Player Matchup

Izanami
Izanami
DaddySniff
Izanami
Level 129
God Stats
4W - 1L
1,704 SR
Queue Stats
189W - 167L
1,586 Elo+
Party 1
Poseidon
Poseidon
OnlyHamsz
Poseidon
Level 108
God Stats
6W - 5L
1,576 SR
Queue Stats
221W - 196L
1,529 Elo+
Party 1
Gilgamesh
Gilgamesh
alien8tor-
Gilgamesh
Level 102
God Stats
1W - 1L
1,192 SR
Queue Stats
106W - 101L
1,453 Elo+
Solo
Anhur
Anhur
brets136
Anhur
Level 29
God Stats
3W - 3L
1,611 SR
Queue Stats
110W - 53L
1,621 Elo+
Solo
Kukulkan
Kukulkan
mindless slave7
Kukulkan
Level 154
God Stats
4W - 2L
1,481 SR
Queue Stats
756W - 762L
1,520 Elo+
Solo
Team Averages
Level 104
1,513 SR
1,542 Elo+

VS

Team Averages
Level 118
1,420 SR
1,529 Elo+
Nox
Nox
Ganzado_AKA_Ildo
Nox
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 31L
1,421 Elo+
Party 2
Thoth
Thoth
LuisCarlos16
Thoth
Level 118
God Stats
2W - 2L
1,311 SR
Queue Stats
38W - 33L
1,482 Elo+
Party 2
Fafnir
Fafnir
MaderPlay
Fafnir
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,789 Elo+
Solo
Cthulhu
Cthulhu
jjcorreia6
Cthulhu
Level 125
God Stats
0W - 2L
1,277 SR
Queue Stats
37W - 32L
1,471 Elo+
Party 2
Lancelot
Lancelot
shpekoshpon812
Lancelot
Level 104
God Stats
2W - 3L
1,511 SR
Queue Stats
575W - 576L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaddySniff
Izanami
17
9 / 4 / 11
10,387
1,039
13,994
9,464
3,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
OnlyHamsz
Poseidon
15
7 / 4 / 14
9,673
967
12,168
7,748
2,627
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
alien8tor-
Gilgamesh
16
4 / 2 / 23
10,095
1,010
9,939
15,593
12,210
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
brets136
Anhur
17
6 / 2 / 13
9,900
990
11,648
8,244
3,320
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
16
3 / 1 / 21
9,271
927
12,055
9,239
3,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 8
8,513
851
4,109
10,454
4,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 5 / 6
9,551
955
12,799
9,702
4,528
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
MaderPlay
Fafnir
12
2 / 7 / 3
7,780
778
4,613
13,860
10,651
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
jjcorreia6
Cthulhu
14
4 / 6 / 7
8,599
860
9,983
16,393
10,950
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lancelot
12
2 / 6 / 6
7,898
790
6,919
12,399
9,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
43
29
Kills
13
13
Deaths
29
82
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Izanami
DaddySniff
Izanami
9
4
11
3.63
L
1
5
8
1
L
4
5
6
1.4
L
Fafnir
MaderPlay
Fafnir
2
7
3
0.5
W
Poseidon
OnlyHamsz
Poseidon
7
4
14
3.5
W
Gilgamesh
alien8tor-
Gilgamesh
4
2
23
7.75
W
Anhur
brets136
Anhur
6
2
13
6.25
L
Cthulhu
jjcorreia6
Cthulhu
4
6
7
1.25
W
Kukulkan
3
1
21
13.5
L
Lancelot
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,804
Damage
38,423
50,288
Taken
62,808
25,385
Mitigated
40,081
15,550
Healing
10,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DaddySniff
Izanami
13,994
9,636
491
2,175
9,464
3,467
3,009
6,415
2,754
0
30,779
L
4,109
386
0
1,654
10,454
4,931
395
5,336
4,898
14,463
0
L
12,799
331
277
1,141
9,702
4,528
1,196
3,799
5,707
30,052
0
L
Fafnir
MaderPlay
Fafnir
4,613
580
331
1,767
13,860
10,651
0
5,454
8,160
5,812
0
W
Poseidon
OnlyHamsz
Poseidon
12,168
1,067
1,537
881
7,748
2,627
1,378
4,935
2,725
22,730
0
W
Gilgamesh
alien8tor-
Gilgamesh
9,939
1,515
1,856
3,135
15,593
12,210
469
8,363
6,915
0
18,696
W
Anhur
brets136
Anhur
11,648
7,733
613
2,063
8,244
3,320
2,919
5,903
2,300
0
22,066
L
Cthulhu
jjcorreia6
Cthulhu
9,983
307
627
1,906
16,393
10,950
0
5,173
11,045
15,704
603
W
Kukulkan
12,055
848
0
2,799
9,239
3,761
620
5,285
3,909
16,777
0
L
Lancelot
6,919
745
874
1,744
12,399
9,021
378
3,448
8,775
0
11,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,326
Gold Earned
42,341
122
Minions Killed
100
0
Camps Cleared
0
1,009,138
Distance Traveled
876,239
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,387
1,039
30
3
0
175,922
0
L
Nox
8,513
851
28
3
0
181,955
0
L
Thoth
9,551
955
44
4
0
170,705
0
L
Fafnir
7,780
778
2
0
0
185,402
0
W
Poseidon
9,673
967
26
3
0
195,930
0
W
Gilgamesh
10,095
1,010
17
2
0
224,070
0
W
Anhur
9,900
990
32
3
0
208,378
0
L
Cthulhu
8,599
860
13
1
0
148,069
0
W
Kukulkan
9,271
927
17
2
0
204,838
0
L
Lancelot
7,898
790
13
1
0
190,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role