Player Matchup

Chronos
Chronos
DirectButton28
Chronos
Level 67
God Stats
2W - 2L
1,215 SR
Queue Stats
96W - 115L
1,340 Elo+
Party 1
Ullr
Ullr
Jhonnysins32
Ullr
Level 122
God Stats
54W - 65L
1,360 SR
Queue Stats
623W - 614L
1,426 Elo+
Party 1
Surtr
Surtr
Kaiser8596
Surtr
Level 48
God Stats
24W - 31L
1,351 SR
Queue Stats
100W - 109L
1,300 Elo+
Party 1
Poseidon
Poseidon
Potato251
Poseidon
Level 24
God Stats
5W - 19L
1,000 SR
Queue Stats
7W - 29L
1,081 Elo+
Party 1
Hades
Hades
ikilyulikdog
Hades
Level 86
God Stats
149W - 104L
1,615 SR
Queue Stats
427W - 427L
1,475 Elo+
Solo
Team Averages
Level 69
1,308 SR
1,324 Elo+

VS

Team Averages
Level 42
1,416 SR
1,362 Elo+
Ymir
Ymir
Abdara12
Ymir
Level 49
God Stats
2W - 1L
1,839 SR
Queue Stats
52W - 64L
1,469 Elo+
Solo
Bakasura
Bakasura
Falken174
Bakasura
Level 61
God Stats
8W - 14L
1,334 SR
Queue Stats
51W - 66L
1,316 Elo+
Party 2
Artemis
Artemis
Robe174
Artemis
Level 26
God Stats
0W - 8L
1,013 SR
Queue Stats
13W - 31L
1,224 Elo+
Party 2
Achilles
Achilles
redox_rundown9
Achilles
Level 69
God Stats
20W - 25L
1,394 SR
Queue Stats
310W - 328L
1,485 Elo+
Solo
Kukulkan
Kukulkan
repapaXNp
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 9
9,362
585
10,377
9,519
3,682
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 0 / 7
10,173
636
5,775
12,978
5,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
14
8 / 0 / 7
10,006
625
8,262
15,514
11,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
Potato251
Poseidon
12
1 / 1 / 2
8,089
506
6,195
5,602
1,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
6 / 3 / 8
9,934
621
7,948
11,213
10,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 7 / 1
7,843
490
5,730
15,549
12,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Falken174
Bakasura
14
2 / 1 / 1
7,919
495
3,949
10,907
5,240
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Robe174
Artemis
11
0 / 3 / 3
6,517
407
6,995
9,521
3,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
9
0 / 2 / 0
6,367
398
2,282
9,612
7,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
repapaXNp
Kukulkan
12
1 / 8 / 2
6,711
419
3,668
9,600
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
20
Kills
5
5
Deaths
21
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
7
1
0.36
W
3
1
9
7.5
L
Bakasura
Falken174
Bakasura
2
1
1
2.5
W
2
0
7
5.5
W
Surtr
8
0
7
11.5
W
Poseidon
Potato251
Poseidon
1
1
2
2
L
Artemis
Robe174
Artemis
0
3
3
0.5
W
6
3
8
3.33
L
Achilles
0
2
0
0
L
Kukulkan
repapaXNp
Kukulkan
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,557
Damage
22,624
54,826
Taken
55,189
32,516
Mitigated
32,445
15,222
Healing
8,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,730
772
0
1,837
15,549
12,095
0
7,830
7,719
45,173
6,490
W
10,377
4,937
0
3,088
9,519
3,682
7,776
2,748
6,732
55,915
0
L
Bakasura
Falken174
Bakasura
3,949
2,523
0
3,867
10,907
5,240
0
4,791
6,116
0
35,890
W
5,775
2,023
0
5,070
12,978
5,446
4,783
1,664
11,264
0
83,626
W
Surtr
8,262
3,206
0
1,378
15,514
11,019
1,480
3,214
11,629
2,433
50,470
W
Poseidon
Potato251
Poseidon
6,195
1,399
0
296
5,602
1,526
1,486
0
5,230
31,149
0
L
Artemis
Robe174
Artemis
6,995
2,081
0
827
9,521
3,774
0
3,324
6,197
0
29,883
W
7,948
272
325
5,065
11,213
10,843
1,740
2,346
8,435
66,220
0
L
Achilles
2,282
197
0
1,006
9,612
7,611
84
5,378
4,234
0
21,234
L
Kukulkan
repapaXNp
Kukulkan
3,668
448
0
640
9,600
3,725
0
3,895
5,705
24,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,564
Gold Earned
35,357
416
Minions Killed
287
0
Camps Cleared
0
1,544,137
Distance Traveled
1,203,436
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,843
490
81
5
0
230,245
0
W
Chronos
9,362
585
72
5
0
318,388
0
L
Bakasura
7,919
495
103
6
0
331,735
4
W
Ullr
10,173
636
110
7
0
327,887
1
W
Surtr
10,006
625
81
5
0
350,431
0
W
Poseidon
8,089
506
47
3
0
283,053
0
L
Artemis
6,517
407
34
2
0
222,495
0
W
Hades
9,934
621
106
7
0
264,378
0
L
Achilles
6,367
398
28
2
0
172,437
1
L
Kukulkan
6,711
419
41
3
0
246,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role