Player Matchup

Cabrakan
Cabrakan
Aerowalk
Cabrakan
Level 85
God Stats
1W - 1L
1,922 SR
Queue Stats
9W - 12L
1,431 Elo+
Party 1
Danzaburou
Danzaburou
Goaum
Danzaburou
Level 105
God Stats
0W - 2L
1,221 SR
Queue Stats
10W - 12L
1,457 Elo+
Party 1
Hel
Hel
JLS_Oscar
Hel
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 53L
1,551 Elo+
Solo
Team Averages
Level 104
1,548 SR
1,480 Elo+

VS

Team Averages
Level 128
1,590 SR
1,494 Elo+
Bake Kujira
Bake Kujira
diab3t3s
Bake Kujira
Level 106
God Stats
2W - 1L
1,541 SR
Queue Stats
21W - 16L
1,518 Elo+
Solo
Anubis
Anubis
gult2
Anubis
Level 123
God Stats
18W - 6L
1,642 SR
Queue Stats
208W - 210L
1,490 Elo+
Solo
Arachne
Arachne
loulou-BzH-29
Arachne
Level 156
God Stats
19W - 15L
1,588 SR
Queue Stats
182W - 181L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Aerowalk
Cabrakan
12
2 / 7 / 4
9,695
693
4,625
17,453
22,959
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Goaum
Danzaburou
13
2 / 5 / 3
10,586
756
9,202
11,611
4,076
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 7 / 3
9,824
702
11,790
13,251
5,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
diab3t3s
Bake Kujira
13
5 / 5 / 10
11,432
817
11,598
17,572
21,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anubis
gult2
Anubis
16
9 / 1 / 9
12,322
880
15,848
10,099
5,981
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
16
5 / 0 / 14
11,991
857
9,690
9,749
9,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
6
Kills
19
19
Deaths
6
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Aerowalk
Cabrakan
2
7
4
0.57
L
Danzaburou
Goaum
Danzaburou
2
5
3
0.7
L
2
7
3
0.5
W
Bake Kujira
diab3t3s
Bake Kujira
5
5
10
2
W
Anubis
gult2
Anubis
9
1
9
13.5
W
Arachne
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,617
Damage
37,136
42,315
Taken
37,420
32,906
Mitigated
36,776
7,827
Healing
9,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Aerowalk
Cabrakan
4,625
849
0
472
17,453
22,959
0
10,730
6,723
10,470
0
L
Danzaburou
Goaum
Danzaburou
9,202
4,596
0
1,233
11,611
4,076
0
8,286
3,325
0
35,220
L
11,790
1,047
2,393
3,729
13,251
5,871
0
9,198
4,053
53,305
0
W
Bake Kujira
diab3t3s
Bake Kujira
11,598
8,132
0
1,361
17,572
21,711
592
6,820
10,752
35,539
0
W
Anubis
gult2
Anubis
15,848
244
0
4,572
10,099
5,981
820
5,658
4,441
78,183
0
W
Arachne
9,690
7,373
0
3,504
9,749
9,084
1,529
4,874
4,875
0
34,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,105
Gold Earned
35,745
155
Minions Killed
180
0
Camps Cleared
0
686,042
Distance Traveled
783,813
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,695
693
19
1
0
212,785
4
L
Danzaburou
10,586
756
50
4
0
232,966
0
L
Hel
9,824
702
86
6
0
240,291
0
W
Bake Kujira
11,432
817
31
2
0
264,114
0
W
Anubis
12,322
880
104
7
0
257,573
0
W
Arachne
11,991
857
45
3
0
262,126
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role