Player Matchup

Rama
Rama
 
Rama
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BOBjr360
Heimdallr
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,276 Elo+
Solo
Arachne
Arachne
Bob Cat789
Arachne
Level 66
God Stats
1W - 0L
1,693 SR
Queue Stats
6W - 7L
1,224 Elo+
Solo
Medusa
Medusa
WizardSword69
Medusa
Level 145
God Stats
2W - 0L
1,401 SR
Queue Stats
52W - 25L
1,640 Elo+
Solo
Geb
Geb
beachbro910
Geb
Level 128
God Stats
3W - 1L
1,536 SR
Queue Stats
71W - 78L
1,399 Elo+
Solo
Team Averages
Level 85
1,526 SR
1,408 Elo+

VS

Team Averages
Level 97
1,382 SR
1,435 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Child1shPear
Merlin
Level 82
God Stats
0W - 1L
1,199 SR
Queue Stats
25W - 26L
1,460 Elo+
Solo
Apollo
Apollo
FadedCDXXFreak
Apollo
Level 146
God Stats
3W - 4L
1,364 SR
Queue Stats
367W - 413L
1,374 Elo+
Solo
Chiron
Chiron
MarineForce
Chiron
Level 48
God Stats
2W - 6L
1,372 SR
Queue Stats
143W - 170L
1,415 Elo+
Party 1
Hachiman
Hachiman
xDroMethazine
Hachiman
Level 105
God Stats
12W - 13L
1,477 SR
Queue Stats
835W - 886L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
2 / 1 / 1
7,544
943
4,468
5,405
2,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heimdallr
BOBjr360
Heimdallr
11
0 / 1 / 8
7,050
881
2,248
5,291
2,257
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
Bob Cat789
Arachne
14
3 / 5 / 8
8,399
1,050
3,350
8,850
4,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
7 / 1 / 4
9,504
1,188
11,734
7,465
3,300
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 0 / 10
7,977
997
3,926
7,340
7,122
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
2 / 4 / 2
6,892
862
8,303
8,747
3,784
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
13
1 / 4 / 3
6,652
832
9,248
7,543
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

5
0 / 1 / 0
5,092
637
1,052
1,361
441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chiron
15
3 / 3 / 2
7,215
902
7,151
7,694
3,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
xDroMethazine
Hachiman
10
1 / 1 / 1
5,583
698
1,527
2,306
797
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
13
Kills
7
8
Deaths
13
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
1
1
2.5
L
Cernunnos
 
Cernunnos
2
4
2
0.75
W
Heimdallr
BOBjr360
Heimdallr
0
1
8
4
W
Arachne
Bob Cat789
Arachne
3
5
8
1.4
L
Merlin
1
4
3
0.63
L
0
1
0
0
L
Chiron
3
3
2
1.33
W
7
1
4
9
W
1
0
10
6
L
Hachiman
xDroMethazine
Hachiman
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,726
Damage
27,281
34,351
Taken
27,651
18,948
Mitigated
11,322
13,401
Healing
5,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,468
2,769
0
1,136
5,405
2,140
553
1,690
3,715
0
8,987
L
Cernunnos
 
Cernunnos
8,303
2,841
567
1,490
8,747
3,784
0
1,648
7,099
0
20,455
W
Heimdallr
BOBjr360
Heimdallr
2,248
328
608
821
5,291
2,257
908
738
4,553
0
8,400
W
Arachne
Bob Cat789
Arachne
3,350
2,555
0
268
8,850
4,129
402
2,014
6,836
0
7,113
L
Merlin
9,248
107
185
1,058
7,543
3,019
0
338
7,205
20,270
0
L
1,052
501
0
170
1,361
441
0
153
1,208
0
1,052
L
Chiron
7,151
1,018
414
1,130
7,694
3,281
0
1,276
6,418
0
12,214
W
11,734
4,100
2,252
2,714
7,465
3,300
3,021
2,578
4,887
0
32,988
W
3,926
70
2,356
3,246
7,340
7,122
56
2,228
5,112
11,072
0
L
Hachiman
xDroMethazine
Hachiman
1,527
453
218
223
2,306
797
0
511
1,795
0
4,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,474
Gold Earned
31,434
103
Minions Killed
86
0
Camps Cleared
0
858,791
Distance Traveled
541,196
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,544
943
14
2
0
149,758
0
L
Cernunnos
6,892
862
33
4
0
142,628
0
W
Heimdallr
7,050
881
15
2
0
170,765
0
W
Arachne
8,399
1,050
14
2
0
176,411
0
L
Merlin
6,652
832
35
4
0
132,810
0
L
Apollo
5,092
637
0
0
0
22,573
0
L
Chiron
7,215
902
12
2
0
158,963
0
W
Medusa
9,504
1,188
54
7
0
171,200
0
W
Geb
7,977
997
6
1
0
190,657
0
L
Hachiman
5,583
698
6
1
0
84,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role