Player Matchup

Achilles
Achilles
 
Achilles
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BloodRedFire
Ah Muzen Cab
Level 123
God Stats
3W - 0L
1,789 SR
Queue Stats
93W - 94L
1,502 Elo+
Solo
Hera
Hera
Drewzee103
Hera
Level 104
God Stats
3W - 0L
1,803 SR
Queue Stats
227W - 224L
1,481 Elo+
Solo
Guan Yu
Guan Yu
ThePugMS
Guan Yu
Level 159
God Stats
2W - 1L
1,639 SR
Queue Stats
39W - 23L
1,649 Elo+
Solo
Team Averages
Level 139
1,646 SR
1,526 Elo+

VS

Team Averages
Level 123
1,554 SR
1,513 Elo+
Apollo
Apollo
EDM4L
Apollo
Level 120
God Stats
2W - 4L
1,276 SR
Queue Stats
263W - 286L
1,491 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Gabishka
Morgan Le Fay
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,466 Elo+
Solo
Xbalanque
Xbalanque
Gorillalui
Xbalanque
Level 142
God Stats
4W - 3L
1,669 SR
Queue Stats
387W - 313L
1,541 Elo+
Solo
Guan Yu
Guan Yu
TeaViben
Guan Yu
Level 178
God Stats
4W - 2L
1,696 SR
Queue Stats
214W - 224L
1,508 Elo+
Solo
Charon
Charon
banjo321
Charon
Level 57
God Stats
2W - 5L
1,630 SR
Queue Stats
103W - 108L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
2 / 1 / 3
5,527
1,105
2,879
4,882
3,543
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
 
Merlin
8
0 / 2 / 3
4,855
971
3,508
3,326
1,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
BloodRedFire
Ah Muzen Cab
11
3 / 0 / 2
6,014
1,203
4,282
2,559
1,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
0 / 1 / 3
5,108
1,022
4,232
2,914
1,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
ThePugMS
Guan Yu
10
0 / 0 / 3
5,415
1,083
1,409
2,722
1,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
EDM4L
Apollo
1
0 / 0 / 0
1,208
242
0
0
0
Morgan Le Fay
Gabishka
Morgan Le Fay
10
0 / 2 / 2
4,992
998
1,593
4,181
1,750
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Gorillalui
Xbalanque
9
1 / 2 / 1
5,123
1,025
3,742
4,017
1,667
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
TeaViben
Guan Yu
11
3 / 0 / 1
5,793
1,159
2,721
5,161
4,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon
banjo321
Charon
10
0 / 1 / 4
5,425
1,085
2,964
4,228
3,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
5
Kills
4
4
Deaths
5
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
1
3
3.5
W
Merlin
 
Merlin
0
2
3
0.75
W
Ah Muzen Cab
BloodRedFire
Ah Muzen Cab
3
0
2
4
W
0
1
3
1.5
L
Apollo
EDM4L
Apollo
0
0
0
0
L
Morgan Le Fay
Gabishka
Morgan Le Fay
0
2
2
0.5
L
Xbalanque
Gorillalui
Xbalanque
1
2
1
0.75
L
Guan Yu
TeaViben
Guan Yu
3
0
1
3.5
W
Guan Yu
ThePugMS
Guan Yu
0
0
3
1.5
L
Charon
banjo321
Charon
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,310
Damage
11,020
16,403
Taken
17,587
8,499
Mitigated
11,563
8,829
Healing
8,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
2,879
592
391
1,426
4,882
3,543
0
1,335
3,547
0
5,334
W
Merlin
 
Merlin
3,508
35
0
391
3,326
1,174
0
1,253
2,073
5,391
0
W
Ah Muzen Cab
BloodRedFire
Ah Muzen Cab
4,282
833
647
631
2,559
1,083
0
901
1,658
0
10,986
W
4,232
727
236
619
2,914
1,155
0
1,274
1,640
12,019
0
L
Apollo
EDM4L
Apollo
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
Gabishka
Morgan Le Fay
1,593
47
78
428
4,181
1,750
0
1,397
2,658
8,175
0
L
Xbalanque
Gorillalui
Xbalanque
3,742
1,694
0
161
4,017
1,667
0
1,891
2,077
0
10,094
L
Guan Yu
TeaViben
Guan Yu
2,721
66
3,306
3,402
5,161
4,435
0
2,504
2,494
1,232
6,010
W
Guan Yu
ThePugMS
Guan Yu
1,409
259
2,680
1,808
2,722
1,544
0
695
2,027
0
4,918
L
Charon
banjo321
Charon
2,964
87
383
418
4,228
3,711
0
1,948
2,242
7,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,919
Gold Earned
22,541
52
Minions Killed
58
0
Camps Cleared
0
496,400
Distance Traveled
380,694
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,527
1,105
8
2
0
108,219
0
W
Merlin
4,855
971
5
1
0
91,439
0
W
Ah Muzen Cab
6,014
1,203
20
4
0
87,163
0
W
Hera
5,108
1,022
12
2
0
96,630
0
L
Apollo
1,208
242
0
0
0
0
0
L
Morgan Le Fay
4,992
998
9
2
0
76,770
0
L
Xbalanque
5,123
1,025
20
4
0
92,726
0
L
Guan Yu
5,793
1,159
14
3
0
115,165
2
W
Guan Yu
5,415
1,083
7
1
0
112,949
0
L
Charon
5,425
1,085
15
3
0
96,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role