Player Matchup

Kukulkan
Kukulkan
BathWater4Sale
Kukulkan
Level 136
God Stats
2W - 1L
1,219 SR
Queue Stats
74W - 90L
1,499 Elo+
Party 4
Baron Samedi
Baron Samedi
Chief Michelin
Baron Samedi
Level 156
God Stats
6W - 1L
1,677 SR
Queue Stats
257W - 244L
1,475 Elo+
Solo
Danzaburou
Danzaburou
GrayPolarBear
Danzaburou
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 87L
1,543 Elo+
Party 4
Tyr
Tyr
Msthorpecute
Tyr
Level 62
God Stats
1W - 4L
1,088 SR
Queue Stats
75W - 96L
1,346 Elo+
Party 3
Set
Set
smokeyy4869
Set
Level 67
God Stats
1W - 1L
1,254 SR
Queue Stats
102W - 109L
1,392 Elo+
Party 3
Team Averages
Level 112
1,347 SR
1,451 Elo+

VS

Team Averages
Level 108
1,575 SR
1,566 Elo+
Yemoja
Yemoja
AntEatsChocolate
Yemoja
Level 109
God Stats
5W - 6L
1,539 SR
Queue Stats
251W - 204L
1,569 Elo+
Party 1
Nox
Nox
HollowlionHS
Nox
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 208L
1,537 Elo+
Solo
Nemesis
Nemesis
MoonOfGloom
Nemesis
Level 139
God Stats
2W - 2L
1,539 SR
Queue Stats
47W - 34L
1,598 Elo+
Party 2
Danzaburou
Danzaburou
NoobsrLife
Danzaburou
Level 84
God Stats
10W - 9L
1,539 SR
Queue Stats
341W - 289L
1,567 Elo+
Party 1
Surtr
Surtr
SunofGloom
Surtr
Level 127
God Stats
4W - 3L
1,758 SR
Queue Stats
10W - 8L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
3 / 1 / 7
11,712
616
11,028
10,343
4,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
Chief Michelin
Baron Samedi
16
5 / 1 / 12
11,120
585
8,516
15,544
13,095
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Danzaburou
GrayPolarBear
Danzaburou
19
9 / 0 / 4
12,361
651
11,863
10,433
4,659
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 1 / 4
10,016
527
9,647
20,327
14,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
3 / 3 / 6
10,049
529
7,669
15,582
7,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
7,210
379
5,276
12,180
10,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 4 / 0
8,606
453
6,644
12,657
5,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
MoonOfGloom
Nemesis
13
1 / 6 / 2
8,265
435
7,671
17,958
7,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
NoobsrLife
Danzaburou
12
0 / 4 / 0
8,021
422
4,306
8,606
2,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Surtr
17
4 / 2 / 0
10,658
561
16,552
21,384
19,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
20
Kills
6
6
Deaths
20
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Kukulkan
3
1
7
6.5
W
Baron Samedi
Chief Michelin
Baron Samedi
5
1
12
11
W
Danzaburou
GrayPolarBear
Danzaburou
9
0
4
11
L
0
4
0
0
L
Nemesis
MoonOfGloom
Nemesis
1
6
2
0.33
W
0
1
4
2
L
Danzaburou
NoobsrLife
Danzaburou
0
4
0
0
L
Surtr
4
2
0
2
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,723
Damage
40,449
72,229
Taken
72,785
44,593
Mitigated
45,441
28,680
Healing
22,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,276
1,337
772
2,034
12,180
10,022
0
5,121
7,059
24,293
0
W
Kukulkan
11,028
86
0
2,177
10,343
4,888
753
4,269
5,798
122,988
0
W
Baron Samedi
Chief Michelin
Baron Samedi
8,516
1,027
3,290
6,025
15,544
13,095
116
4,380
10,699
38,204
0
W
Danzaburou
GrayPolarBear
Danzaburou
11,863
7,209
0
6,701
10,433
4,659
3,323
2,863
7,294
0
120,899
L
6,644
442
0
3,197
12,657
5,889
919
5,947
6,710
71,319
0
L
Nemesis
MoonOfGloom
Nemesis
7,671
1,975
0
5,912
17,958
7,012
0
4,646
13,312
0
58,021
W
9,647
1,189
0
7,782
20,327
14,567
0
2,490
17,808
0
81,590
L
Danzaburou
NoobsrLife
Danzaburou
4,306
1,328
0
2,415
8,606
2,982
0
1,983
6,623
0
49,945
L
Surtr
16,552
5,107
0
8,550
21,384
19,536
51
2,200
19,184
3,121
86,486
W
7,669
2,907
0
2,705
15,582
7,384
0
1,596
13,861
0
69,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,258
Gold Earned
42,760
644
Minions Killed
487
0
Camps Cleared
0
1,798,111
Distance Traveled
1,712,364
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,210
379
38
2
0
287,841
2
W
Kukulkan
11,712
616
202
11
0
367,063
3
W
Baron Samedi
11,120
585
37
2
0
336,509
3
W
Danzaburou
12,361
651
173
9
0
363,606
4
L
Nox
8,606
453
121
6
0
336,631
0
L
Nemesis
8,265
435
76
4
0
407,165
5
W
Tyr
10,016
527
141
7
0
336,949
0
L
Danzaburou
8,021
422
103
5
0
291,028
0
L
Surtr
10,658
561
149
8
0
389,699
7
W
Set
10,049
529
91
5
0
393,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role