Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Fabricius
Hades
Level 161
God Stats
2W - 1L
1,489 SR
Queue Stats
308W - 304L
1,555 Elo+
Solo
Artio
Artio
Klettekop
Artio
Level 159
God Stats
5W - 3L
1,658 SR
Queue Stats
633W - 647L
1,553 Elo+
Party 1
Sobek
Sobek
l--Icarus--l
Sobek
Level 157
God Stats
5W - 2L
1,508 SR
Queue Stats
139W - 136L
1,582 Elo+
Party 1
Zhong Kui
Zhong Kui
lBreadisgoodl
Zhong Kui
Level 203
God Stats
7W - 4L
1,648 SR
Queue Stats
455W - 476L
1,559 Elo+
Party 1
Team Averages
Level 167
1,561 SR
1,550 Elo+

VS

Team Averages
Level 164
1,583 SR
1,520 Elo+
Anhur
Anhur
 
Anhur
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
AgentAbraxas
Khepri
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Rama
Rama
AgentVenom10
Rama
Level 171
God Stats
0W - 1L
1,737 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Artio
Artio
CLOÂCINA
Artio
Level 147
God Stats
1W - 2L
1,448 SR
Queue Stats
196W - 198L
1,529 Elo+
Solo
Bakasura
Bakasura
TheGuillermator
Bakasura
Level 144
God Stats
2W - 1L
1,729 SR
Queue Stats
129W - 113L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
2 / 0 / 2
5,782
1,156
4,630
3,025
1,139
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
Fabricius
Hades
9
0 / 2 / 2
5,177
1,035
3,073
5,221
2,324
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
Klettekop
Artio
9
0 / 1 / 3
5,399
1,080
3,058
5,095
4,178
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 0 / 4
6,041
1,208
1,663
3,908
2,917
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Zhong Kui
lBreadisgoodl
Zhong Kui
10
3 / 0 / 1
6,108
1,222
5,622
2,120
1,393
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
0 / 1 / 3
5,421
1,084
6,839
3,746
1,637
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
8
0 / 2 / 3
5,148
1,030
1,490
5,049
4,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

13
3 / 0 / 0
5,964
1,193
4,088
3,510
1,769
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
CLOÂCINA
Artio
10
0 / 1 / 2
5,268
1,054
2,600
6,423
5,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
5
0 / 1 / 0
4,519
904
524
1,632
979
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
5
Kills
3
3
Deaths
5
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
0
2
3
L
Anhur
 
Anhur
0
1
3
1.5
L
Khepri
0
2
3
0.75
L
3
0
0
3
L
Artio
CLOÂCINA
Artio
0
1
2
1
W
Hades
Fabricius
Hades
0
2
2
0.5
W
Artio
Klettekop
Artio
0
1
3
1.5
L
Bakasura
0
1
0
0
W
0
0
4
2
W
Zhong Kui
lBreadisgoodl
Zhong Kui
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,046
Damage
15,541
19,369
Taken
20,360
11,951
Mitigated
13,611
12,710
Healing
8,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
4,630
1,175
630
1,400
3,025
1,139
0
963
2,062
0
15,540
L
Anhur
 
Anhur
6,839
5,098
226
521
3,746
1,637
0
2,548
1,054
0
15,135
L
Khepri
1,490
30
1,048
763
5,049
4,146
0
3,054
1,956
2,566
0
L
4,088
3,479
66
1,876
3,510
1,769
0
2,231
1,147
0
16,583
L
Artio
CLOÂCINA
Artio
2,600
117
1,343
2,464
6,423
5,080
0
4,248
1,922
4,132
0
W
Hades
Fabricius
Hades
3,073
283
312
1,897
5,221
2,324
0
745
4,476
10,748
0
W
Artio
Klettekop
Artio
3,058
174
3,161
2,610
5,095
4,178
0
1,022
3,964
4,737
0
L
Bakasura
524
340
330
296
1,632
979
0
777
855
0
340
W
1,663
57
292
1,826
3,908
2,917
0
863
2,970
4,169
0
W
Zhong Kui
lBreadisgoodl
Zhong Kui
5,622
520
0
582
2,120
1,393
0
497
1,623
9,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,507
Gold Earned
26,320
66
Minions Killed
49
0
Camps Cleared
0
556,949
Distance Traveled
472,764
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,782
1,156
20
4
0
120,000
0
L
Anhur
5,421
1,084
14
3
0
101,101
0
L
Khepri
5,148
1,030
0
0
0
91,487
0
L
Rama
5,964
1,193
25
5
0
111,520
0
L
Artio
5,268
1,054
10
2
0
138,431
0
W
Hades
5,177
1,035
24
5
0
93,079
0
W
Artio
5,399
1,080
4
1
0
120,644
0
L
Bakasura
4,519
904
0
0
0
30,225
0
W
Sobek
6,041
1,208
5
1
0
133,135
0
W
Zhong Kui
6,108
1,222
13
3
0
90,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role