Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Beamord
Merlin
Level 175
God Stats
0W - 2L
1,298 SR
Queue Stats
5W - 9L
1,447 Elo+
Solo
Mercury
Mercury
CTS Venom
Mercury
Level 108
God Stats
1W - 2L
1,162 SR
Queue Stats
208W - 197L
1,476 Elo+
Party 2
Discordia
Discordia
Gavtric12
Discordia
Level 69
God Stats
2W - 4L
1,474 SR
Queue Stats
63W - 80L
1,452 Elo+
Party 2
Bakasura
Bakasura
zebradreads
Bakasura
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 107L
1,514 Elo+
Solo
Team Averages
Level 132
1,387 SR
1,478 Elo+

VS

Team Averages
Level 92
1,514 SR
1,454 Elo+
Danzaburou
Danzaburou
ACommonPeridot
Danzaburou
Level 139
God Stats
2W - 0L
1,496 SR
Queue Stats
74W - 73L
1,508 Elo+
Party 1
Vamana
Vamana
Bigkiefydoinks
Vamana
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 24L
1,433 Elo+
Party 1
Ymir
Ymir
JesusLoves420
Ymir
Level 29
God Stats
1W - 0L
1,695 SR
Queue Stats
11W - 14L
1,460 Elo+
Party 1
Lancelot
Lancelot
RobotShooter89
Lancelot
Level 118
God Stats
4W - 2L
1,377 SR
Queue Stats
75W - 67L
1,528 Elo+
Party 1
Kumbhakarna
Kumbhakarna
disousa12
Kumbhakarna
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 40L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
0 / 1 / 3
8,653
666
2,096
7,238
8,962
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Beamord
Merlin
16
2 / 4 / 2
9,313
716
16,786
10,376
6,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
CTS Venom
Mercury
14
1 / 4 / 2
8,275
637
4,970
8,187
3,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Gavtric12
Discordia
18
2 / 0 / 1
9,254
712
21,283
3,490
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bakasura
zebradreads
Bakasura
14
0 / 6 / 4
8,092
622
7,337
17,347
22,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ACommonPeridot
Danzaburou
18
5 / 2 / 8
10,827
833
15,566
13,302
7,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 1 / 10
9,155
704
8,166
14,299
14,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 1 / 8
8,567
659
3,673
11,509
8,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lancelot
16
6 / 2 / 6
9,632
741
7,440
10,198
6,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
disousa12
Kumbhakarna
19
1 / 0 / 11
11,013
847
6,142
13,735
14,054
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
5
Kills
15
15
Deaths
6
12
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
1
3
1.5
W
Danzaburou
ACommonPeridot
Danzaburou
5
2
8
4.5
L
Merlin
Beamord
Merlin
2
4
2
0.75
W
2
1
10
7
L
Mercury
CTS Venom
Mercury
1
4
2
0.5
L
Discordia
Gavtric12
Discordia
2
0
1
2.5
W
1
1
8
5
W
Lancelot
6
2
6
4.5
W
Kumbhakarna
disousa12
Kumbhakarna
1
0
11
6.5
L
Bakasura
zebradreads
Bakasura
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,472
Damage
40,987
46,638
Taken
63,043
43,237
Mitigated
50,505
8,663
Healing
22,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,096
285
1,819
1,693
7,238
8,962
0
1,312
5,750
9,524
0
W
Danzaburou
ACommonPeridot
Danzaburou
15,566
5,500
2,706
3,297
13,302
7,689
834
8,135
5,118
0
40,966
L
Merlin
Beamord
Merlin
16,786
837
692
1,050
10,376
6,146
0
1,799
8,346
39,820
0
W
8,166
2,994
2,248
3,850
14,299
14,683
256
8,969
4,234
0
14,516
L
Mercury
CTS Venom
Mercury
4,970
594
341
291
8,187
3,947
0
2,455
5,595
0
10,610
L
Discordia
Gavtric12
Discordia
21,283
56
0
0
3,490
1,867
0
882
2,608
38,130
0
W
3,673
986
1,107
1,376
11,509
8,065
125
8,430
2,858
7,558
0
W
Lancelot
7,440
1,587
1,186
537
10,198
6,014
469
5,374
4,325
0
22,004
W
Kumbhakarna
disousa12
Kumbhakarna
6,142
46
3,593
2,830
13,735
14,054
203
9,257
4,390
25,031
0
L
Bakasura
zebradreads
Bakasura
7,337
4,907
250
2,527
17,347
22,315
0
3,367
13,304
0
9,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,587
Gold Earned
49,194
144
Minions Killed
159
0
Camps Cleared
0
1,212,804
Distance Traveled
1,353,276
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,653
666
8
1
0
242,611
1
W
Danzaburou
10,827
833
65
5
0
254,460
0
L
Merlin
9,313
716
55
4
0
206,957
0
W
Vamana
9,155
704
13
1
0
279,454
0
L
Mercury
8,275
637
23
2
0
242,329
0
L
Discordia
9,254
712
37
3
0
280,235
0
W
Ymir
8,567
659
15
1
0
252,714
0
W
Lancelot
9,632
741
32
2
0
256,216
0
W
Kumbhakarna
11,013
847
34
3
0
310,432
0
L
Bakasura
8,092
622
21
2
0
240,672
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role