Player Matchup

Ra
Ra
Silver II
DevilishRooster
Ra
Silver II
Level 137
God Stats
0W - 1L
1,341 SR
Queue Stats
69W - 87L
1,023 MMR
Solo
Thor
Thor
Silver II
FerdaNoJohns
Thor
Silver II
Level 88
God Stats
4W - 5L
1,500 SR
Queue Stats
96W - 111L
1,053 MMR
Party 1
Medusa
Medusa
Silver III
SilentTunes
Medusa
Silver III
Level 86
God Stats
10W - 11L
1,294 SR
Queue Stats
138W - 153L
947 MMR
Party 1
Chronos
Chronos
Silver III
X4r0nt3
Chronos
Silver III
Level 80
God Stats
48W - 38L
1,523 SR
Queue Stats
86W - 105L
1,030 MMR
Solo
Bellona
Bellona
Silver III
rodriguez5033
Bellona
Silver III
Level 108
God Stats
2W - 4L
1,533 SR
Queue Stats
337W - 366L
975 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,438 SR
1,006 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,500 SR
1,007 MMR
Susano
Susano
Silver V
ImRxin
Susano
Silver V
Level 144
God Stats
1W - 0L
1,264 SR
Queue Stats
23W - 32L
994 MMR
Party 3
Anhur
Anhur
Silver IV
Justa RB6 Smurf
Anhur
Silver IV
Level 103
God Stats
2W - 2L
1,654 SR
Queue Stats
34W - 40L
1,094 MMR
Party 3
Achilles
Achilles
Silver III
King Genkii
Achilles
Silver III
Level 88
God Stats
3W - 3L
1,486 SR
Queue Stats
52W - 63L
1,003 MMR
Party 2
Ganesha
Ganesha
Silver II
Miller warfare
Ganesha
Silver II
Level 87
God Stats
2W - 1L
1,767 SR
Queue Stats
251W - 254L
942 MMR
Party 2
Janus
Janus
Silver I
Tipee
Janus
Silver I
Level 124
God Stats
5W - 7L
1,328 SR
Queue Stats
30W - 46L
1,002 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,847
585
2,357
5,175
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 1 / 0
4,638
464
472
3,555
1,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
9
4 / 2 / 0
5,970
597
7,461
7,207
1,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
X4r0nt3
Chronos
11
2 / 2 / 0
6,442
644
4,533
8,105
2,490
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
9
0 / 1 / 5
5,903
590
2,707
7,373
6,036
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
KaliArachneMercuryZhong Kui

VS

Bans
ChernobogLokiAo KuangMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ImRxin
Susano
9
2 / 1 / 1
5,540
554
3,742
8,066
2,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 2 / 1
5,319
532
3,178
7,076
2,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
King Genkii
Achilles
10
2 / 2 / 0
5,685
569
5,262
9,087
6,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 1 / 4
5,256
526
3,059
7,077
3,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Tipee
Janus
12
3 / 0 / 0
6,625
663
3,087
4,121
1,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
6
Kills
8
8
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
1
0
0
W
Susano
ImRxin
Susano
2
1
1
2.5
W
1
2
1
0.75
W
Achilles
King Genkii
Achilles
2
2
0
1
W
0
1
4
2
L
Medusa
4
2
0
2
W
Janus
Tipee
Janus
3
0
0
3
L
Chronos
X4r0nt3
Chronos
2
2
0
1
L
Bellona
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,530
Damage
18,328
31,415
Taken
35,427
13,503
Mitigated
16,160
10,466
Healing
10,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,357
243
162
1,593
5,175
1,885
0
2,674
2,383
43,238
0
L
472
256
0
250
3,555
1,135
0
1,089
2,432
0
17,944
W
Susano
ImRxin
Susano
3,742
1,407
0
3,600
8,066
2,845
0
731
7,335
0
32,711
W
3,178
2,213
0
2,042
7,076
2,077
0
0
7,076
0
27,135
W
Achilles
King Genkii
Achilles
5,262
785
0
1,347
9,087
6,338
0
3,802
5,285
0
26,849
W
3,059
969
0
2,181
7,077
3,525
0
627
6,374
15,227
0
L
Medusa
7,461
4,411
0
2,806
7,207
1,957
44
1,055
6,152
0
38,672
W
Janus
Tipee
Janus
3,087
273
0
1,410
4,121
1,375
0
1,480
2,467
53,176
0
L
Chronos
X4r0nt3
Chronos
4,533
771
0
3,393
8,105
2,490
0
568
7,537
40,435
0
L
Bellona
2,707
775
162
2,100
7,373
6,036
95
608
6,765
0
22,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,800
Gold Earned
28,425
288
Minions Killed
256
0
Camps Cleared
0
901,742
Distance Traveled
969,162
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,847
585
91
9
0
198,882
0
L
Thor
4,638
464
41
4
0
149,897
0
W
Susano
5,540
554
59
6
0
215,627
0
W
Anhur
5,319
532
44
4
0
181,840
0
W
Achilles
5,685
569
46
5
0
186,639
0
W
Ganesha
5,256
526
9
1
0
176,901
3
L
Medusa
5,970
597
54
5
0
177,731
1
W
Janus
6,625
663
98
10
0
208,155
3
L
Chronos
6,442
644
82
8
0
179,498
0
L
Bellona
5,903
590
20
2
0
195,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role