Player Matchup

Ah Puch
Ah Puch
Dolat0xXx
Ah Puch
Level 87
God Stats
2W - 3L
1,226 SR
Queue Stats
114W - 101L
1,507 Elo+
Solo
Hel
Hel
HisHarleyQuinn48
Hel
Level 28
God Stats
2W - 1L
1,327 SR
Queue Stats
45W - 32L
1,414 Elo+
Party 2
Cthulhu
Cthulhu
NoJuanKnows
Cthulhu
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 2
Da Ji
Da Ji
NotoriousJ65
Da Ji
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 112L
1,364 Elo+
Solo
Martichoras
Martichoras
Smokin Joe 5XL
Martichoras
Level 111
God Stats
4W - 2L
1,493 SR
Queue Stats
300W - 299L
1,351 Elo+
Solo
Team Averages
Level 64
1,409 SR
1,427 Elo+

VS

Team Averages
Level 102
1,440 SR
1,422 Elo+
Izanami
Izanami
AlexdiazA
Izanami
Level 141
God Stats
6W - 7L
1,431 SR
Queue Stats
290W - 323L
1,392 Elo+
Party 3
Hel
Hel
BaldoRdz
Hel
Level 173
God Stats
6W - 5L
1,707 SR
Queue Stats
350W - 385L
1,412 Elo+
Party 3
Awilix
Awilix
PandaUmiSs94
Awilix
Level 64
God Stats
0W - 2L
1,322 SR
Queue Stats
28W - 45L
1,352 Elo+
Solo
Maui
Maui
Th0rTheMoNk3y9
Maui
Level 105
God Stats
0W - 1L
1,242 SR
Queue Stats
23W - 16L
1,451 Elo+
Party 1
Kali
Kali
solesdevivi
Kali
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dolat0xXx
Ah Puch
18
9 / 1 / 13
11,416
878
15,707
11,108
5,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
5 / 1 / 16
10,638
818
9,354
14,067
7,396
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
NoJuanKnows
Cthulhu
17
3 / 3 / 16
10,047
773
12,011
20,874
27,704
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 5 / 12
10,268
790
11,069
13,146
7,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Martichoras
Smokin Joe 5XL
Martichoras
17
3 / 3 / 8
10,231
787
13,712
13,566
7,263
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlexdiazA
Izanami
16
3 / 6 / 4
9,287
714
10,698
12,272
5,859
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 4 / 5
8,624
663
5,268
10,461
8,250
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Awilix
17
5 / 7 / 7
9,289
715
13,113
15,226
7,725
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 3 / 9
8,809
678
5,673
15,996
20,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
2 / 6 / 4
8,513
655
8,221
15,795
8,890
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
41
26
Kills
12
13
Deaths
26
65
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Izanami
AlexdiazA
Izanami
3
6
4
0.83
L
1
4
5
0.88
W
Ah Puch
Dolat0xXx
Ah Puch
9
1
13
15.5
W
5
1
16
13
W
Cthulhu
NoJuanKnows
Cthulhu
3
3
16
3.67
W
6
5
12
2.4
L
Awilix
5
7
7
1.21
W
Martichoras
Smokin Joe 5XL
Martichoras
3
3
8
2.33
L
1
3
9
1.83
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,853
Damage
42,973
72,761
Taken
69,750
56,120
Mitigated
51,463
37,650
Healing
19,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AlexdiazA
Izanami
10,698
6,318
1,072
1,370
12,272
5,859
0
5,713
6,559
0
25,010
L
5,268
957
3,156
3,904
10,461
8,250
0
6,088
4,373
19,294
0
W
Ah Puch
Dolat0xXx
Ah Puch
15,707
339
1,737
3,784
11,108
5,901
185
585
10,523
31,288
0
W
9,354
1,064
13,274
9,023
14,067
7,396
1,289
2,904
11,163
19,999
0
W
Cthulhu
NoJuanKnows
Cthulhu
12,011
893
3,209
2,443
20,874
27,704
532
2,564
18,310
21,599
1,096
W
11,069
2,191
632
912
13,146
7,856
2,189
2,049
11,097
0
15,862
L
Awilix
13,113
3,340
376
1,359
15,226
7,725
0
8,039
7,187
0
19,706
W
Martichoras
Smokin Joe 5XL
Martichoras
13,712
5,378
1,526
1,110
13,566
7,263
1,882
2,839
10,727
0
27,169
L
5,673
623
182
3,975
15,996
20,739
0
7,625
8,371
9,834
0
L
8,221
2,447
179
4,146
15,795
8,890
0
8,511
7,284
0
15,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,600
Gold Earned
44,522
127
Minions Killed
133
0
Camps Cleared
0
1,279,690
Distance Traveled
1,067,910
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,287
714
48
4
0
190,791
0
L
Hel
8,624
663
43
3
0
154,407
0
W
Ah Puch
11,416
878
36
3
0
254,981
0
W
Hel
10,638
818
30
2
0
280,665
0
W
Cthulhu
10,047
773
16
1
0
266,970
0
W
Da Ji
10,268
790
16
1
0
252,610
0
L
Awilix
9,289
715
11
1
0
247,140
0
W
Martichoras
10,231
787
29
2
0
224,464
0
L
Maui
8,809
678
16
1
0
264,837
0
L
Kali
8,513
655
15
1
0
210,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role