Player Matchup

Hercules
Hercules
Falantar
Hercules
Level 64
God Stats
3W - 2L
1,696 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Ganesha
Ganesha
SoFlyKingFamous
Ganesha
Level 27
God Stats
1W - 1L
1,665 SR
Queue Stats
8W - 8L
1,451 Elo+
Party 1
Danzaburou
Danzaburou
spl1ffs
Danzaburou
Level 109
God Stats
2W - 1L
1,815 SR
Queue Stats
8W - 7L
1,470 Elo+
Party 1
Team Averages
Level 67
1,725 SR
1,474 Elo+

VS

Team Averages
Level 35
1,467 SR
1,309 Elo+
Arachne
Arachne
Cysiphus
Arachne
Level 31
God Stats
50W - 57L
1,265 SR
Queue Stats
77W - 85L
1,250 Elo+
Solo
Athena
Athena
HumbleElder
Athena
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,359 Elo+
Party 2
Artemis
Artemis
zaymakkindabakk
Artemis
Level 59
God Stats
7W - 4L
1,637 SR
Queue Stats
127W - 164L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Falantar
Hercules
11
3 / 0 / 6
8,159
816
6,622
8,541
5,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
0 / 1 / 9
7,772
777
2,744
7,504
6,499
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
spl1ffs
Danzaburou
12
6 / 0 / 2
9,333
933
12,131
7,688
3,189
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cysiphus
Arachne
8
0 / 4 / 1
6,101
610
2,548
5,986
3,011
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
9
0 / 3 / 1
6,412
641
3,660
15,436
13,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 2 / 1
6,227
623
4,568
5,914
2,031
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
9
Kills
0
1
Deaths
9
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
Cysiphus
Arachne
0
4
1
0.13
W
Hercules
Falantar
Hercules
3
0
6
6
L
Athena
0
3
1
0.17
W
0
1
9
4.5
W
Danzaburou
spl1ffs
Danzaburou
6
0
2
7
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,497
Damage
10,776
23,733
Taken
27,336
15,463
Mitigated
18,822
9,054
Healing
1,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Cysiphus
Arachne
2,548
2,111
0
156
5,986
3,011
0
538
5,409
0
6,141
W
Hercules
Falantar
Hercules
6,622
2,499
149
3,303
8,541
5,775
598
1,245
7,067
0
26,388
L
Athena
3,660
722
0
1,212
15,436
13,780
0
2,044
12,918
17,114
36
W
2,744
395
0
674
7,504
6,499
166
822
6,644
9,395
0
W
Danzaburou
spl1ffs
Danzaburou
12,131
8,055
0
4,928
7,688
3,189
1,894
1,603
5,769
0
62,889
L
4,568
1,232
0
250
5,914
2,031
0
477
5,315
0
13,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,264
Gold Earned
18,740
142
Minions Killed
39
0
Camps Cleared
0
534,483
Distance Traveled
409,394
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,101
610
12
1
0
124,552
0
W
Hercules
8,159
816
59
6
0
174,818
2
L
Athena
6,412
641
15
2
0
193,493
0
W
Ganesha
7,772
777
0
0
0
191,531
0
W
Danzaburou
9,333
933
83
8
0
168,134
2
L
Artemis
6,227
623
12
1
0
91,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role