Player Matchup

Nemesis
Nemesis
Silver III
Brandonskiii
Nemesis
Silver III
Level 65
God Stats
50W - 22L
1,377 SR
Queue Stats
54W - 48L
1,250 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 65
1,377 SR
1,250 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 125
1,359 SR
1,171 MMR
Nu Wa
Nu Wa
Silver III
changethename56
Nu Wa
Silver III
Level 125
God Stats
218W - 450L
1,359 SR
Queue Stats
392W - 790L
1,171 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Brandonskiii
Nemesis
16
1 / 0 / 0
9,753
813
5,838
11,756
3,506
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
Ah PuchAgniCamazotzJanusFenrir

VS

Bans
Erlang ShenApolloMulanRaSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 0
11,019
918
8,247
6,986
2,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Brandonskiii
Nemesis
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,838
Damage
8,247
11,756
Taken
6,986
3,506
Mitigated
2,786
1,599
Healing
2,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Brandonskiii
Nemesis
5,838
1,537
0
1,599
11,756
3,506
0
8,655
3,101
0
67,886
L
8,247
5,618
0
2,082
6,986
2,786
518
270
6,716
61,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,753
Gold Earned
11,019
121
Minions Killed
128
4
Camps Cleared
5
266,454
Distance Traveled
213,939
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,753
813
121
10
4
266,454
0
L
Nu Wa
11,019
918
128
11
5
213,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role