Player Matchup

Ishtar
Ishtar
Calichicano831
Ishtar
Level 49
God Stats
6W - 6L
1,422 SR
Queue Stats
122W - 107L
1,510 Elo+
Party 3
Osiris
Osiris
Orlandomat
Osiris
Level 27
God Stats
3W - 2L
1,506 SR
Queue Stats
29W - 37L
1,372 Elo+
Party 2
Vulcan
Vulcan
iAmTheLix
Vulcan
Level 59
God Stats
2W - 3L
1,304 SR
Queue Stats
105W - 133L
1,372 Elo+
Party 2
Kali
Kali
lokiesmiamor
Kali
Level 67
God Stats
4W - 4L
1,363 SR
Queue Stats
150W - 173L
1,398 Elo+
Party 2
Geb
Geb
molegaming
Geb
Level 48
God Stats
3W - 2L
1,575 SR
Queue Stats
127W - 124L
1,467 Elo+
Party 3
Team Averages
Level 50
1,434 SR
1,424 Elo+

VS

Team Averages
Level 41
1,413 SR
1,337 Elo+
Ymir
Ymir
Charmy6942
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,173 Elo+
Party 4
Hun Batz
Hun Batz
CrownedkingD
Hun Batz
Level 81
God Stats
1W - 3L
1,429 SR
Queue Stats
73W - 61L
1,511 Elo+
Party 1
Surtr
Surtr
DocEvilWasHere
Surtr
Level 35
God Stats
0W - 3L
1,136 SR
Queue Stats
106W - 87L
1,241 Elo+
Party 4
Chernobog
Chernobog
FatF1shy
Chernobog
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,295 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
GiveMeMyAcogUbi
Morgan Le Fay
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 1
7,795
650
6,934
5,727
2,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Orlandomat
Osiris
13
5 / 1 / 1
8,358
697
7,027
11,297
10,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
iAmTheLix
Vulcan
12
3 / 2 / 1
7,556
630
7,903
5,468
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

12
4 / 1 / 5
7,435
620
3,514
8,244
3,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 1 / 8
7,410
618
5,678
8,775
6,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,310
443
2,254
7,706
5,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
CrownedkingD
Hun Batz
11
3 / 5 / 2
6,808
567
5,386
14,161
5,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

10
1 / 5 / 1
6,261
522
7,122
12,529
7,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
FatF1shy
Chernobog
10
0 / 2 / 1
5,396
450
2,765
7,101
2,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
GiveMeMyAcogUbi
Morgan Le Fay
10
0 / 2 / 0
5,403
450
1,587
7,211
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
18
Kills
5
5
Deaths
18
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
L
1
4
0
0.25
L
Hun Batz
CrownedkingD
Hun Batz
3
5
2
0.8
L
1
5
1
0.3
L
Chernobog
FatF1shy
Chernobog
0
2
1
0.25
L
Morgan Le Fay
GiveMeMyAcogUbi
Morgan Le Fay
0
2
0
0
W
Osiris
Orlandomat
Osiris
5
1
1
5.5
W
Vulcan
iAmTheLix
Vulcan
3
2
1
1.75
W
4
1
5
6.5
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,056
Damage
19,114
39,511
Taken
48,708
25,186
Mitigated
23,889
12,551
Healing
7,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,934
4,473
0
2,163
5,727
2,408
501
654
4,999
0
62,401
L
2,254
580
0
0
7,706
5,896
0
2,450
5,256
13,501
0
L
Hun Batz
CrownedkingD
Hun Batz
5,386
1,261
0
2,313
14,161
5,203
0
3,865
10,296
0
48,629
L
7,122
3,237
0
2,554
12,529
7,809
4
0
12,529
221
40,720
L
Chernobog
FatF1shy
Chernobog
2,765
1,695
0
946
7,101
2,371
0
2,473
4,628
0
33,701
L
Morgan Le Fay
GiveMeMyAcogUbi
Morgan Le Fay
1,587
227
0
1,825
7,211
2,610
0
4,793
2,418
30,140
0
W
Osiris
Orlandomat
Osiris
7,027
2,590
0
5,126
11,297
10,926
335
190
10,335
0
52,969
W
Vulcan
iAmTheLix
Vulcan
7,903
1,357
0
987
5,468
2,030
442
1,227
4,241
51,285
0
W
3,514
1,749
0
1,866
8,244
3,326
264
360
7,884
0
46,105
W
5,678
727
0
2,409
8,775
6,496
108
1,300
7,249
30,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,554
Gold Earned
29,178
345
Minions Killed
267
0
Camps Cleared
0
1,146,529
Distance Traveled
1,186,854
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,795
650
105
9
0
226,028
4
L
Ymir
5,310
443
31
3
0
221,066
0
L
Hun Batz
6,808
567
61
5
0
262,498
2
L
Surtr
6,261
522
63
5
0
243,260
1
L
Chernobog
5,396
450
59
5
0
246,404
0
L
Morgan Le Fay
5,403
450
53
4
0
213,626
1
W
Osiris
8,358
697
64
5
0
206,219
0
W
Vulcan
7,556
630
91
8
0
209,387
0
W
Kali
7,435
620
66
6
0
265,542
0
W
Geb
7,410
618
19
2
0
239,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role