Player Matchup

Hercules
Hercules
Diamond III
 
Hercules
Diamond III
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Platinum I
Anikilladorbr
Apollo
Platinum I
Level 188
God Stats
6W - 2L
1,736 SR
Queue Stats
283W - 291L
1,881 MMR
Solo
Hades
Hades
Platinum I
Guaribinha
Hades
Platinum I
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 33L
2,011 MMR
Solo
Awilix
Awilix
Diamond IV
Mosqueteiro3
Awilix
Diamond IV
Level 166
God Stats
4W - 4L
1,649 SR
Queue Stats
217W - 195L
2,105 MMR
Party 1
Kukulkan
Kukulkan
Diamond II
PatinhoMaluc
Kukulkan
Diamond II
Level 159
God Stats
75W - 65L
1,562 SR
Queue Stats
325W - 320L
2,431 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 151
1,589 SR
1,985 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 150
1,515 SR
1,788 MMR
Janus
Janus
Platinum III
 
Janus
Platinum III
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Diamond V
 
Ne Zha
Diamond V
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hun Batz
Hun Batz
Masters
 
Hun Batz
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Masters
LukiñasFlow
Tyr
Masters
Level 121
God Stats
14W - 14L
1,572 SR
Queue Stats
307W - 295L
2,142 MMR
Party 2
Cernunnos
Cernunnos
Diamond II
Romayshon56
Cernunnos
Diamond II
Level 86
God Stats
6W - 16L
1,502 SR
Queue Stats
225W - 202L
2,297 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
3 / 0 / 3
7,990
726
8,296
9,744
4,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 1 / 0
6,710
610
5,739
9,383
3,412
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hades
9
0 / 2 / 6
6,198
563
5,319
9,545
6,071
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
13
8 / 0 / 6
8,145
740
9,896
9,216
3,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
PatinhoMaluc
Kukulkan
12
4 / 2 / 5
7,230
657
7,419
5,390
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ArachneAthenaAo KuangThoth

VS

Bans
ThorMaman BrigitteThanatosSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
3 / 6 / 0
6,157
560
5,032
10,592
3,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
 
Ne Zha
10
0 / 3 / 4
6,015
547
4,685
11,252
7,502
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Hun Batz
 
Hun Batz
10
0 / 3 / 2
5,803
528
5,136
9,167
3,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 3 / 0
6,133
558
3,286
13,698
8,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Romayshon56
Cernunnos
12
1 / 1 / 0
6,762
615
7,544
7,932
3,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
16
Kills
5
5
Deaths
16
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
0
3
4.5
L
Janus
 
Janus
3
6
0
0.5
L
Ne Zha
 
Ne Zha
0
3
4
0.67
L
Hun Batz
 
Hun Batz
0
3
2
0.33
W
1
1
0
1
W
Hades
0
2
6
1.5
L
1
3
0
0.33
W
Awilix
8
0
6
11
W
Kukulkan
PatinhoMaluc
Kukulkan
4
2
5
3.25
L
Cernunnos
Romayshon56
Cernunnos
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,669
Damage
25,683
43,278
Taken
52,641
19,772
Mitigated
25,902
13,658
Healing
14,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,296
2,440
0
4,613
9,744
4,842
420
0
9,744
0
64,429
L
Janus
 
Janus
5,032
274
0
2,242
10,592
3,629
0
4,857
5,735
41,967
0
L
Ne Zha
 
Ne Zha
4,685
659
0
2,287
11,252
7,502
0
3,425
7,827
0
22,504
L
Hun Batz
 
Hun Batz
5,136
1,650
0
830
9,167
3,201
0
1,932
7,235
0
46,413
W
5,739
3,622
0
3,933
9,383
3,412
852
0
9,383
0
56,485
W
Hades
5,319
944
454
3,033
9,545
6,071
18
932
8,511
20,385
0
L
3,286
700
0
5,348
13,698
8,353
0
1,757
11,941
0
43,582
W
Awilix
9,896
4,441
0
1,375
9,216
3,508
0
1,560
7,598
0
57,919
W
Kukulkan
PatinhoMaluc
Kukulkan
7,419
745
0
250
5,390
1,939
67
2,176
3,010
62,697
0
L
Cernunnos
Romayshon56
Cernunnos
7,544
4,236
0
3,716
7,932
3,217
0
767
7,165
0
62,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,273
Gold Earned
30,870
431
Minions Killed
367
0
Camps Cleared
0
1,253,998
Distance Traveled
1,170,430
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,990
726
117
11
0
253,422
0
L
Janus
6,157
560
80
7
0
223,852
1
L
Ne Zha
6,015
547
30
3
0
235,712
3
L
Hun Batz
5,803
528
76
7
0
257,294
0
W
Apollo
6,710
610
105
10
0
231,513
0
W
Hades
6,198
563
30
3
0
235,522
4
L
Tyr
6,133
558
78
7
0
238,614
0
W
Awilix
8,145
740
77
7
0
290,951
0
W
Kukulkan
7,230
657
102
9
0
242,590
3
L
Cernunnos
6,762
615
103
9
0
214,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role