Player Matchup

Anhur
Anhur
 
Anhur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Jorу
Agni
Level 213
God Stats
6W - 5L
1,626 SR
Queue Stats
81W - 34L
1,659 Elo+
Solo
Sylvanus
Sylvanus
LifeRaptor
Sylvanus
Level 217
God Stats
73W - 50L
1,583 SR
Queue Stats
264W - 206L
1,619 Elo+
Party 1
Hun Batz
Hun Batz
PanadaFromCanada
Hun Batz
Level 157
God Stats
4W - 1L
1,833 SR
Queue Stats
136W - 57L
1,649 Elo+
Party 1
Horus
Horus
ZaddySupreme
Horus
Level 125
God Stats
18W - 12L
1,611 SR
Queue Stats
319W - 327L
1,513 Elo+
Solo
Team Averages
Level 164
1,631 SR
1,588 Elo+

VS

Team Averages
Level 140
1,597 SR
1,589 Elo+
Ymir
Ymir
AGodStoryteller
Ymir
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 8L
1,631 Elo+
Solo
Thor
Thor
Ctons
Thor
Level 159
God Stats
3W - 1L
1,698 SR
Queue Stats
91W - 92L
1,514 Elo+
Solo
Heimdallr
Heimdallr
Duotem
Heimdallr
Level 159
God Stats
9W - 12L
1,304 SR
Queue Stats
279W - 231L
1,594 Elo+
Solo
Ix Chel
Ix Chel
OlympicZeusRed
Ix Chel
Level 148
God Stats
7W - 4L
1,898 SR
Queue Stats
264W - 198L
1,621 Elo+
Solo
Mulan
Mulan
newbzrul3
Mulan
Level 156
God Stats
10W - 12L
1,583 SR
Queue Stats
424W - 378L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
3 / 0 / 6
6,580
1,316
6,069
4,713
2,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
Jorу
Agni
11
5 / 2 / 7
7,103
1,421
9,796
5,481
2,496
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
LifeRaptor
Sylvanus
11
0 / 0 / 11
6,324
1,265
3,115
4,507
3,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
1 / 0 / 7
6,055
1,211
7,483
5,034
4,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 1 / 7
6,977
1,395
4,715
9,190
5,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

404

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,726
1,145
4,121
9,631
6,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
Ctons
Thor
9
0 / 0 / 0
4,884
977
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Heimdallr
Duotem
Heimdallr
10
1 / 4 / 2
5,781
1,156
6,225
9,342
3,473
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 3
5,595
1,119
8,061
6,067
2,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
newbzrul3
Mulan
10
2 / 2 / 1
6,188
1,238
5,823
9,476
9,534
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
12
Kills
3
3
Deaths
12
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
0
6
6
L
0
3
2
0.33
L
Thor
Ctons
Thor
0
0
0
0
L
Heimdallr
Duotem
Heimdallr
1
4
2
0.5
W
Agni
Jorу
Agni
5
2
7
4.25
W
Sylvanus
LifeRaptor
Sylvanus
0
0
11
5.5
L
0
3
3
0.5
W
1
0
7
4.5
W
3
1
7
6.5
L
Mulan
newbzrul3
Mulan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,178
Damage
24,230
28,925
Taken
34,516
18,232
Mitigated
21,567
13,048
Healing
3,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,069
4,400
0
103
4,713
2,042
0
1,623
3,066
0
17,433
L
4,121
767
0
496
9,631
6,411
0
3,348
6,083
8,850
0
L
Thor
Ctons
Thor
0
0
0
0
0
0
0
0
0
0
0
L
Heimdallr
Duotem
Heimdallr
6,225
3,274
0
677
9,342
3,473
0
4,618
4,591
0
17,240
W
Agni
Jorу
Agni
9,796
1,210
140
1,545
5,481
2,496
0
1,670
3,725
23,235
0
W
Sylvanus
LifeRaptor
Sylvanus
3,115
590
2,357
1,927
4,507
3,784
0
2,398
1,959
6,447
0
L
8,061
876
622
399
6,067
2,149
0
2,007
4,022
15,336
0
W
7,483
1,030
0
891
5,034
4,880
0
1,772
3,176
0
17,119
W
4,715
2,082
1,605
4,480
9,190
5,030
0
4,253
4,817
0
7,017
L
Mulan
newbzrul3
Mulan
5,823
1,103
0
950
9,476
9,534
0
2,938
6,299
0
17,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,039
Gold Earned
28,174
93
Minions Killed
73
5
Camps Cleared
3
538,292
Distance Traveled
378,935
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,580
1,316
23
5
4
90,363
0
L
Ymir
5,726
1,145
12
2
2
85,470
0
L
Thor
4,884
977
0
0
0
9,583
0
L
Heimdallr
5,781
1,156
18
4
1
96,932
0
W
Agni
7,103
1,421
33
7
0
90,912
0
W
Sylvanus
6,324
1,265
6
1
1
92,931
0
L
Ix Chel
5,595
1,119
24
5
0
99,292
0
W
Hun Batz
6,055
1,211
26
5
0
158,132
0
W
Horus
6,977
1,395
5
1
0
105,954
0
L
Mulan
6,188
1,238
19
4
0
87,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role