Player Matchup

Zhong Kui
Zhong Kui
BlastingMyNips
Zhong Kui
Level 195
God Stats
4W - 1L
1,656 SR
Queue Stats
253W - 61L
1,828 Elo+
Party 1
Ix Chel
Ix Chel
JustGamerThings
Ix Chel
Level 22
God Stats
2W - 0L
1,730 SR
Queue Stats
58W - 5L
2,013 Elo+
Party 1
Charon
Charon
LordOderus
Charon
Level 109
God Stats
3W - 0L
1,817 SR
Queue Stats
288W - 272L
1,592 Elo+
Solo
Kumbhakarna
Kumbhakarna
Ufameauma28
Kumbhakarna
Level 190
God Stats
7W - 4L
1,623 SR
Queue Stats
660W - 635L
1,555 Elo+
Solo
Izanami
Izanami
byBraTher
Izanami
Level 129
God Stats
5W - 2L
1,447 SR
Queue Stats
415W - 446L
1,590 Elo+
Solo
Team Averages
Level 129
1,655 SR
1,716 Elo+

VS

Team Averages
Level 145
1,492 SR
1,529 Elo+
Nu Wa
Nu Wa
AresAres1202
Nu Wa
Level 128
God Stats
0W - 2L
1,334 SR
Queue Stats
86W - 70L
1,543 Elo+
Party 2
Mulan
Mulan
Behemoth0111
Mulan
Level 149
God Stats
5W - 7L
1,464 SR
Queue Stats
300W - 296L
1,500 Elo+
Solo
Terra
Terra
Fulumbo
Terra
Level 157
God Stats
2W - 1L
1,392 SR
Queue Stats
346W - 342L
1,506 Elo+
Solo
Rama
Rama
KazaneHiyori
Rama
Level 154
God Stats
0W - 3L
1,771 SR
Queue Stats
105W - 88L
1,546 Elo+
Party 2
Tiamat
Tiamat
kiuli
Tiamat
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 77L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BlastingMyNips
Zhong Kui
15
4 / 1 / 8
8,786
879
12,629
9,212
14,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 1 / 8
8,097
810
3,782
6,553
4,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon
LordOderus
Charon
15
3 / 1 / 10
9,318
932
8,740
10,559
11,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
Ufameauma28
Kumbhakarna
15
3 / 1 / 10
9,021
902
6,435
14,182
16,592
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
byBraTher
Izanami
13
2 / 1 / 10
8,189
819
8,201
6,275
3,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,630
663
6,200
6,481
3,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 2 / 1
6,777
678
5,694
9,069
8,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Terra
Fulumbo
Terra
12
0 / 1 / 1
6,882
688
4,714
10,436
8,259
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

13
0 / 4 / 3
7,075
708
6,765
10,488
5,393
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
kiuli
Tiamat
14
1 / 2 / 1
7,362
736
7,370
6,275
4,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
13
Kills
2
5
Deaths
13
46
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
1
2
1
0.75
W
Zhong Kui
BlastingMyNips
Zhong Kui
4
1
8
8
L
Terra
Fulumbo
Terra
0
1
1
0.5
W
1
1
8
5
L
0
4
3
0.38
W
Charon
LordOderus
Charon
3
1
10
8
W
Kumbhakarna
Ufameauma28
Kumbhakarna
3
1
10
8
W
Izanami
byBraTher
Izanami
2
1
10
7
L
Tiamat
kiuli
Tiamat
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,787
Damage
30,743
46,781
Taken
42,749
50,070
Mitigated
30,239
26,008
Healing
14,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,200
1,725
248
8
6,481
3,509
0
5,090
1,391
13,768
0
L
5,694
378
706
1,212
9,069
8,948
0
4,749
4,320
0
9,771
W
Zhong Kui
BlastingMyNips
Zhong Kui
12,629
546
1,315
3,306
9,212
14,079
421
3,982
5,230
24,380
0
L
Terra
Fulumbo
Terra
4,714
212
4,161
4,009
10,436
8,259
0
8,192
2,244
7,451
0
W
3,782
453
9,320
3,003
6,553
4,384
223
3,368
3,185
17,824
0
L
6,765
4,789
0
2,399
10,488
5,393
0
8,923
1,565
0
18,937
W
Charon
LordOderus
Charon
8,740
1,271
877
1,498
10,559
11,437
864
3,904
6,655
19,057
0
W
Kumbhakarna
Ufameauma28
Kumbhakarna
6,435
251
3,060
2,603
14,182
16,592
0
4,522
9,660
18,166
0
W
Izanami
byBraTher
Izanami
8,201
5,228
0
1,026
6,275
3,578
2,413
2,508
3,767
0
25,547
L
Tiamat
kiuli
Tiamat
7,370
159
452
821
6,275
4,130
0
4,632
1,643
20,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,411
Gold Earned
34,726
146
Minions Killed
86
0
Camps Cleared
0
886,062
Distance Traveled
879,558
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,630
663
9
1
0
171,887
0
L
Mulan
6,777
678
11
1
0
126,300
0
W
Zhong Kui
8,786
879
32
3
0
204,488
0
L
Terra
6,882
688
8
1
0
211,835
0
W
Ix Chel
8,097
810
33
3
0
178,050
0
L
Rama
7,075
708
34
3
0
174,118
0
W
Charon
9,318
932
20
2
0
177,501
0
W
Kumbhakarna
9,021
902
21
2
0
178,980
0
W
Izanami
8,189
819
40
4
0
147,043
0
L
Tiamat
7,362
736
24
2
0
195,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role