Player Matchup

Thor
Thor
Platinum V
Hydruhh
Thor
Platinum V
Level 68
God Stats
3W - 4L
1,351 SR
Queue Stats
192W - 184L
1,563 MMR
Solo
Mulan
Mulan
Gold I
JusBeingGras
Mulan
Gold I
Level 289
God Stats
91W - 66L
1,582 SR
Queue Stats
970W - 970L
1,637 MMR
Solo
Ymir
Ymir
Platinum V
SebastiánOro
Ymir
Platinum V
Level 159
God Stats
5W - 2L
1,500 SR
Queue Stats
354W - 329L
1,700 MMR
Solo
Xbalanque
Xbalanque
Platinum IV
Stinjamin
Xbalanque
Platinum IV
Level 210
God Stats
6W - 6L
1,714 SR
Queue Stats
299W - 287L
1,491 MMR
Solo
Nu Wa
Nu Wa
Gold III
Vasentia
Nu Wa
Gold III
Level 165
God Stats
56W - 53L
1,565 SR
Queue Stats
769W - 808L
1,568 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 178
1,542 SR
1,592 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 147
1,631 SR
1,507 MMR
Loki
Loki
Gold I
AizenEgo
Loki
Gold I
Level 119
God Stats
87W - 68L
1,608 SR
Queue Stats
180W - 182L
1,494 MMR
Solo
Athena
Athena
Gold IV
CannedDynomite
Athena
Gold IV
Level 128
God Stats
5W - 7L
1,456 SR
Queue Stats
17W - 22L
1,493 MMR
Solo
Rama
Rama
Gold III
Iröh
Rama
Gold III
Level 120
God Stats
10W - 5L
1,684 SR
Queue Stats
128W - 132L
1,502 MMR
Solo
Jormungandr
Jormungandr
Gold III
Y0 NAND0
Jormungandr
Gold III
Level 213
God Stats
111W - 96L
1,589 SR
Queue Stats
275W - 275L
1,523 MMR
Solo
Chronos
Chronos
Gold II
jovks
Chronos
Gold II
Level 154
God Stats
3W - 2L
1,817 SR
Queue Stats
168W - 169L
1,525 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Hydruhh
Thor
10
3 / 0 / 2
5,921
592
3,261
6,150
2,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 0 / 0
5,557
556
3,201
7,900
4,853
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 0 / 2
5,668
567
1,574
6,999
4,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
Stinjamin
Xbalanque
10
0 / 0 / 2
5,664
566
5,449
3,814
1,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Vasentia
Nu Wa
11
2 / 0 / 2
6,657
666
5,427
1,942
643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
PeleAchillesSurtrThanatos

VS

Bans
AwilixAo KuangRavanaCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
0 / 1 / 0
5,363
536
1,150
6,706
2,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 0
4,850
485
1,795
7,643
5,399
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
Iröh
Rama
9
0 / 3 / 0
4,842
484
2,597
6,088
1,934
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Y0 NAND0
Jormungandr
10
0 / 1 / 0
5,916
592
4,661
7,111
6,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
jovks
Chronos
8
0 / 2 / 0
4,927
493
958
4,592
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
7
Kills
0
0
Deaths
7
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Loki
0
1
0
0
L
0
0
0
0
W
Thor
Hydruhh
Thor
3
0
2
4
L
Rama
Iröh
Rama
0
3
0
0
W
1
0
0
1
W
1
0
2
2
W
Xbalanque
Stinjamin
Xbalanque
0
0
2
1
W
Nu Wa
Vasentia
Nu Wa
2
0
2
3
L
Jormungandr
Y0 NAND0
Jormungandr
0
1
0
0
L
Chronos
jovks
Chronos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,912
Damage
11,161
26,805
Taken
32,140
13,348
Mitigated
17,130
11,937
Healing
7,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
1,150
163
0
1,322
6,706
2,122
0
1,085
5,621
0
44,498
L
1,795
704
0
1,778
7,643
5,399
0
1,730
5,913
15,898
0
W
Thor
Hydruhh
Thor
3,261
1,201
0
625
6,150
2,316
0
794
5,356
0
41,415
L
Rama
Iröh
Rama
2,597
2,182
0
1,980
6,088
1,934
0
638
5,450
0
31,057
W
3,201
94
0
4,738
7,900
4,853
0
4,201
3,699
0
37,184
W
1,574
336
999
2,138
6,999
4,319
0
1,036
5,963
15,040
0
W
Xbalanque
Stinjamin
Xbalanque
5,449
1,849
0
2,611
3,814
1,217
994
510
3,304
0
48,362
W
Nu Wa
Vasentia
Nu Wa
5,427
1,756
0
826
1,942
643
35
873
1,069
54,973
0
L
Jormungandr
Y0 NAND0
Jormungandr
4,661
2,928
0
2,460
7,111
6,026
0
244
6,332
50,329
0
L
Chronos
jovks
Chronos
958
49
0
164
4,592
1,649
0
3,304
1,288
27,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,467
Gold Earned
25,898
342
Minions Killed
302
0
Camps Cleared
0
929,351
Distance Traveled
932,236
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,363
536
72
7
0
222,794
0
L
Athena
4,850
485
22
2
0
212,703
4
W
Thor
5,921
592
63
6
0
209,260
3
L
Rama
4,842
484
63
6
0
168,227
1
W
Mulan
5,557
556
67
7
0
180,731
0
W
Ymir
5,668
567
25
3
0
175,080
0
W
Xbalanque
5,664
566
86
9
0
177,954
2
W
Nu Wa
6,657
666
101
10
0
186,326
4
L
Jormungandr
5,916
592
81
8
0
176,525
0
L
Chronos
4,927
493
64
6
0
151,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role