Player Matchup

Hercules
Hercules
Silver I
Fernanditokitkah
Hercules
Silver I
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 39L
1,339 MMR
Solo
Hades
Hades
Gold IV
J_E_R_I_C_K_O201
Hades
Gold IV
Level 88
God Stats
115W - 93L
1,582 SR
Queue Stats
199W - 204L
1,432 MMR
Party 1
Danzaburou
Danzaburou
Silver I
Seeeiiika
Danzaburou
Silver I
Level 107
God Stats
18W - 11L
1,572 SR
Queue Stats
112W - 116L
1,323 MMR
Solo
Pele
Pele
Gold IV
Skiiz_Yx
Pele
Gold IV
Level 99
God Stats
38W - 19L
1,709 SR
Queue Stats
200W - 204L
1,466 MMR
Party 1
Anubis
Anubis
Gold IV
gslabc1
Anubis
Gold IV
Level 100
God Stats
9W - 9L
1,609 SR
Queue Stats
229W - 234L
1,377 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 97
1,594 SR
1,387 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,556 SR
1,332 MMR
Erlang Shen
Erlang Shen
Silver I
Aythor4
Erlang Shen
Silver I
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
60W - 74L
1,247 MMR
Solo
Chiron
Chiron
Gold V
BLACKTIGER1289
Chiron
Gold V
Level 131
God Stats
3W - 3L
1,601 SR
Queue Stats
112W - 118L
1,343 MMR
Solo
Nu Wa
Nu Wa
Gold V
BannerBoy26
Nu Wa
Gold V
Level 148
God Stats
12W - 18L
1,509 SR
Queue Stats
218W - 235L
1,382 MMR
Solo
Nemesis
Nemesis
Bronze III
danielbriant101
Nemesis
Bronze III
Level 82
God Stats
1W - 3L
1,850 SR
Queue Stats
47W - 58L
1,379 MMR
Solo
Maui
Maui
Gold III
zoodles
Maui
Gold III
Level 174
God Stats
5W - 10L
1,319 SR
Queue Stats
217W - 225L
1,309 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 5
5,503
550
4,461
7,353
4,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
5 / 0 / 1
8,270
827
8,411
8,868
5,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Seeeiiika
Danzaburou
11
1 / 1 / 0
6,770
677
3,246
5,602
2,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
12
5 / 1 / 4
7,073
707
6,410
9,224
3,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
gslabc1
Anubis
12
4 / 1 / 5
7,135
714
5,457
6,424
3,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
AwilixZeusAthenaMercury

VS

Bans
ArachneMaman BrigitteCharonThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Aythor4
Erlang Shen
10
0 / 4 / 0
5,065
507
3,353
12,423
8,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 1 / 1
5,937
594
3,937
6,233
2,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
2 / 3 / 1
5,799
580
5,828
5,011
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 6 / 2
5,763
576
4,567
9,920
3,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
zoodles
Maui
8
1 / 2 / 3
5,353
535
3,716
9,638
5,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
16
Kills
5
5
Deaths
16
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Aythor4
Erlang Shen
0
4
0
0
L
0
1
1
0.5
L
2
3
1
0.83
W
1
2
5
1.75
W
5
0
1
5.5
W
Danzaburou
Seeeiiika
Danzaburou
1
1
0
1
W
Pele
5
1
4
7
L
2
6
2
0.5
W
Anubis
gslabc1
Anubis
4
1
5
6.5
L
Maui
zoodles
Maui
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,985
Damage
21,401
37,471
Taken
43,225
18,160
Mitigated
20,362
14,368
Healing
9,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Aythor4
Erlang Shen
3,353
1,780
0
5,063
12,423
8,581
0
7,744
4,679
0
33,798
L
3,937
1,615
141
2,010
6,233
2,059
0
0
6,163
0
48,128
L
5,828
2,028
0
250
5,011
1,130
0
2,233
2,697
38,601
0
W
4,461
1,049
143
2,215
7,353
4,713
0
2,977
4,376
0
15,659
W
8,411
1,434
1
6,311
8,868
5,037
448
613
8,255
59,172
0
W
Danzaburou
Seeeiiika
Danzaburou
3,246
1,317
0
1,930
5,602
2,006
0
563
5,039
0
47,264
W
Pele
6,410
1,423
0
1,867
9,224
3,223
82
1,819
7,405
0
55,739
L
4,567
1,851
0
347
9,920
3,049
0
1,241
8,679
0
40,226
W
Anubis
gslabc1
Anubis
5,457
201
0
1,901
6,424
3,181
192
3,572
2,852
59,599
0
L
Maui
zoodles
Maui
3,716
1,081
254
1,664
9,638
5,543
0
2,650
6,614
15,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,751
Gold Earned
27,917
404
Minions Killed
288
0
Camps Cleared
0
1,118,251
Distance Traveled
1,080,309
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,065
507
36
4
0
213,128
0
L
Chiron
5,937
594
92
9
0
192,946
2
L
Nu Wa
5,799
580
75
8
0
193,687
0
W
Hercules
5,503
550
23
2
0
242,747
3
W
Hades
8,270
827
115
12
0
199,875
6
W
Danzaburou
6,770
677
89
9
0
211,491
4
W
Pele
7,073
707
82
8
0
262,752
0
L
Nemesis
5,763
576
65
7
0
263,786
0
W
Anubis
7,135
714
95
10
0
201,386
2
L
Maui
5,353
535
20
2
0
216,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role