Player Matchup

Ymir
Ymir
 
Ymir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
AucunArguments
Ullr
Level 134
God Stats
2W - 0L
1,720 SR
Queue Stats
67W - 68L
1,492 Elo+
Solo
Yemoja
Yemoja
Didek2003
Yemoja
Level 129
God Stats
1W - 1L
1,254 SR
Queue Stats
166W - 161L
1,581 Elo+
Solo
Jormungandr
Jormungandr
Mnrmnmnmnmn
Jormungandr
Level 219
God Stats
33W - 21L
1,654 SR
Queue Stats
1,113W - 1,082L
1,480 Elo+
Solo
Lancelot
Lancelot
Козлиk
Lancelot
Level 128
God Stats
2W - 3L
1,145 SR
Queue Stats
154W - 143L
1,505 Elo+
Solo
Team Averages
Level 151
1,454 SR
1,512 Elo+

VS

Team Averages
Level 145
1,460 SR
1,530 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ChipUsS
Nu Wa
Level 154
God Stats
1W - 3L
1,336 SR
Queue Stats
162W - 154L
1,574 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GeorgeyMort7
Ah Muzen Cab
Level 129
God Stats
1W - 1L
1,715 SR
Queue Stats
42W - 45L
1,505 Elo+
Party 1
Hel
Hel
Vulpes6
Hel
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,552 Elo+
Solo
Lancelot
Lancelot
mo_barbieri
Lancelot
Level 160
God Stats
0W - 2L
1,250 SR
Queue Stats
87W - 85L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 0 / 3
4,888
978
1,730
5,797
4,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
1 / 0 / 2
5,288
1,058
2,116
4,180
1,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Didek2003
Yemoja
9
0 / 1 / 3
5,286
1,057
1,360
4,467
2,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Jormungandr
Mnrmnmnmnmn
Jormungandr
10
2 / 0 / 1
5,614
1,123
4,033
4,242
2,359
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Lancelot
Козлиk
Lancelot
8
0 / 0 / 2
4,631
926
2,708
3,203
1,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
1 / 1 / 0
5,458
1,092
3,425
4,869
4,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
ChipUsS
Nu Wa
10
0 / 1 / 1
5,036
1,007
4,585
2,310
783
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
GeorgeyMort7
Ah Muzen Cab
11
0 / 0 / 1
5,187
1,037
6,224
2,334
998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hel
1
0 / 0 / 0
1,208
242
0
0
0
Lancelot
mo_barbieri
Lancelot
9
0 / 1 / 1
4,682
936
3,140
4,340
3,632
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
3
Kills
1
1
Deaths
3
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
3
1.5
L
Xing Tian
 
Xing Tian
1
1
0
1
W
1
0
2
2
L
Nu Wa
ChipUsS
Nu Wa
0
1
1
0.5
W
Yemoja
Didek2003
Yemoja
0
1
3
1.5
L
Ah Muzen Cab
GeorgeyMort7
Ah Muzen Cab
0
0
1
0.5
W
Jormungandr
Mnrmnmnmnmn
Jormungandr
2
0
1
2.5
L
Hel
0
0
0
0
L
Lancelot
mo_barbieri
Lancelot
0
1
1
0.5
W
Lancelot
Козлиk
Lancelot
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,947
Damage
17,374
21,889
Taken
13,853
12,985
Mitigated
9,735
11,372
Healing
4,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,730
168
1,040
1,529
5,797
4,991
0
2,237
3,560
5,675
0
L
Xing Tian
 
Xing Tian
3,425
139
310
689
4,869
4,322
0
2,178
2,691
4,160
0
W
2,116
985
625
461
4,180
1,714
0
1,711
2,469
0
8,449
L
Nu Wa
ChipUsS
Nu Wa
4,585
586
204
296
2,310
783
0
1,596
714
9,976
0
W
Yemoja
Didek2003
Yemoja
1,360
277
3,685
1,264
4,467
2,648
11
1,342
3,125
4,515
0
L
Ah Muzen Cab
GeorgeyMort7
Ah Muzen Cab
6,224
1,255
462
562
2,334
998
0
1,522
812
0
19,131
W
Jormungandr
Mnrmnmnmnmn
Jormungandr
4,033
411
920
1,205
4,242
2,359
0
1,124
3,118
12,712
0
L
Hel
0
0
0
0
0
0
0
0
0
0
0
L
Lancelot
mo_barbieri
Lancelot
3,140
175
459
1,162
4,340
3,632
0
1,827
2,513
0
3,722
W
Lancelot
Козлиk
Lancelot
2,708
311
188
455
3,203
1,273
0
1,596
1,607
0
3,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,707
Gold Earned
21,571
62
Minions Killed
41
0
Camps Cleared
0
468,619
Distance Traveled
430,584
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,888
978
11
2
0
97,375
0
L
Xing Tian
5,458
1,092
2
0
0
110,519
0
W
Ullr
5,288
1,058
17
3
0
90,901
0
L
Nu Wa
5,036
1,007
12
2
0
82,286
0
W
Yemoja
5,286
1,057
9
2
0
84,572
0
L
Ah Muzen Cab
5,187
1,037
25
5
0
115,094
0
W
Jormungandr
5,614
1,123
22
4
0
109,692
0
L
Hel
1,208
242
0
0
0
0
0
L
Lancelot
4,682
936
2
0
0
122,685
0
W
Lancelot
4,631
926
3
1
0
86,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role