Player Matchup

Nox
Nox
 
Nox
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Willdrowwils
Cernunnos
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,362 Elo+
Party 1
Yemoja
Yemoja
Xx_JamieNTori092
Yemoja
Level 79
God Stats
2W - 4L
1,776 SR
Queue Stats
303W - 393L
1,308 Elo+
Solo
Team Averages
Level 63
1,592 SR
1,390 Elo+

VS

Team Averages
Level 72
1,306 SR
1,348 Elo+
Fenrir
Fenrir
AnaelCj
Fenrir
Level 39
God Stats
2W - 2L
1,301 SR
Queue Stats
46W - 41L
1,333 Elo+
Solo
Kukulkan
Kukulkan
megahufin420
Kukulkan
Level 113
God Stats
16W - 17L
1,437 SR
Queue Stats
231W - 264L
1,355 Elo+
Solo
Bastet
Bastet
timmeeh2000
Bastet
Level 64
God Stats
1W - 2L
1,179 SR
Queue Stats
183W - 187L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
0 / 3 / 1
6,950
632
4,563
7,113
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Willdrowwils
Cernunnos
11
1 / 2 / 0
7,540
685
6,204
8,729
3,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 1
6,871
625
3,316
10,071
7,634
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AnaelCj
Fenrir
9
0 / 0 / 3
7,218
656
5,035
9,488
7,048
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
megahufin420
Kukulkan
12
4 / 1 / 1
8,663
788
13,356
6,510
2,795
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
11
2 / 0 / 3
8,237
749
3,272
6,286
3,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
1
Kills
6
6
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
3
1
0.17
W
Fenrir
AnaelCj
Fenrir
0
0
3
1.5
L
Cernunnos
Willdrowwils
Cernunnos
1
2
0
0.5
L
0
1
1
0.5
W
Kukulkan
megahufin420
Kukulkan
4
1
1
4.5
W
Bastet
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,083
Damage
21,663
25,913
Taken
22,284
13,963
Mitigated
13,271
2,689
Healing
6,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,563
266
256
1,173
7,113
3,246
138
3,317
3,796
17,508
0
W
Fenrir
AnaelCj
Fenrir
5,035
1,583
0
3,145
9,488
7,048
0
4,335
5,153
0
14,392
L
Cernunnos
Willdrowwils
Cernunnos
6,204
2,700
0
496
8,729
3,083
300
4,122
4,607
0
26,346
L
3,316
984
498
266
10,071
7,634
0
5,917
4,154
9,196
0
W
Kukulkan
megahufin420
Kukulkan
13,356
474
265
970
6,510
2,795
515
2,595
3,915
51,295
0
W
Bastet
3,272
1,022
251
2,134
6,286
3,428
676
1,733
4,553
0
26,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,361
Gold Earned
24,118
71
Minions Killed
115
0
Camps Cleared
0
567,778
Distance Traveled
576,320
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,950
632
24
2
0
191,054
1
W
Fenrir
7,218
656
13
1
0
187,523
0
L
Cernunnos
7,540
685
34
3
0
187,183
1
L
Yemoja
6,871
625
13
1
0
189,541
4
W
Kukulkan
8,663
788
64
6
0
189,402
2
W
Bastet
8,237
749
38
3
0
199,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role