Player Matchup

Cthulhu
Cthulhu
FIZZISGINKAKU
Cthulhu
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 55L
1,215 Elo+
Party 2
Thanatos
Thanatos
JPTHESAINT
Thanatos
Level 45
God Stats
9W - 12L
1,403 SR
Queue Stats
52W - 63L
1,412 Elo+
Solo
Atlas
Atlas
Kaku_LordKinkaku
Atlas
Level 44
God Stats
2W - 5L
1,230 SR
Queue Stats
32W - 66L
1,255 Elo+
Party 2
Charon
Charon
d_sava600
Charon
Level 18
God Stats
1W - 8L
894 SR
Queue Stats
8W - 41L
878 Elo+
Party 2
Ishtar
Ishtar
lord_ItachI08
Ishtar
Level 25
God Stats
1W - 2L
1,271 SR
Queue Stats
11W - 30L
1,206 Elo+
Party 2
Team Averages
Level 33
1,260 SR
1,193 Elo+

VS

Team Averages
Level 47
1,437 SR
1,391 Elo+
Ymir
Ymir
Gammer_Etoo
Ymir
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 36L
1,305 Elo+
Party 3
Tyr
Tyr
JorgeArthur2017
Tyr
Level 85
God Stats
1W - 1L
1,097 SR
Queue Stats
203W - 283L
1,379 Elo+
Party 3
Hera
Hera
MIGUEL_CRACk06x
Hera
Level 50
God Stats
2W - 1L
1,583 SR
Queue Stats
209W - 193L
1,455 Elo+
Party 1
Chaac
Chaac
leko_joe
Chaac
Level 45
God Stats
9W - 17L
1,238 SR
Queue Stats
67W - 104L
1,322 Elo+
Solo
Fenrir
Fenrir
vice_400
Fenrir
Level 43
God Stats
10W - 5L
1,768 SR
Queue Stats
147W - 135L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
5
0 / 1 / 0
3,462
692
546
2,784
1,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
JPTHESAINT
Thanatos
6
0 / 0 / 1
3,450
690
524
4,442
1,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
1 / 1 / 0
3,132
626
1,199
3,225
1,226
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon
d_sava600
Charon
5
0 / 0 / 0
2,770
554
52
1,529
903
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

5
0 / 0 / 0
3,145
629
653
425
150
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
2,774
555
530
2,082
1,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

3
1 / 0 / 0
3,182
636
295
1,272
549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

2
0 / 1 / 0
2,611
522
675
809
156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
leko_joe
Chaac
5
0 / 0 / 0
3,113
623
1,892
1,974
877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
vice_400
Fenrir
3
1 / 0 / 0
2,935
587
631
2,538
641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
2
2
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
0
1
0
0
L
0
0
0
0
W
Thanatos
JPTHESAINT
Thanatos
0
0
1
0.5
L
1
0
0
1
W
1
1
0
1
L
0
1
0
0
W
Charon
d_sava600
Charon
0
0
0
0
L
Chaac
leko_joe
Chaac
0
0
0
0
W
0
0
0
0
L
Fenrir
vice_400
Fenrir
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,974
Damage
4,023
12,405
Taken
8,675
4,681
Mitigated
3,246
4,673
Healing
1,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
546
222
0
1,172
2,784
1,023
0
0
2,784
14,956
0
L
530
274
0
0
2,082
1,023
0
52
2,030
5,063
0
W
Thanatos
JPTHESAINT
Thanatos
524
101
0
2,106
4,442
1,379
0
459
3,983
0
19,908
L
295
20
0
295
1,272
549
0
546
726
0
4,916
W
1,199
401
0
941
3,225
1,226
0
216
3,009
9,463
0
L
675
86
0
7
809
156
10
52
757
3,334
0
W
Charon
d_sava600
Charon
52
52
12
130
1,529
903
22
138
1,391
4,508
0
L
Chaac
leko_joe
Chaac
1,892
64
0
500
1,974
877
0
631
1,125
0
12,925
W
653
579
0
312
425
150
0
392
33
0
10,836
L
Fenrir
vice_400
Fenrir
631
167
0
638
2,538
641
0
260
2,240
0
5,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,959
Gold Earned
14,615
96
Minions Killed
57
0
Camps Cleared
0
403,835
Distance Traveled
358,428
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,462
692
22
4
0
60,202
0
L
Ymir
2,774
555
4
1
0
92,355
0
W
Thanatos
3,450
690
35
7
0
82,489
0
L
Tyr
3,182
636
14
3
0
53,879
0
W
Atlas
3,132
626
13
3
0
103,240
0
L
Hera
2,611
522
6
1
0
36,466
0
W
Charon
2,770
554
5
1
0
89,285
0
L
Chaac
3,113
623
22
4
0
100,433
0
W
Ishtar
3,145
629
21
4
0
68,619
0
L
Fenrir
2,935
587
11
2
0
75,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role