Player Matchup

Nemesis
Nemesis
Gold II
Bluerageebar
Nemesis
Gold II
Level 128
God Stats
38W - 31L
1,563 SR
Queue Stats
216W - 223L
1,285 MMR
Solo
Janus
Janus
Gold III
CamiloJose09
Janus
Gold III
Level 104
God Stats
86W - 94L
1,502 SR
Queue Stats
386W - 401L
1,518 MMR
Party 1
Freya
Freya
Gold V
Emiliot25
Freya
Gold V
Level 148
God Stats
49W - 49L
1,515 SR
Queue Stats
218W - 230L
1,316 MMR
Party 1
Erlang Shen
Erlang Shen
Gold III
Jelly Diamondz
Erlang Shen
Gold III
Level 139
God Stats
2W - 0L
1,378 SR
Queue Stats
304W - 294L
1,468 MMR
Solo
Bacchus
Bacchus
Gold IV
Skitatz
Bacchus
Gold IV
Level 143
God Stats
5W - 0L
1,719 SR
Queue Stats
47W - 51L
1,411 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,536 SR
1,400 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,581 SR
1,416 MMR
Jing Wei
Jing Wei
Gold V
Anon_Steve
Jing Wei
Gold V
Level 158
God Stats
0W - 2L
1,653 SR
Queue Stats
56W - 57L
1,406 MMR
Solo
Ganesha
Ganesha
Gold IV
CalebCebo
Ganesha
Gold IV
Level 148
God Stats
10W - 10L
1,560 SR
Queue Stats
578W - 601L
1,387 MMR
Party 2
Nike
Nike
Gold IV
Meishhy
Nike
Gold IV
Level 125
God Stats
1W - 1L
1,762 SR
Queue Stats
40W - 37L
1,447 MMR
Solo
Mercury
Mercury
Gold IV
iGottaZER0
Mercury
Gold IV
Level 109
God Stats
6W - 5L
1,461 SR
Queue Stats
275W - 281L
1,484 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
zGDropshoot
Kukulkan
Bronze III
Level 82
God Stats
0W - 1L
1,468 SR
Queue Stats
0W - 3L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bluerageebar
Nemesis
16
3 / 1 / 0
9,309
582
5,394
12,946
5,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 1 / 0
9,158
572
8,825
6,050
2,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Freya
Emiliot25
Freya
14
1 / 2 / 1
8,392
525
9,630
11,941
5,472
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Jelly Diamondz
Erlang Shen
16
3 / 3 / 0
9,311
582
7,583
20,326
17,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
Skitatz
Bacchus
12
1 / 0 / 3
8,132
508
5,780
9,326
10,650
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AthenaThorMaman BrigitteIzanami

VS

Bans
The MorriganNe ZhaAchillesArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Anon_Steve
Jing Wei
15
1 / 1 / 1
8,485
530
6,583
11,286
4,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
CalebCebo
Ganesha
12
0 / 1 / 2
7,546
472
1,789
13,596
10,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nike
Meishhy
Nike
15
3 / 3 / 1
8,943
559
12,459
14,770
16,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mercury
iGottaZER0
Mercury
11
3 / 3 / 2
7,542
471
3,873
8,513
2,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
zGDropshoot
Kukulkan
13
0 / 2 / 0
7,548
472
6,125
7,111
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
10
Kills
7
7
Deaths
10
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Anon_Steve
Jing Wei
1
1
1
1.5
W
Nemesis
Bluerageebar
Nemesis
3
1
0
3
L
Ganesha
CalebCebo
Ganesha
0
1
2
1
W
2
1
0
2
W
Freya
Emiliot25
Freya
1
2
1
0.75
W
Erlang Shen
Jelly Diamondz
Erlang Shen
3
3
0
1
L
Nike
Meishhy
Nike
3
3
1
1.17
W
Bacchus
Skitatz
Bacchus
1
0
3
2.5
L
Mercury
iGottaZER0
Mercury
3
3
2
1.33
L
Kukulkan
zGDropshoot
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,212
Damage
30,829
60,589
Taken
55,276
41,666
Mitigated
37,622
19,224
Healing
10,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Anon_Steve
Jing Wei
6,583
4,530
0
3,662
11,286
4,783
0
7,993
3,293
0
77,179
W
Nemesis
Bluerageebar
Nemesis
5,394
1,767
0
1,897
12,946
5,680
782
1,408
11,353
0
104,102
L
Ganesha
CalebCebo
Ganesha
1,789
170
0
3,518
13,596
10,978
0
9,701
3,633
21,337
0
W
8,825
908
0
947
6,050
2,575
716
3,203
2,847
89,951
0
W
Freya
Emiliot25
Freya
9,630
3,113
0
4,018
11,941
5,472
98
657
11,284
67,864
4,059
W
Erlang Shen
Jelly Diamondz
Erlang Shen
7,583
4,315
0
7,245
20,326
17,289
0
304
19,089
0
70,851
L
Nike
Meishhy
Nike
12,459
2,594
0
2,091
14,770
16,234
0
261
14,509
304
71,867
W
Bacchus
Skitatz
Bacchus
5,780
469
221
4,896
9,326
10,650
0
2,646
6,639
25,532
0
L
Mercury
iGottaZER0
Mercury
3,873
2,024
0
723
8,513
2,995
0
1,044
7,467
0
36,283
L
Kukulkan
zGDropshoot
Kukulkan
6,125
707
0
500
7,111
2,632
0
4,613
2,190
72,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,302
Gold Earned
40,064
541
Minions Killed
465
0
Camps Cleared
0
1,688,206
Distance Traveled
1,500,391
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,485
530
151
9
0
330,017
4
W
Nemesis
9,309
582
133
8
0
384,423
4
L
Ganesha
7,546
472
0
0
0
287,464
2
W
Janus
9,158
572
150
9
0
331,228
0
W
Freya
8,392
525
115
7
0
325,306
0
W
Erlang Shen
9,311
582
116
7
0
303,937
3
L
Nike
8,943
559
108
7
0
290,398
3
W
Bacchus
8,132
508
27
2
0
343,312
5
L
Mercury
7,542
471
63
4
0
279,609
1
L
Kukulkan
7,548
472
143
9
0
312,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role