Player Matchup

Gilgamesh
Gilgamesh
BlazinJewels86x
Gilgamesh
Level 154
God Stats
5W - 3L
1,611 SR
Queue Stats
435W - 403L
1,512 Elo+
Party 2
Hera
Hera
LILQUA
Hera
Level 140
God Stats
2W - 4L
1,334 SR
Queue Stats
302W - 306L
1,484 Elo+
Party 2
Maui
Maui
LNRimura
Maui
Level 143
God Stats
6W - 1L
1,610 SR
Queue Stats
286W - 271L
1,466 Elo+
Party 2
Kukulkan
Kukulkan
TheMadDabber11
Kukulkan
Level 138
God Stats
17W - 16L
1,456 SR
Queue Stats
834W - 855L
1,510 Elo+
Party 2
Hou Yi
Hou Yi
TurboDon
Hou Yi
Level 46
God Stats
3W - 2L
1,262 SR
Queue Stats
113W - 131L
1,435 Elo+
Party 2
Team Averages
Level 124
1,455 SR
1,481 Elo+

VS

Team Averages
Level 126
1,526 SR
1,486 Elo+
Charybdis
Charybdis
 
Charybdis
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Calidrin
Surtr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 70L
1,466 Elo+
Solo
Arachne
Arachne
Dizzz824
Arachne
Level 139
God Stats
4W - 6L
1,518 SR
Queue Stats
438W - 428L
1,517 Elo+
Party 1
Mulan
Mulan
SAUCExBOY
Mulan
Level 106
God Stats
6W - 5L
1,412 SR
Queue Stats
118W - 118L
1,490 Elo+
Party 1
Cthulhu
Cthulhu
gashuffer
Cthulhu
Level 108
God Stats
1W - 2L
1,698 SR
Queue Stats
20W - 19L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlazinJewels86x
Gilgamesh
18
4 / 4 / 19
11,236
702
14,714
27,481
31,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
LILQUA
Hera
19
6 / 3 / 15
11,634
727
24,680
11,557
7,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
19
6 / 1 / 22
11,945
747
12,407
19,424
25,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
19
7 / 3 / 13
12,103
756
20,532
11,913
9,034
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hou Yi
TurboDon
Hou Yi
17
6 / 1 / 14
11,093
693
17,954
9,725
6,264
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
2 / 3 / 7
10,157
635
13,132
12,268
7,132
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
Calidrin
Surtr
16
0 / 6 / 6
9,086
568
9,159
25,391
27,662
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arachne
Dizzz824
Arachne
17
4 / 7 / 6
9,954
622
11,252
25,666
23,353
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
SAUCExBOY
Mulan
17
2 / 5 / 5
10,167
635
9,313
16,298
19,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
gashuffer
Cthulhu
15
3 / 8 / 3
9,318
582
10,398
21,025
26,546
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
38
29
Kills
11
12
Deaths
29
83
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
3
7
1.83
W
Gilgamesh
BlazinJewels86x
Gilgamesh
4
4
19
3.38
L
Surtr
Calidrin
Surtr
0
6
6
0.5
L
Arachne
Dizzz824
Arachne
4
7
6
1
W
Hera
LILQUA
Hera
6
3
15
4.5
W
Maui
6
1
22
17
L
Mulan
SAUCExBOY
Mulan
2
5
5
0.9
W
Kukulkan
7
3
13
4.5
W
Hou Yi
TurboDon
Hou Yi
6
1
14
13
L
Cthulhu
gashuffer
Cthulhu
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,287
Damage
53,254
80,100
Taken
100,648
79,497
Mitigated
104,294
22,746
Healing
28,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
13,132
2,839
1,395
4,174
12,268
7,132
0
8,309
3,534
0
35,389
W
Gilgamesh
BlazinJewels86x
Gilgamesh
14,714
2,504
1,294
6,894
27,481
31,690
1,215
2,335
24,998
0
32,967
L
Surtr
Calidrin
Surtr
9,159
2,440
605
8,240
25,391
27,662
0
12,584
11,561
439
20,701
L
Arachne
Dizzz824
Arachne
11,252
7,596
716
8,655
25,666
23,353
0
12,723
11,897
0
20,259
W
Hera
LILQUA
Hera
24,680
5,933
1,722
1,159
11,557
7,285
2,884
846
10,659
43,437
0
W
Maui
12,407
2,708
1,578
3,417
19,424
25,224
228
3,657
15,660
22,170
431
L
Mulan
SAUCExBOY
Mulan
9,313
818
1,369
2,219
16,298
19,601
0
9,822
5,763
0
17,157
W
Kukulkan
20,532
1,356
1,584
1,378
11,913
9,034
1,955
1,601
10,312
50,728
0
W
Hou Yi
TurboDon
Hou Yi
17,954
9,809
1,991
1,729
9,725
6,264
1,821
1,741
7,881
0
36,559
L
Cthulhu
gashuffer
Cthulhu
10,398
1,161
167
948
21,025
26,546
0
11,186
9,050
18,084
565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,011
Gold Earned
48,682
262
Minions Killed
128
0
Camps Cleared
0
1,523,446
Distance Traveled
1,357,394
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,157
635
56
4
0
278,327
0
W
Gilgamesh
11,236
702
37
2
0
320,055
0
L
Surtr
9,086
568
22
1
0
285,852
0
L
Arachne
9,954
622
21
1
0
290,564
0
W
Hera
11,634
727
57
4
0
305,439
0
W
Maui
11,945
747
38
2
0
315,402
0
L
Mulan
10,167
635
21
1
0
280,815
0
W
Kukulkan
12,103
756
92
6
0
312,937
0
W
Hou Yi
11,093
693
38
2
0
269,613
0
L
Cthulhu
9,318
582
8
1
0
221,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role