Player Matchup

Tsukuyomi
Tsukuyomi
AbzanMardu
Tsukuyomi
Level 127
God Stats
5W - 2L
1,758 SR
Queue Stats
167W - 157L
1,459 Elo+
Party 1
Ix Chel
Ix Chel
Electr0sch0ck
Ix Chel
Level 107
God Stats
2W - 4L
1,390 SR
Queue Stats
220W - 223L
1,494 Elo+
Solo
Xbalanque
Xbalanque
Nescaa
Xbalanque
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,475 Elo+
Solo
Artemis
Artemis
TheDoctor3112
Artemis
Level 87
God Stats
2W - 1L
1,830 SR
Queue Stats
124W - 110L
1,440 Elo+
Party 1
Sol
Sol
ZzHughesss
Sol
Level 49
God Stats
4W - 1L
1,448 SR
Queue Stats
82W - 81L
1,540 Elo+
Solo
Team Averages
Level 96
1,585 SR
1,482 Elo+

VS

Team Averages
Level 141
1,341 SR
1,481 Elo+
Agni
Agni
 
Agni
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Janmagic_
Chang'e
Level 157
God Stats
3W - 0L
1,532 SR
Queue Stats
84W - 114L
1,425 Elo+
Solo
Heimdallr
Heimdallr
Opodemos
Heimdallr
Level 148
God Stats
7W - 17L
1,324 SR
Queue Stats
509W - 520L
1,495 Elo+
Solo
Hun Batz
Hun Batz
metro1234
Hun Batz
Level 126
God Stats
3W - 8L
1,122 SR
Queue Stats
352W - 370L
1,536 Elo+
Solo
Atlas
Atlas
x 0bnoxious x
Atlas
Level 125
God Stats
2W - 4L
1,227 SR
Queue Stats
285W - 279L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AbzanMardu
Tsukuyomi
13
2 / 8 / 4
7,789
649
14,187
18,337
12,276
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ix Chel
15
2 / 5 / 6
8,449
704
5,723
11,955
5,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Nescaa
Xbalanque
15
3 / 6 / 7
9,183
765
12,787
12,542
5,422
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
12
0 / 7 / 8
7,563
630
10,984
12,672
5,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 3 / 3
9,143
762
15,328
11,914
5,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
4 / 2 / 17
10,526
877
10,950
8,834
4,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Janmagic_
Chang'e
19
11 / 0 / 13
11,506
959
11,425
12,333
7,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Opodemos
Heimdallr
17
6 / 1 / 16
10,332
861
13,760
11,988
7,484
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hun Batz
metro1234
Hun Batz
14
5 / 6 / 10
9,279
773
14,101
17,057
20,120
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 2 / 22
10,794
900
12,983
23,268
28,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
107
11
Kills
29
29
Deaths
11
28
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
2
17
6.25
L
Tsukuyomi
AbzanMardu
Tsukuyomi
2
8
4
0.5
L
Ix Chel
2
5
6
1
W
Chang'e
Janmagic_
Chang'e
11
0
13
17.5
L
Xbalanque
Nescaa
Xbalanque
3
6
7
1.08
W
Heimdallr
Opodemos
Heimdallr
6
1
16
14
L
Artemis
0
7
8
0.57
L
4
3
3
1.83
W
Hun Batz
metro1234
Hun Batz
5
6
10
1.67
W
3
2
22
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,009
Damage
63,219
67,420
Taken
73,480
33,866
Mitigated
67,977
18,363
Healing
36,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
10,950
696
1,554
1,494
8,834
4,879
510
1,323
7,511
20,665
0
L
Tsukuyomi
AbzanMardu
Tsukuyomi
14,187
2,600
380
3,307
18,337
12,276
0
6,922
10,896
0
20,925
L
Ix Chel
5,723
319
3,968
2,716
11,955
5,865
0
7,065
4,664
14,364
0
W
Chang'e
Janmagic_
Chang'e
11,425
727
12,073
6,854
12,333
7,031
1,189
3,603
8,730
30,201
0
L
Xbalanque
Nescaa
Xbalanque
12,787
5,962
0
1,543
12,542
5,422
0
7,231
5,194
0
26,018
W
Heimdallr
Opodemos
Heimdallr
13,760
1,982
1,090
1,118
11,988
7,484
2,726
3,355
8,633
0
35,142
L
Artemis
10,984
3,866
0
640
12,672
5,178
0
8,595
3,952
0
16,367
L
15,328
1,767
1,070
4,739
11,914
5,125
0
5,545
6,223
32,809
0
W
Hun Batz
metro1234
Hun Batz
14,101
940
1,525
2,456
17,057
20,120
0
4,838
12,219
0
18,996
W
12,983
4,571
2,406
5,494
23,268
28,463
120
7,932
15,336
21,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,127
Gold Earned
52,437
112
Minions Killed
152
0
Camps Cleared
0
1,180,290
Distance Traveled
1,200,725
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,526
877
27
2
0
236,149
0
L
Tsukuyomi
7,789
649
3
0
0
300,340
0
L
Ix Chel
8,449
704
15
1
0
247,997
0
W
Chang'e
11,506
959
46
4
0
270,309
0
L
Xbalanque
9,183
765
31
3
0
198,910
1
W
Heimdallr
10,332
861
54
5
0
225,472
0
L
Artemis
7,563
630
12
1
0
184,410
0
L
Sol
9,143
762
51
4
0
248,633
0
W
Hun Batz
9,279
773
9
1
0
250,431
0
W
Atlas
10,794
900
16
1
0
218,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role