Player Matchup

Yemoja
Yemoja
FALCON DARTH
Yemoja
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 128L
1,491 Elo+
Solo
Skadi
Skadi
Fire3010
Skadi
Level 121
God Stats
0W - 1L
1,277 SR
Queue Stats
280W - 268L
1,485 Elo+
Solo
Janus
Janus
HoverFlex
Janus
Level 87
God Stats
4W - 4L
1,462 SR
Queue Stats
36W - 46L
1,417 Elo+
Solo
Gilgamesh
Gilgamesh
cyromancy
Gilgamesh
Level 103
God Stats
0W - 2L
1,557 SR
Queue Stats
191W - 180L
1,486 Elo+
Party 2
Thor
Thor
temp-945020
Thor
Level 109
God Stats
14W - 16L
1,548 SR
Queue Stats
271W - 239L
1,479 Elo+
Party 2
Team Averages
Level 101
1,469 SR
1,472 Elo+

VS

Team Averages
Level 94
1,494 SR
1,456 Elo+
Bastet
Bastet
BonoTheBear
Bastet
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
239W - 251L
1,438 Elo+
Party 1
Ix Chel
Ix Chel
julyuslio97
Ix Chel
Level 125
God Stats
3W - 5L
1,407 SR
Queue Stats
414W - 391L
1,410 Elo+
Party 1
Aphrodite
Aphrodite
maury_is_thebest
Aphrodite
Level 115
God Stats
10W - 4L
1,849 SR
Queue Stats
341W - 296L
1,494 Elo+
Party 1
Heimdallr
Heimdallr
meduelelabolaaaa
Heimdallr
Level 54
God Stats
6W - 6L
1,383 SR
Queue Stats
144W - 150L
1,490 Elo+
Solo
Achilles
Achilles
que_tu_hacias_og
Achilles
Level 109
God Stats
11W - 11L
1,330 SR
Queue Stats
609W - 547L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 0 / 4
6,917
461
2,629
12,083
8,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Fire3010
Skadi
12
1 / 4 / 0
7,222
481
4,540
14,447
4,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Janus
HoverFlex
Janus
13
1 / 3 / 2
7,376
492
8,091
9,970
3,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
cyromancy
Gilgamesh
15
0 / 0 / 2
8,868
591
6,584
10,826
11,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 3 / 1
8,083
539
5,576
14,595
6,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
5 / 4 / 2
8,382
559
10,825
17,490
6,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ix Chel
julyuslio97
Ix Chel
14
1 / 1 / 4
8,803
587
12,649
9,720
4,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
12
1 / 0 / 3
7,679
512
5,043
9,901
7,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
16
3 / 0 / 1
9,646
643
10,966
7,032
3,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 0 / 0
8,123
542
5,110
11,306
13,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
4
Kills
10
10
Deaths
5
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bastet
5
4
2
1.5
L
Yemoja
0
0
4
2
L
Skadi
Fire3010
Skadi
1
4
0
0.25
L
Janus
HoverFlex
Janus
1
3
2
0.67
L
Gilgamesh
cyromancy
Gilgamesh
0
0
2
1
W
Ix Chel
julyuslio97
Ix Chel
1
1
4
3
W
Aphrodite
1
0
3
2.5
W
Heimdallr
3
0
1
3.5
W
0
0
0
0
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,420
Damage
44,593
61,921
Taken
55,449
35,003
Mitigated
35,887
11,586
Healing
23,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
10,825
4,744
0
3,152
17,490
6,713
0
2,076
15,414
0
54,801
L
Yemoja
2,629
1,117
3,103
2,234
12,083
8,925
0
6,988
5,095
19,752
0
L
Skadi
Fire3010
Skadi
4,540
1,910
0
3,052
14,447
4,474
0
1,262
13,169
0
52,232
L
Janus
HoverFlex
Janus
8,091
138
0
1,250
9,970
3,913
0
5,665
4,305
66,562
0
L
Gilgamesh
cyromancy
Gilgamesh
6,584
2,151
0
1,177
10,826
11,097
0
589
9,549
0
68,370
W
Ix Chel
julyuslio97
Ix Chel
12,649
2,447
572
2,039
9,720
4,390
316
3,943
5,777
85,100
0
W
Aphrodite
5,043
1,048
2,872
6,996
9,901
7,520
288
4,531
5,370
26,388
0
W
Heimdallr
10,966
5,493
0
4,218
7,032
3,731
188
170
6,862
0
91,733
W
5,110
1,560
0
4,038
11,306
13,533
0
0
11,306
0
57,175
L
5,576
1,797
0
770
14,595
6,594
0
3,188
11,407
0
88,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,466
Gold Earned
42,633
472
Minions Killed
491
0
Camps Cleared
0
1,537,044
Distance Traveled
1,572,228
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,382
559
68
5
0
336,751
0
L
Yemoja
6,917
461
17
1
0
270,584
1
L
Skadi
7,222
481
89
6
0
304,127
5
L
Janus
7,376
492
127
8
0
300,184
2
L
Gilgamesh
8,868
591
127
8
0
293,338
2
W
Ix Chel
8,803
587
137
9
0
310,714
0
W
Aphrodite
7,679
512
39
3
0
303,520
5
W
Heimdallr
9,646
643
150
10
0
316,613
0
W
Achilles
8,123
542
97
6
0
304,630
3
L
Thor
8,083
539
112
7
0
368,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role