Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
PriorMagician96
Lancelot
Level 321
God Stats
9W - 12L
1,420 SR
Queue Stats
2,565W - 2,658L
1,501 Elo+
Party 1
Ymir
Ymir
STuFFnURMuFFiNz
Ymir
Level 156
God Stats
3W - 0L
1,736 SR
Queue Stats
241W - 228L
1,419 Elo+
Party 1
Susano
Susano
Troca Cuhh
Susano
Level 147
God Stats
2W - 1L
1,522 SR
Queue Stats
115W - 112L
1,493 Elo+
Party 1
Athena
Athena
vvDooMeDIIxx
Athena
Level 140
God Stats
5W - 3L
1,525 SR
Queue Stats
546W - 528L
1,491 Elo+
Party 1
Team Averages
Level 181
1,540 SR
1,481 Elo+

VS

Team Averages
Level 73
1,501 SR
1,404 Elo+
Set
Set
Dhynah
Set
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,202 Elo+
Solo
Da Ji
Da Ji
Mattherw
Da Ji
Level 75
God Stats
0W - 1L
1,293 SR
Queue Stats
40W - 34L
1,543 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
mrshadoww5
Ah Muzen Cab
Level 70
God Stats
4W - 1L
1,923 SR
Queue Stats
91W - 97L
1,500 Elo+
Party 2
Zeus
Zeus
satur666
Zeus
Level 95
God Stats
0W - 2L
1,290 SR
Queue Stats
102W - 93L
1,491 Elo+
Party 2
Ra
Ra
tacomaster68
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
8 / 1 / 6
8,550
1,069
8,808
8,448
4,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lancelot
13
3 / 2 / 9
7,893
987
2,705
7,459
3,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 2 / 10
7,254
907
5,532
10,209
10,359
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
Troca Cuhh
Susano
12
4 / 1 / 12
7,470
934
10,297
7,951
3,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
13
4 / 2 / 9
8,227
1,028
3,916
10,855
10,283
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Dhynah
Set
9
2 / 3 / 0
6,131
766
2,045
4,085
1,699
Mace

Mace

+10
Physical Power

Da Ji
Mattherw
Da Ji
11
1 / 7 / 5
6,395
799
7,811
10,271
4,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
mrshadoww5
Ah Muzen Cab
13
0 / 1 / 4
6,330
791
4,071
3,973
1,620
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zeus
12
1 / 5 / 3
6,476
810
9,571
7,104
2,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 4 / 3
7,615
952
6,923
7,890
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
23
20
Kills
8
8
Deaths
20
46
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
8
1
6
11
L
Set
Dhynah
Set
2
3
0
0.67
L
Da Ji
Mattherw
Da Ji
1
7
5
0.5
W
Lancelot
3
2
9
3.75
W
1
2
10
3
W
Susano
Troca Cuhh
Susano
4
1
12
10
L
Ah Muzen Cab
mrshadoww5
Ah Muzen Cab
0
1
4
2
L
Zeus
1
5
3
0.5
L
4
4
3
1.38
W
Athena
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,258
Damage
30,421
44,922
Taken
33,323
32,137
Mitigated
13,992
20,428
Healing
4,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,808
413
6,330
3,844
8,448
4,073
1,891
4,355
4,093
24,704
0
L
Set
Dhynah
Set
2,045
673
52
121
4,085
1,699
0
1,770
2,315
0
4,254
L
Da Ji
Mattherw
Da Ji
7,811
1,395
35
530
10,271
4,998
0
5,574
4,697
0
12,732
W
Lancelot
2,705
55
682
1,284
7,459
3,715
634
2,099
5,360
0
11,713
W
5,532
158
1,661
2,340
10,209
10,359
26
3,526
6,683
10,187
0
W
Susano
Troca Cuhh
Susano
10,297
1,077
1,056
998
7,951
3,707
0
2,335
5,528
0
15,871
L
Ah Muzen Cab
mrshadoww5
Ah Muzen Cab
4,071
937
146
66
3,973
1,620
0
2,240
1,733
0
10,275
L
Zeus
9,571
1,153
283
388
7,104
2,458
0
3,727
3,377
17,396
0
L
6,923
929
1,082
1,959
7,890
3,217
0
4,945
2,945
16,945
0
W
Athena
3,916
939
573
1,660
10,855
10,283
46
4,007
6,764
5,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,394
Gold Earned
32,947
92
Minions Killed
60
0
Camps Cleared
0
777,606
Distance Traveled
657,986
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,550
1,069
38
5
0
170,788
0
L
Set
6,131
766
5
1
0
106,449
0
L
Da Ji
6,395
799
6
1
0
134,377
0
W
Lancelot
7,893
987
21
3
0
151,427
0
W
Ymir
7,254
907
4
1
0
147,089
0
W
Susano
7,470
934
24
3
0
158,546
0
L
Ah Muzen Cab
6,330
791
5
1
0
150,320
0
L
Zeus
6,476
810
16
2
0
128,276
0
L
Ra
7,615
952
28
4
0
138,564
0
W
Athena
8,227
1,028
5
1
0
149,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role