Player Matchup

Ravana
Ravana
Gold V
Cesar_LSX
Ravana
Gold V
Level 106
God Stats
5W - 4L
1,615 SR
Queue Stats
309W - 321L
1,349 MMR
Solo
Neith
Neith
Silver V
EvilIceQueen
Neith
Silver V
Level 207
God Stats
25W - 33L
1,485 SR
Queue Stats
466W - 507L
589 MMR
Solo
The Morrigan
The Morrigan
Silver III
Five5tar_-Ty
The Morrigan
Silver III
Level 124
God Stats
0W - 1L
1,318 SR
Queue Stats
259W - 274L
1,010 MMR
Solo
Sobek
Sobek
Bronze IV
Hawteezy
Sobek
Bronze IV
Level 129
God Stats
2W - 3L
1,624 SR
Queue Stats
2W - 5L
1,345 MMR
Solo
Mulan
Mulan
Bronze I
Mayyo46
Mulan
Bronze I
Level 102
God Stats
5W - 13L
1,327 SR
Queue Stats
119W - 151L
554 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 134
1,474 SR
969 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,529 SR
1,064 MMR
Thanatos
Thanatos
Silver I
DeadDrips
Thanatos
Silver I
Level 120
God Stats
16W - 7L
1,635 SR
Queue Stats
225W - 230L
1,108 MMR
Solo
Janus
Janus
Silver II
ElQuijano
Janus
Silver II
Level 104
God Stats
37W - 39L
1,529 SR
Queue Stats
237W - 242L
985 MMR
Solo
Izanami
Izanami
Gold IV
Lxrd-_-Raiza
Izanami
Gold IV
Level 161
God Stats
18W - 12L
1,642 SR
Queue Stats
79W - 77L
1,387 MMR
Solo
Ares
Ares
Bronze I
gandalfstickman
Ares
Bronze I
Level 127
God Stats
2W - 2L
1,570 SR
Queue Stats
103W - 135L
918 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze I
nishiwe
Cu Chulainn
Bronze I
Level 121
God Stats
5W - 9L
1,269 SR
Queue Stats
119W - 153L
922 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Cesar_LSX
Ravana
12
2 / 2 / 2
7,051
542
6,498
10,485
4,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 4 / 2
6,744
519
6,034
10,174
3,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Morrigan
Five5tar_-Ty
The Morrigan
10
0 / 4 / 1
6,147
473
3,053
8,845
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Hawteezy
Sobek
9
1 / 4 / 3
6,407
493
5,504
16,081
13,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
Mayyo46
Mulan
11
1 / 5 / 0
6,715
517
6,013
13,938
9,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ao KuangMaman BrigitteAnubisAthena

VS

Bans
PoseidonChernobogPeleChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DeadDrips
Thanatos
14
9 / 2 / 2
8,665
667
8,740
11,728
4,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
ElQuijano
Janus
14
1 / 0 / 2
7,978
614
7,750
6,083
2,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Lxrd-_-Raiza
Izanami
14
3 / 1 / 6
8,450
650
10,623
8,627
3,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 2 / 8
7,260
558
6,568
8,589
8,056
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
nishiwe
Cu Chulainn
14
5 / 1 / 3
9,202
708
9,805
12,271
11,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
6
Kills
19
19
Deaths
6
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ravana
Cesar_LSX
Ravana
2
2
2
1.5
W
Thanatos
DeadDrips
Thanatos
9
2
2
5
W
Janus
ElQuijano
Janus
1
0
2
2
L
2
4
2
0.75
L
The Morrigan
Five5tar_-Ty
The Morrigan
0
4
1
0.13
L
Sobek
Hawteezy
Sobek
1
4
3
0.63
W
Izanami
Lxrd-_-Raiza
Izanami
3
1
6
6
L
Mulan
Mayyo46
Mulan
1
5
0
0.2
W
1
2
8
2.5
W
Cu Chulainn
nishiwe
Cu Chulainn
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,102
Damage
43,486
59,523
Taken
47,298
33,283
Mitigated
30,946
13,654
Healing
16,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Cesar_LSX
Ravana
6,498
2,007
0
3,021
10,485
4,556
0
2,576
7,735
0
51,894
W
Thanatos
DeadDrips
Thanatos
8,740
2,352
0
10,489
11,728
4,972
490
2,004
9,724
0
66,604
W
Janus
ElQuijano
Janus
7,750
216
0
500
6,083
2,324
0
2,469
3,614
65,219
0
L
6,034
2,002
0
3,282
10,174
3,524
64
1,338
8,836
0
54,420
L
The Morrigan
Five5tar_-Ty
The Morrigan
3,053
714
0
750
8,845
2,551
0
3,703
4,428
39,096
188
L
Sobek
Hawteezy
Sobek
5,504
900
0
4,449
16,081
13,545
216
5,790
10,149
16,531
0
W
Izanami
Lxrd-_-Raiza
Izanami
10,623
8,717
0
3,212
8,627
3,700
2,066
876
7,751
0
79,206
L
Mulan
Mayyo46
Mulan
6,013
835
0
2,152
13,938
9,107
0
421
13,483
0
39,647
W
6,568
463
0
574
8,589
8,056
231
2,864
5,725
17,151
0
W
Cu Chulainn
nishiwe
Cu Chulainn
9,805
2,000
0
1,795
12,271
11,894
3
995
11,276
146
68,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,064
Gold Earned
41,555
342
Minions Killed
457
0
Camps Cleared
0
1,241,477
Distance Traveled
1,376,780
21
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,051
542
79
6
0
286,559
4
W
Thanatos
8,665
667
90
7
0
286,700
4
W
Janus
7,978
614
124
10
0
295,820
0
L
Neith
6,744
519
87
7
0
225,299
0
L
The Morrigan
6,147
473
68
5
0
237,340
2
L
Sobek
6,407
493
32
2
0
269,985
10
W
Izanami
8,450
650
123
9
0
245,943
0
L
Mulan
6,715
517
76
6
0
222,294
5
W
Ares
7,260
558
22
2
0
272,776
0
W
Cu Chulainn
9,202
708
98
8
0
275,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role