Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Hunterizer
Artemis
Level 148
God Stats
2W - 2L
1,748 SR
Queue Stats
113W - 111L
1,529 Elo+
Party 1
He Bo
He Bo
Nescaa
He Bo
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,404 Elo+
Solo
Ullr
Ullr
gerardbsdp
Ullr
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 17L
1,666 Elo+
Solo
Ymir
Ymir
johnnys7773
Ymir
Level 139
God Stats
1W - 0L
1,147 SR
Queue Stats
118W - 99L
1,548 Elo+
Party 1
Team Averages
Level 130
1,479 SR
1,530 Elo+

VS

Team Averages
Level 116
1,556 SR
1,520 Elo+
Ullr
Ullr
FizzyGinga88
Ullr
Level 146
God Stats
2W - 7L
1,283 SR
Queue Stats
205W - 192L
1,553 Elo+
Party 2
Neith
Neith
TakiTako
Neith
Level 55
God Stats
9W - 5L
1,701 SR
Queue Stats
254W - 286L
1,486 Elo+
Solo
Guan Yu
Guan Yu
TheTrueDeltaBoss
Guan Yu
Level 166
God Stats
2W - 3L
1,591 SR
Queue Stats
432W - 462L
1,548 Elo+
Solo
Bake Kujira
Bake Kujira
pauldamanstewart
Bake Kujira
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
311W - 340L
1,491 Elo+
Party 2
Hun Batz
Hun Batz
wilzinho6825
Hun Batz
Level 67
God Stats
1W - 1L
1,704 SR
Queue Stats
327W - 325L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
18
11 / 1 / 9
10,446
950
17,257
11,871
5,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Artemis
Hunterizer
Artemis
15
2 / 3 / 13
8,866
806
14,657
11,469
5,176
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
Nescaa
He Bo
13
1 / 5 / 10
8,106
737
7,000
9,734
3,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 5 / 12
9,562
869
11,916
14,765
6,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
2 / 3 / 15
9,462
860
6,772
18,433
18,446
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 7
8,620
784
6,303
10,023
4,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
TakiTako
Neith
16
5 / 1 / 6
8,692
790
13,878
10,144
5,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
5 / 6 / 9
8,751
796
14,870
16,689
22,037
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bake Kujira
pauldamanstewart
Bake Kujira
13
1 / 6 / 9
7,623
693
8,649
14,741
17,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
wilzinho6825
Hun Batz
15
3 / 6 / 10
8,945
813
13,554
14,529
9,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
58
21
Kills
17
17
Deaths
21
59
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
11
1
9
15.5
L
3
2
7
3.25
W
Artemis
Hunterizer
Artemis
2
3
13
2.83
W
He Bo
Nescaa
He Bo
1
5
10
1.2
L
Neith
TakiTako
Neith
5
1
6
8
L
5
6
9
1.58
W
5
5
12
2.2
W
2
3
15
3.17
L
Bake Kujira
pauldamanstewart
Bake Kujira
1
6
9
0.92
L
Hun Batz
wilzinho6825
Hun Batz
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,602
Damage
57,254
66,272
Taken
66,126
39,440
Mitigated
58,975
23,184
Healing
19,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
17,257
2,345
6,115
3,404
11,871
5,651
1,029
2,026
9,771
32,728
0
L
6,303
1,535
619
942
10,023
4,740
273
3,432
6,591
0
14,602
W
Artemis
Hunterizer
Artemis
14,657
5,789
1,014
1,249
11,469
5,176
1,884
1,167
10,261
0
26,300
W
He Bo
Nescaa
He Bo
7,000
247
576
191
9,734
3,423
1,348
1,058
8,638
21,747
0
L
Neith
TakiTako
Neith
13,878
3,012
1,349
4,744
10,144
5,097
168
3,956
6,188
0
33,869
L
14,870
1,282
3,078
4,184
16,689
22,037
24
8,844
7,845
4,742
16,437
W
11,916
5,833
1,645
974
14,765
6,744
1,273
2,350
12,191
0
14,637
W
6,772
1,906
2,214
5,802
18,433
18,446
535
4,515
13,659
9,688
0
L
Bake Kujira
pauldamanstewart
Bake Kujira
8,649
3,870
268
1,190
14,741
17,429
37
6,917
7,824
13,567
0
L
Hun Batz
wilzinho6825
Hun Batz
13,554
525
1,628
1,447
14,529
9,672
0
7,880
6,649
0
22,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,442
Gold Earned
42,631
107
Minions Killed
104
0
Camps Cleared
0
1,043,834
Distance Traveled
913,029
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,446
950
40
4
0
236,989
0
L
Ullr
8,620
784
16
1
0
200,401
0
W
Artemis
8,866
806
25
2
0
204,743
0
W
He Bo
8,106
737
30
3
0
193,257
0
L
Neith
8,692
790
39
4
0
175,252
0
L
Guan Yu
8,751
796
17
2
0
168,851
0
W
Ullr
9,562
869
6
1
0
200,514
0
W
Ymir
9,462
860
6
1
0
208,331
0
L
Bake Kujira
7,623
693
7
1
0
171,233
0
L
Hun Batz
8,945
813
25
2
0
197,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role