Player Matchup

Horus
Horus
ChrisRuiz_128
Horus
Level 47
God Stats
1W - 2L
1,217 SR
Queue Stats
42W - 46L
1,457 Elo+
Solo
Cthulhu
Cthulhu
EliCrowin
Cthulhu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,278 Elo+
Party 1
Yu Huang
Yu Huang
Maintain121
Yu Huang
Level 129
God Stats
11W - 11L
1,540 SR
Queue Stats
718W - 705L
1,434 Elo+
Solo
Arachne
Arachne
keennter
Arachne
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,500 Elo+
Party 1
Tyr
Tyr
krossa_mig
Tyr
Level 104
God Stats
2W - 3L
1,695 SR
Queue Stats
335W - 349L
1,484 Elo+
Solo
Team Averages
Level 77
1,491 SR
1,431 Elo+

VS

Team Averages
Level 140
1,408 SR
1,453 Elo+
Hachiman
Hachiman
DomiiRose
Hachiman
Level 87
God Stats
5W - 4L
1,492 SR
Queue Stats
138W - 143L
1,462 Elo+
Party 2
Mulan
Mulan
Jauzzy
Mulan
Level 122
God Stats
4W - 1L
1,855 SR
Queue Stats
163W - 159L
1,467 Elo+
Party 2
Terra
Terra
Larsen3131
Terra
Level 146
God Stats
1W - 3L
1,173 SR
Queue Stats
443W - 489L
1,429 Elo+
Solo
Neith
Neith
TheKINGofEVIL
Neith
Level 197
God Stats
1W - 6L
964 SR
Queue Stats
338W - 335L
1,518 Elo+
Solo
Chiron
Chiron
tayler01
Chiron
Level 147
God Stats
12W - 6L
1,554 SR
Queue Stats
468W - 482L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 6
10,383
742
6,249
19,871
25,389
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
EliCrowin
Cthulhu
18
3 / 6 / 6
10,521
752
17,072
18,537
30,689
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
Maintain121
Yu Huang
18
2 / 7 / 6
10,357
740
17,771
15,513
7,992
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
keennter
Arachne
14
1 / 7 / 5
9,233
660
2,129
13,052
11,059
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate

Breastplate

+20
Physical Protection

15
2 / 7 / 4
9,331
667
7,051
18,086
14,841
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DomiiRose
Hachiman
20
10 / 3 / 15
13,084
935
19,928
15,948
7,510
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Jauzzy
Mulan
19
8 / 3 / 19
12,030
859
28,046
23,310
23,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
2
0 / 0 / 0
4,126
295
0
0
0
19
7 / 1 / 11
11,398
814
8,644
9,833
4,854
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Chiron
tayler01
Chiron
19
8 / 3 / 16
11,730
838
18,879
14,573
6,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
94
10
Kills
33
33
Deaths
10
27
Assists
61
Player
Kills
Deaths
Assists
KDA
L
2
6
6
0.83
W
Hachiman
DomiiRose
Hachiman
10
3
15
5.83
L
Cthulhu
EliCrowin
Cthulhu
3
6
6
1
W
Mulan
Jauzzy
Mulan
8
3
19
5.83
W
Terra
0
0
0
0
L
Yu Huang
Maintain121
Yu Huang
2
7
6
0.71
W
7
1
11
12.5
L
Arachne
keennter
Arachne
1
7
5
0.5
L
2
7
4
0.57
W
Chiron
tayler01
Chiron
8
3
16
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,272
Damage
75,497
85,059
Taken
63,664
89,970
Mitigated
42,542
19,352
Healing
30,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,249
2,379
2,007
4,278
19,871
25,389
261
0
19,871
0
16,678
W
Hachiman
DomiiRose
Hachiman
19,928
12,045
287
5,832
15,948
7,510
2,425
9,260
6,688
0
48,488
L
Cthulhu
EliCrowin
Cthulhu
17,072
995
1,137
1,316
18,537
30,689
185
0
18,537
31,258
1,259
W
Mulan
Jauzzy
Mulan
28,046
3,117
1,629
8,907
23,310
23,303
769
10,825
12,485
0
43,405
W
Terra
0
0
0
0
0
0
0
0
0
0
0
L
Yu Huang
Maintain121
Yu Huang
17,771
1,431
1,015
2,479
15,513
7,992
620
0
15,513
39,973
0
W
8,644
3,385
579
4,803
9,833
4,854
2,014
6,470
3,363
0
24,587
L
Arachne
keennter
Arachne
2,129
1,363
1,127
1,356
13,052
11,059
174
0
13,052
0
6,594
L
7,051
2,429
1,166
3,471
18,086
14,841
375
0
18,086
0
9,333
W
Chiron
tayler01
Chiron
18,879
7,513
3,209
5,117
14,573
6,875
3,948
7,029
7,544
0
38,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,825
Gold Earned
52,368
122
Minions Killed
182
0
Camps Cleared
0
1,087,268
Distance Traveled
932,620
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,383
742
19
1
0
202,736
0
W
Hachiman
13,084
935
66
5
0
217,672
0
L
Cthulhu
10,521
752
33
2
0
238,401
0
W
Mulan
12,030
859
28
2
0
268,321
0
W
Terra
4,126
295
0
0
0
0
0
L
Yu Huang
10,357
740
52
4
0
225,953
0
W
Neith
11,398
814
53
4
0
242,908
0
L
Arachne
9,233
660
13
1
0
217,336
0
L
Tyr
9,331
667
5
0
0
202,842
0
W
Chiron
11,730
838
35
3
0
203,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role