Player Matchup

Poseidon
Poseidon
CANADIANMOOSE81
Poseidon
Level 128
God Stats
8W - 6L
1,518 SR
Queue Stats
48W - 63L
1,388 Elo+
Solo
Ymir
Ymir
GREGSCERATOPS
Ymir
Level 56
God Stats
5W - 1L
1,634 SR
Queue Stats
117W - 130L
1,348 Elo+
Solo
Surtr
Surtr
KingWildHeart
Surtr
Level 64
God Stats
7W - 5L
1,525 SR
Queue Stats
133W - 130L
1,452 Elo+
Solo
Pele
Pele
Sky Squadron
Pele
Level 101
God Stats
10W - 9L
1,565 SR
Queue Stats
96W - 101L
1,427 Elo+
Solo
Jing Wei
Jing Wei
acquirePesos
Jing Wei
Level 149
God Stats
4W - 6L
1,358 SR
Queue Stats
225W - 249L
1,349 Elo+
Solo
Team Averages
Level 100
1,520 SR
1,393 Elo+

VS

Team Averages
Level 123
1,549 SR
1,417 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
ChickenFir70475
Eset
Level 99
God Stats
14W - 11L
1,482 SR
Queue Stats
101W - 116L
1,391 Elo+
Solo
Ao Kuang
Ao Kuang
Cizzbox
Ao Kuang
Level 107
God Stats
0W - 1L
1,836 SR
Queue Stats
3W - 5L
1,132 Elo+
Solo
Sun Wukong
Sun Wukong
TearNecessity
Sun Wukong
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 7L
1,642 Elo+
Solo
Anubis
Anubis
nathiaraangelina
Anubis
Level 143
God Stats
186W - 216L
1,425 SR
Queue Stats
496W - 505L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
1 / 1 / 3
7,124
548
4,826
6,230
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 9
6,651
512
2,646
10,741
8,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 3 / 1
7,239
557
5,671
11,723
8,164
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
6 / 1 / 1
7,460
574
8,793
9,255
3,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
acquirePesos
Jing Wei
15
10 / 1 / 1
9,399
723
10,827
10,238
4,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
2 / 5 / 1
5,921
455
8,138
10,551
3,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 6 / 1
5,483
422
3,482
7,767
4,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ao Kuang
Cizzbox
Ao Kuang
10
1 / 4 / 3
6,283
483
6,691
12,584
3,890
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
TearNecessity
Sun Wukong
11
3 / 4 / 0
7,120
548
7,323
10,695
6,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 1 / 0
7,148
550
5,637
8,313
4,201
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
20
Kills
7
7
Deaths
20
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
5
1
0.5
W
Poseidon
1
1
3
2.5
L
0
6
1
0.08
L
Ao Kuang
Cizzbox
Ao Kuang
1
4
3
0.63
W
1
1
9
5.5
W
2
3
1
0.83
W
6
1
1
6.5
L
Sun Wukong
TearNecessity
Sun Wukong
3
4
0
0.75
W
Jing Wei
acquirePesos
Jing Wei
10
1
1
10.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,763
Damage
31,271
48,187
Taken
49,910
26,071
Mitigated
22,045
16,717
Healing
10,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,138
3,187
0
605
10,551
3,389
0
953
9,598
0
35,626
W
Poseidon
4,826
841
0
2,383
6,230
1,957
720
4,637
1,593
59,200
0
L
3,482
586
0
712
7,767
4,553
0
1,371
6,396
18,936
0
L
Ao Kuang
Cizzbox
Ao Kuang
6,691
2,373
0
3,649
12,584
3,890
0
2,011
10,573
26,767
0
W
2,646
597
0
1,430
10,741
8,116
234
4,249
6,492
12,909
0
W
5,671
2,397
0
5,359
11,723
8,164
21
392
11,331
562
41,817
W
8,793
2,789
0
2,484
9,255
3,304
160
3,866
5,389
0
42,412
L
Sun Wukong
TearNecessity
Sun Wukong
7,323
2,386
0
1,148
10,695
6,012
240
313
10,382
0
46,929
W
Jing Wei
acquirePesos
Jing Wei
10,827
9,425
0
5,061
10,238
4,530
1,275
2,666
7,572
0
78,770
L
5,637
103
0
4,620
8,313
4,201
0
3,137
5,176
71,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,873
Gold Earned
31,955
374
Minions Killed
292
0
Camps Cleared
0
1,218,224
Distance Traveled
1,215,586
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,921
455
48
4
0
238,411
4
W
Poseidon
7,124
548
106
8
0
242,304
4
L
Eset
5,483
422
38
3
0
202,375
0
L
Ao Kuang
6,283
483
27
2
0
283,285
0
W
Ymir
6,651
512
13
1
0
256,778
0
W
Surtr
7,239
557
59
5
0
211,912
0
W
Pele
7,460
574
62
5
0
263,277
2
L
Sun Wukong
7,120
548
75
6
0
248,439
0
W
Jing Wei
9,399
723
134
10
0
243,953
4
L
Anubis
7,148
550
104
8
0
243,076
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role