Player Matchup

Neith
Neith
 
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
Hipoteo
Bake Kujira
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 1
Medusa
Medusa
Mariobou
Medusa
Level 17
God Stats
0W - 1L
1,814 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 1
Maui
Maui
Shadowcreeper666
Maui
Level 35
God Stats
2W - 3L
1,708 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
macarronman
Yu Huang
Level 7
God Stats
0W - 4L
1,485 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 1
Team Averages
Level 34
1,601 SR
1,500 Elo+

VS

Team Averages
Level 108
1,624 SR
1,517 Elo+
Anubis
Anubis
Groenbech
Anubis
Level 49
God Stats
19W - 15L
1,522 SR
Queue Stats
72W - 82L
1,462 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kiffmann1
Cu Chulainn
Level 152
God Stats
6W - 5L
2,006 SR
Queue Stats
30W - 27L
1,578 Elo+
Party 2
Rama
Rama
KiriiKou--
Rama
Level 142
God Stats
1W - 0L
1,551 SR
Queue Stats
33W - 25L
1,585 Elo+
Party 2
Arachne
Arachne
dimo107
Arachne
Level 143
God Stats
20W - 14L
1,607 SR
Queue Stats
197W - 194L
1,542 Elo+
Solo
Bake Kujira
Bake Kujira
juanitoelsiesta1
Bake Kujira
Level 53
God Stats
5W - 3L
1,434 SR
Queue Stats
29W - 33L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 5 / 0
7,057
504
6,445
8,448
2,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bake Kujira
Hipoteo
Bake Kujira
10
0 / 7 / 0
6,429
459
10,318
18,405
16,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
Mariobou
Medusa
6
0 / 2 / 0
5,369
384
1,364
6,326
1,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 1
5,856
418
2,709
10,753
7,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yu Huang
macarronman
Yu Huang
10
0 / 6 / 1
5,988
428
4,316
7,186
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Groenbech
Anubis
13
4 / 0 / 8
8,707
622
6,534
6,249
3,402
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Kiffmann1
Cu Chulainn
15
4 / 0 / 3
9,327
666
8,868
11,176
8,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 0 / 6
8,658
618
5,191
7,829
3,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
dimo107
Arachne
15
11 / 0 / 4
9,526
680
10,853
12,053
4,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bake Kujira
juanitoelsiesta1
Bake Kujira
12
3 / 1 / 9
8,059
576
5,726
10,956
10,488
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
55
1
Kills
25
25
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
5
0
0.2
W
Anubis
Groenbech
Anubis
4
0
8
8
L
Bake Kujira
Hipoteo
Bake Kujira
0
7
0
0
W
Cu Chulainn
Kiffmann1
Cu Chulainn
4
0
3
5.5
W
3
0
6
6
L
Medusa
Mariobou
Medusa
0
2
0
0
L
0
5
1
0.1
W
Arachne
dimo107
Arachne
11
0
4
13
W
Bake Kujira
juanitoelsiesta1
Bake Kujira
3
1
9
7.5
L
Yu Huang
macarronman
Yu Huang
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,152
Damage
37,172
51,118
Taken
48,263
30,203
Mitigated
31,299
6,012
Healing
13,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,445
2,725
0
1,604
8,448
2,954
162
1,981
6,467
0
56,010
W
Anubis
Groenbech
Anubis
6,534
250
0
3,560
6,249
3,402
708
2,789
3,460
61,088
0
L
Bake Kujira
Hipoteo
Bake Kujira
10,318
6,421
0
1,838
18,405
16,044
0
3,774
14,631
50,379
488
W
Cu Chulainn
Kiffmann1
Cu Chulainn
8,868
2,025
0
1,209
11,176
8,995
301
5,637
5,539
56
72,529
W
5,191
4,248
0
3,643
7,829
3,514
942
1,433
6,396
0
70,950
L
Medusa
Mariobou
Medusa
1,364
528
0
1,113
6,326
1,583
0
479
5,847
0
19,354
L
2,709
394
0
1,109
10,753
7,800
36
2,499
8,254
10,354
0
W
Arachne
dimo107
Arachne
10,853
8,715
0
3,163
12,053
4,900
390
3,657
8,396
0
78,615
W
Bake Kujira
juanitoelsiesta1
Bake Kujira
5,726
3,752
0
2,265
10,956
10,488
255
3,339
7,617
29,962
0
L
Yu Huang
macarronman
Yu Huang
4,316
565
0
348
7,186
1,822
0
3,583
3,603
34,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,699
Gold Earned
44,277
315
Minions Killed
473
0
Camps Cleared
0
1,298,415
Distance Traveled
1,438,286
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,057
504
101
7
0
238,882
0
W
Anubis
8,707
622
109
8
0
287,117
0
L
Bake Kujira
6,429
459
85
6
0
250,617
0
W
Cu Chulainn
9,327
666
100
7
0
266,209
1
W
Rama
8,658
618
122
9
0
269,202
2
L
Medusa
5,369
384
43
3
0
245,116
0
L
Maui
5,856
418
13
1
0
279,525
0
W
Arachne
9,526
680
117
8
0
315,323
0
W
Bake Kujira
8,059
576
25
2
0
300,435
4
L
Yu Huang
5,988
428
73
5
0
284,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role