Player Matchup

Hachiman
Hachiman
Silver III
GlennGreenwald
Hachiman
Silver III
Level 68
God Stats
4W - 4L
1,291 SR
Queue Stats
63W - 88L
1,009 MMR
Solo
Kukulkan
Kukulkan
Silver II
LaughTaleBound
Kukulkan
Silver II
Level 101
God Stats
4W - 6L
1,492 SR
Queue Stats
91W - 116L
921 MMR
Solo
Nike
Nike
Silver V
felixidane
Nike
Silver V
Level 111
God Stats
5W - 8L
1,512 SR
Queue Stats
192W - 278L
718 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 93
1,432 SR
883 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 140
1,562 SR
866 MMR
Sol
Sol
Silver V
Calmakaze
Sol
Silver V
Level 153
God Stats
13W - 8L
1,517 SR
Queue Stats
37W - 58L
503 MMR
Solo
Jormungandr
Jormungandr
Silver I
T-MoneyLoko
Jormungandr
Silver I
Level 120
God Stats
106W - 82L
1,613 SR
Queue Stats
342W - 380L
1,023 MMR
Solo
Ne Zha
Ne Zha
Bronze III
telefrag
Ne Zha
Bronze III
Level 148
God Stats
2W - 1L
1,557 SR
Queue Stats
6W - 11L
1,072 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
3 / 3 / 1
8,063
806
4,829
7,878
2,484
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
10
0 / 5 / 2
7,308
731
5,383
6,186
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 4 / 2
7,268
727
4,225
9,492
7,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AchillesGilgameshCharonBacchusHera

VS

Bans
ThothChernobogKuzenboUllrSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 6
8,629
863
6,227
6,316
2,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
T-MoneyLoko
Jormungandr
11
1 / 0 / 10
8,234
823
4,374
8,290
8,132
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
telefrag
Ne Zha
12
8 / 1 / 3
9,433
943
9,488
7,373
3,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
12
12
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
L
Hachiman
3
3
1
1.17
L
Kukulkan
0
5
2
0.2
W
Jormungandr
T-MoneyLoko
Jormungandr
1
0
10
6
L
1
4
2
0.5
W
Ne Zha
telefrag
Ne Zha
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,437
Damage
20,089
23,556
Taken
21,979
11,583
Mitigated
13,458
1,725
Healing
3,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,227
2,132
0
1,797
6,316
2,275
330
2,669
3,526
23,950
2,220
L
Hachiman
4,829
2,954
0
1,225
7,878
2,484
0
3,975
3,903
0
24,329
L
Kukulkan
5,383
108
0
30
6,186
1,578
0
1,056
5,130
28,801
0
W
Jormungandr
T-MoneyLoko
Jormungandr
4,374
885
270
347
8,290
8,132
305
1,974
6,069
24,223
461
L
4,225
277
0
470
9,492
7,521
0
5,140
4,352
0
15,200
W
Ne Zha
telefrag
Ne Zha
9,488
1,616
0
746
7,373
3,051
544
1,073
6,104
0
33,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,639
Gold Earned
26,296
106
Minions Killed
109
0
Camps Cleared
0
534,371
Distance Traveled
576,876
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,629
863
51
5
0
184,662
0
L
Hachiman
8,063
806
40
4
0
173,307
0
L
Kukulkan
7,308
731
49
5
0
172,542
2
W
Jormungandr
8,234
823
42
4
0
173,617
0
L
Nike
7,268
727
17
2
0
188,522
4
W
Ne Zha
9,433
943
16
2
0
218,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role