Player Matchup

Sol
Sol
 
Sol
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BeGateinIt
Kuzenbo
Level 185
God Stats
6W - 2L
1,538 SR
Queue Stats
159W - 164L
1,534 Elo+
Party 2
Neith
Neith
GustavoAugusto
Neith
Level 196
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,481 Elo+
Solo
Gilgamesh
Gilgamesh
Latiausahilo
Gilgamesh
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 35L
1,539 Elo+
Solo
He Bo
He Bo
N9NETYME
He Bo
Level 216
God Stats
2W - 3L
1,279 SR
Queue Stats
273W - 295L
1,514 Elo+
Party 2
Team Averages
Level 181
1,464 SR
1,514 Elo+

VS

Team Averages
Level 142
1,572 SR
1,507 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
ChaseTwitch
Jormungandr
Level 147
God Stats
5W - 2L
1,679 SR
Queue Stats
280W - 272L
1,525 Elo+
Solo
Tyr
Tyr
NixFeedz
Tyr
Level 159
God Stats
1W - 1L
1,661 SR
Queue Stats
401W - 428L
1,500 Elo+
Party 1
Apollo
Apollo
ONEKINDKILLER
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nike
Nike
gohanamon15
Nike
Level 229
God Stats
12W - 14L
1,523 SR
Queue Stats
1,074W - 1,094L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 2 / 4
8,848
804
10,010
10,691
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
BeGateinIt
Kuzenbo
14
0 / 2 / 5
8,739
794
4,034
13,085
17,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
3 / 0 / 5
9,376
852
7,766
6,901
3,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilgamesh
Latiausahilo
Gilgamesh
12
2 / 1 / 4
8,103
737
4,882
6,992
6,035
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
N9NETYME
He Bo
14
3 / 1 / 5
8,643
786
5,171
8,480
4,086
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
3 / 2 / 1
8,282
753
13,559
5,979
3,449
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
ChaseTwitch
Jormungandr
14
0 / 2 / 3
7,892
717
7,444
7,673
7,338
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 0 / 2
7,217
656
4,796
5,621
3,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 4 / 1
6,690
608
1,882
7,399
4,151
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

13
0 / 1 / 4
7,760
705
5,189
7,962
8,104
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
9
Kills
5
6
Deaths
9
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
2
4
1.5
L
Morgan Le Fay
 
Morgan Le Fay
3
2
1
1.75
W
Kuzenbo
BeGateinIt
Kuzenbo
0
2
5
1.25
L
Jormungandr
ChaseTwitch
Jormungandr
0
2
3
0.75
W
3
0
5
5.5
W
Gilgamesh
Latiausahilo
Gilgamesh
2
1
4
4
W
He Bo
N9NETYME
He Bo
3
1
5
5.5
L
2
0
2
3
L
0
4
1
0.13
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,863
Damage
32,870
46,149
Taken
34,634
35,451
Mitigated
26,049
18,191
Healing
8,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,010
1,599
814
4,032
10,691
4,663
2,339
4,084
6,607
31,898
0
L
Morgan Le Fay
 
Morgan Le Fay
13,559
671
0
1,284
5,979
3,449
0
2,650
3,167
30,283
0
W
Kuzenbo
BeGateinIt
Kuzenbo
4,034
1,784
705
3,399
13,085
17,102
251
5,325
7,760
6,846
0
L
Jormungandr
ChaseTwitch
Jormungandr
7,444
402
833
1,824
7,673
7,338
0
4,961
2,674
22,849
0
W
7,766
1,278
2,678
2,490
6,901
3,565
1,410
3,835
3,066
0
23,791
W
Gilgamesh
Latiausahilo
Gilgamesh
4,882
966
321
1,127
6,992
6,035
431
2,499
4,493
0
8,212
W
He Bo
N9NETYME
He Bo
5,171
95
744
1,881
8,480
4,086
54
5,324
3,156
14,508
0
L
4,796
53
101
1,151
5,621
3,007
0
2,478
2,940
0
6,059
L
1,882
993
0
208
7,399
4,151
0
3,892
3,415
64
8,164
L
5,189
104
1,715
1,472
7,962
8,104
0
5,234
2,690
0
10,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,709
Gold Earned
37,841
132
Minions Killed
110
0
Camps Cleared
0
955,253
Distance Traveled
933,466
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,848
804
55
5
0
182,471
0
L
Morgan Le Fay
8,282
753
51
5
0
178,787
0
W
Kuzenbo
8,739
794
7
1
0
205,907
0
L
Jormungandr
7,892
717
28
3
0
155,929
0
W
Neith
9,376
852
41
4
0
195,313
0
W
Gilgamesh
8,103
737
8
1
0
142,261
0
W
He Bo
8,643
786
21
2
0
229,301
0
L
Tyr
7,217
656
7
1
0
210,245
0
L
Apollo
6,690
608
12
1
0
190,651
0
L
Nike
7,760
705
12
1
0
197,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role