604
1,601
3,993
3,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
baba78
Achilles
8
0 / 2 / 1
4,468
638
4,749
7,279
3,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
labra64_-
Ishtar
8
0 / 0 / 0
4,322
617
1,922
3,683
1,023
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
masimus25
Scylla
9
1 / 1 / 0
4,426
632
1,829
2,455
643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThorRavanaNemesisShiva

VS

Bans
SusanoAo KuangKukulkanAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 0 / 0
5,009
716
1,563
4,288
1,302
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
DerLeckere
Arachne
8
0 / 1 / 2
4,617
660
3,921
7,895
2,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

3
0 / 0 / 0
3,343
478
513
2,168
1,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ra
9
2 / 1 / 1
5,365
766
2,499
3,797
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
gexal
Set
10
4 / 0 / 2
5,540
791
4,029
5,357
2,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
6
6
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
2
0
0.5
L
Anhur
 
Anhur
0
0
0
0
L
Arachne
DerLeckere
Arachne
0
1
2
1
L
0
0
0
0
W
Bacchus
Sergio4594
Bacchus
0
1
1
0.5
L
Ra
2
1
1
2.5
W
Achilles
baba78
Achilles
0
2
1
0.25
L
Set
gexal
Set
4
0
2
5
W
Ishtar
labra64_-
Ishtar
0
0
0
0
W
Scylla
masimus25
Scylla
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,877
Damage
12,525
23,174
Taken
23,505
9,819
Mitigated
8,722
7,915
Healing
11,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,776
1,204
0
750
5,764
1,607
0
887
4,877
0
22,796
L
Anhur
 
Anhur
1,563
1,437
0
2,836
4,288
1,302
0
256
4,032
0
40,995
L
Arachne
DerLeckere
Arachne
3,921
1,769
0
5,011
7,895
2,505
0
0
7,895
0
27,040
L
513
29
0
1,057
2,168
1,178
0
540
1,628
4,261
0
W
Bacchus
Sergio4594
Bacchus
1,601
164
0
1,913
3,993
3,290
0
780
3,150
13,723
0
L
Ra
2,499
336
271
1,568
3,797
1,440
0
2,114
1,683
40,543
0
W
Achilles
baba78
Achilles
4,749
1,049
0
3,009
7,279
3,256
0
0
7,279
0
29,713
L
Set
gexal
Set
4,029
2,370
0
750
5,357
2,297
0
520
4,837
0
32,386
W
Ishtar
labra64_-
Ishtar
1,922
1,456
0
1,743
3,683
1,023
0
467
3,216
0
31,196
W
Scylla
masimus25
Scylla
1,829
307
0
500
2,455
643
0
815
1,640
29,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,625
Gold Earned
23,874
234
Minions Killed
263
0
Camps Cleared
0
772,876
Distance Traveled
694,010
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
4,183
598
44
6
0
188,373
0
L
Anhur
5,009
716
79
11
0
124,846
0
L
Arachne
4,617
660
43
6
0
170,758
0
L
Charon
3,343
478
10
1
0
63,908
0
W
Bacchus
4,226
604
10
1
0
157,835
4
L
Ra
5,365
766
73
10
0
153,911
2
W
Achilles
4,468
638
60
9
0
146,089
0
L
Set
5,540
791
58
8
0
180,587
0
W
Ishtar
4,322
617
66
9
0
138,419
1
W
Scylla
4,426
632
54
8
0
142,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role