Player Matchup

Ix Chel
Ix Chel
Bronze I
BigPie24
Ix Chel
Bronze I
Level 106
God Stats
5W - 7L
1,625 SR
Queue Stats
42W - 54L
1,107 MMR
Solo
Neith
Neith
Bronze II
Chatertom91
Neith
Bronze II
Level 94
God Stats
7W - 18L
1,385 SR
Queue Stats
89W - 152L
424 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
drobot15
Cthulhu
Bronze III
Level 100
God Stats
3W - 9L
1,500 SR
Queue Stats
5W - 30L
1,117 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 100
1,503 SR
883 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,437 SR
993 MMR
Ao Kuang
Ao Kuang
Silver V
amaizen1
Ao Kuang
Silver V
Level 84
God Stats
14W - 23L
1,360 SR
Queue Stats
113W - 150L
627 MMR
Solo
Ra
Ra
Silver III
backpacmcmegawin
Ra
Silver III
Level 109
God Stats
9W - 15L
1,422 SR
Queue Stats
39W - 67L
1,099 MMR
Party 1
Cerberus
Cerberus
Silver II
gynan
Cerberus
Silver II
Level 148
God Stats
3W - 4L
1,528 SR
Queue Stats
44W - 75L
1,251 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BigPie24
Ix Chel
13
2 / 7 / 2
9,962
766
9,087
12,201
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 2 / 3
9,146
704
9,394
10,606
3,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
drobot15
Cthulhu
13
3 / 6 / 2
10,901
839
9,459
15,534
19,662
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
KuzenboThothAchillesDiscordiaZhong Kui

VS

Bans
RaijinMedusaHou YiArtemisMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
amaizen1
Ao Kuang
14
8 / 2 / 5
11,503
885
8,117
11,962
6,311
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 1 / 12
11,050
850
13,110
8,192
4,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
gynan
Cerberus
14
5 / 2 / 9
11,038
849
11,557
20,234
22,530
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
5
Kills
15
15
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
BigPie24
Ix Chel
2
7
2
0.43
L
0
2
3
0.75
W
Ao Kuang
amaizen1
Ao Kuang
8
2
5
5.25
W
2
1
12
8
L
Cthulhu
drobot15
Cthulhu
3
6
2
0.67
W
Cerberus
gynan
Cerberus
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,940
Damage
32,784
38,341
Taken
40,388
26,737
Mitigated
33,000
4,433
Healing
14,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
BigPie24
Ix Chel
9,087
545
421
966
12,201
3,938
0
9,289
2,319
32,192
0
L
9,394
4,583
0
1,437
10,606
3,137
0
8,458
1,537
0
30,097
W
Ao Kuang
amaizen1
Ao Kuang
8,117
2,004
0
3,112
11,962
6,311
1,625
6,576
5,386
35,584
0
W
13,110
531
2,834
2,796
8,192
4,159
995
5,429
2,763
69,729
0
L
Cthulhu
drobot15
Cthulhu
9,459
454
394
1,215
15,534
19,662
0
12,707
2,127
24,545
0
W
Cerberus
gynan
Cerberus
11,557
281
0
5,684
20,234
22,530
180
6,975
13,259
24,839
577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,009
Gold Earned
33,591
102
Minions Killed
166
0
Camps Cleared
0
673,856
Distance Traveled
801,171
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,962
766
36
3
0
219,653
0
L
Neith
9,146
704
42
3
0
230,876
5
W
Ao Kuang
11,503
885
38
3
0
265,359
2
W
Ra
11,050
850
93
7
0
270,582
0
L
Cthulhu
10,901
839
24
2
0
223,327
2
W
Cerberus
11,038
849
35
3
0
265,230
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role