Player Matchup

Thoth
Thoth
JarJarBlicky389
Thoth
Level 129
God Stats
2W - 4L
1,706 SR
Queue Stats
99W - 94L
1,481 Elo+
Party 1
Xbalanque
Xbalanque
ProtoXI
Xbalanque
Level 119
God Stats
2W - 3L
1,601 SR
Queue Stats
247W - 178L
1,629 Elo+
Solo
Hercules
Hercules
PunchedEmperor
Hercules
Level 130
God Stats
61W - 40L
1,645 SR
Queue Stats
212W - 152L
1,600 Elo+
Party 3
Ares
Ares
SamadAlHayadi
Ares
Level 18
God Stats
23W - 13L
1,662 SR
Queue Stats
59W - 44L
1,606 Elo+
Party 3
Hel
Hel
ShogunClutch
Hel
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 146L
1,521 Elo+
Party 1
Team Averages
Level 103
1,623 SR
1,567 Elo+

VS

Team Averages
Level 116
1,513 SR
1,552 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
FadedChunk
Anhur
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 47L
1,630 Elo+
Party 2
Chaac
Chaac
PancreaStone
Chaac
Level 104
God Stats
28W - 26L
1,356 SR
Queue Stats
608W - 541L
1,499 Elo+
Solo
Tiamat
Tiamat
PoiintBreak
Tiamat
Level 116
God Stats
4W - 2L
1,553 SR
Queue Stats
33W - 23L
1,581 Elo+
Solo
Kuzenbo
Kuzenbo
PotroSalvaje
Kuzenbo
Level 138
God Stats
5W - 1L
1,657 SR
Queue Stats
77W - 61L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
5,466
547
3,931
4,663
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Xbalanque
ProtoXI
Xbalanque
10
0 / 0 / 1
5,509
551
3,151
5,645
1,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hercules
10
4 / 2 / 1
5,557
556
4,234
6,934
3,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 1 / 2
5,491
549
2,734
6,083
3,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 2 / 0
5,133
513
3,114
7,829
5,059
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
0 / 3 / 1
5,686
569
1,789
8,323
2,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anhur
10
0 / 1 / 0
5,413
541
2,608
6,010
2,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

12
2 / 0 / 0
6,731
673
5,123
7,707
5,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
10
1 / 2 / 2
5,578
558
3,818
6,360
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
PotroSalvaje
Kuzenbo
9
2 / 1 / 1
5,883
588
4,030
6,300
5,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
7
Kills
5
7
Deaths
7
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
3
1
0.17
W
Anhur
0
1
0
0
L
1
2
3
1.25
W
2
0
0
2
W
Tiamat
1
2
2
1
W
Kuzenbo
PotroSalvaje
Kuzenbo
2
1
1
2.5
L
Xbalanque
ProtoXI
Xbalanque
0
0
1
0.5
L
Hercules
4
2
1
2.25
L
2
1
2
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,164
Damage
17,368
31,154
Taken
34,700
15,835
Mitigated
19,267
10,803
Healing
10,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
1,789
209
0
1,282
8,323
2,891
0
475
7,848
0
54,499
W
Anhur
2,608
908
0
1,713
6,010
2,025
52
980
5,030
0
40,379
L
3,931
181
0
472
4,663
1,697
0
3,254
1,409
39,646
0
W
5,123
1,050
0
2,823
7,707
5,407
0
3,114
4,593
0
49,639
W
Tiamat
3,818
565
0
2,296
6,360
3,336
0
3,302
3,058
39,503
0
W
Kuzenbo
PotroSalvaje
Kuzenbo
4,030
1,672
0
2,087
6,300
5,608
0
1,908
4,392
12,391
0
L
Xbalanque
ProtoXI
Xbalanque
3,151
873
0
2,287
5,645
1,720
175
1,109
4,536
0
42,113
L
Hercules
4,234
1,949
0
2,141
6,934
3,389
0
1,488
5,446
0
37,317
L
2,734
712
0
1,857
6,083
3,970
0
1,916
4,167
11,771
0
L
3,114
461
34
4,012
7,829
5,059
0
81
7,748
34,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,156
Gold Earned
29,291
297
Minions Killed
313
0
Camps Cleared
0
913,394
Distance Traveled
1,036,049
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,686
569
81
8
0
222,122
0
W
Anhur
5,413
541
80
8
0
188,269
2
L
Thoth
5,466
547
70
7
0
180,055
0
W
Chaac
6,731
673
77
8
0
207,397
0
W
Tiamat
5,578
558
67
7
0
199,072
0
W
Kuzenbo
5,883
588
8
1
0
219,189
1
L
Xbalanque
5,509
551
75
8
0
183,540
0
L
Hercules
5,557
556
61
6
0
197,657
0
L
Ares
5,491
549
23
2
0
171,331
0
L
Hel
5,133
513
68
7
0
180,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role