Player Matchup

He Bo
He Bo
Felyia19
He Bo
Level 111
God Stats
1W - 1L
1,527 SR
Queue Stats
138W - 132L
1,468 Elo+
Party 1
Arachne
Arachne
Rebedo75
Arachne
Level 89
God Stats
28W - 18L
1,637 SR
Queue Stats
308W - 286L
1,539 Elo+
Solo
Mulan
Mulan
Rotyz
Mulan
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
31W - 40L
1,387 Elo+
Party 1
Horus
Horus
exoticz24
Horus
Level 26
God Stats
1W - 1L
1,771 SR
Queue Stats
47W - 50L
1,470 Elo+
Party 1
Anhur
Anhur
kcocGolbler
Anhur
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 107L
1,485 Elo+
Party 1
Team Averages
Level 61
1,587 SR
1,470 Elo+

VS

Team Averages
Level 79
1,592 SR
1,445 Elo+
Fafnir
Fafnir
CringeGank3000
Fafnir
Level 45
God Stats
2W - 0L
1,724 SR
Queue Stats
71W - 82L
1,410 Elo+
Solo
Arachne
Arachne
GhostNDaRain
Arachne
Level 126
God Stats
11W - 6L
1,597 SR
Queue Stats
209W - 228L
1,379 Elo+
Party 2
Kukulkan
Kukulkan
GhostNdaHood
Kukulkan
Level 126
God Stats
2W - 4L
1,480 SR
Queue Stats
297W - 291L
1,444 Elo+
Party 2
Janus
Janus
KemoKem0
Janus
Level 49
God Stats
10W - 8L
1,604 SR
Queue Stats
119W - 120L
1,510 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MindViruse
Ah Muzen Cab
Level 49
God Stats
51W - 49L
1,556 SR
Queue Stats
70W - 96L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Felyia19
He Bo
9
1 / 2 / 1
5,340
534
5,631
6,822
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Rebedo75
Arachne
8
0 / 3 / 1
4,994
499
1,837
9,319
3,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
Rotyz
Mulan
9
0 / 5 / 0
5,137
514
2,236
9,237
3,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Horus
exoticz24
Horus
7
0 / 0 / 0
4,628
463
1,718
8,719
4,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 2 / 0
4,811
481
4,266
6,879
2,042
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
5,351
535
1,833
5,203
4,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
GhostNDaRain
Arachne
11
4 / 0 / 1
6,172
617
2,700
8,769
3,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Kukulkan
GhostNdaHood
Kukulkan
10
1 / 1 / 2
6,006
601
4,195
4,122
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Janus
KemoKem0
Janus
12
5 / 1 / 2
7,435
744
8,404
5,230
1,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
MindViruse
Ah Muzen Cab
11
2 / 0 / 1
6,030
603
6,704
6,589
2,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
12
12
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
He Bo
Felyia19
He Bo
1
2
1
0.75
W
Arachne
GhostNDaRain
Arachne
4
0
1
4.5
W
Kukulkan
GhostNdaHood
Kukulkan
1
1
2
2
W
Janus
KemoKem0
Janus
5
1
2
6
W
Ah Muzen Cab
MindViruse
Ah Muzen Cab
2
0
1
2.5
L
Arachne
Rebedo75
Arachne
0
3
1
0.17
L
Mulan
Rotyz
Mulan
0
5
0
0
L
Horus
exoticz24
Horus
0
0
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,688
Damage
23,836
40,976
Taken
29,913
15,286
Mitigated
12,917
10,735
Healing
9,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,833
478
0
2,515
5,203
4,383
0
840
4,363
6,472
0
L
He Bo
Felyia19
He Bo
5,631
599
0
1,000
6,822
2,171
25
2,932
3,824
33,807
0
W
Arachne
GhostNDaRain
Arachne
2,700
1,871
0
3,459
8,769
3,238
388
899
7,870
0
36,001
W
Kukulkan
GhostNdaHood
Kukulkan
4,195
779
0
636
4,122
1,593
0
2,130
1,992
40,258
0
W
Janus
KemoKem0
Janus
8,404
716
0
1,680
5,230
1,698
432
1,165
4,065
47,344
0
W
Ah Muzen Cab
MindViruse
Ah Muzen Cab
6,704
3,132
109
722
6,589
2,005
992
597
5,992
0
53,299
L
Arachne
Rebedo75
Arachne
1,837
1,258
0
2,633
9,319
3,304
0
1,933
7,376
0
33,808
L
Mulan
Rotyz
Mulan
2,236
530
0
1,607
9,237
3,448
0
6,379
2,512
0
29,411
L
Horus
exoticz24
Horus
1,718
340
1,332
2,064
8,719
4,321
0
1,799
6,914
0
7,494
L
4,266
2,851
0
2,099
6,879
2,042
0
961
5,918
0
25,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,910
Gold Earned
30,994
247
Minions Killed
308
0
Camps Cleared
0
903,082
Distance Traveled
985,007
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,351
535
12
1
0
198,576
2
L
He Bo
5,340
534
67
7
0
189,022
0
W
Arachne
6,172
617
58
6
0
219,823
1
W
Kukulkan
6,006
601
73
7
0
183,280
0
W
Janus
7,435
744
81
8
0
194,763
2
W
Ah Muzen Cab
6,030
603
84
8
0
188,565
2
L
Arachne
4,994
499
59
6
0
176,340
0
L
Mulan
5,137
514
48
5
0
163,248
0
L
Horus
4,628
463
17
2
0
192,627
0
L
Anhur
4,811
481
56
6
0
181,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role