Player Matchup

Ares
Ares
P3n51
Ares
Level 19
God Stats
1W - 2L
1,441 SR
Queue Stats
1W - 4L
1,308 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Pliprin
Ah Muzen Cab
Level 138
God Stats
1W - 1L
1,515 SR
Queue Stats
20W - 21L
1,482 Elo+
Party 1
Eset
Eset
Smrag
Eset
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,245 Elo+
Party 1
Team Averages
Level 94
1,485 SR
1,345 Elo+

VS

Team Averages
Level 112
1,416 SR
1,467 Elo+
Ix Chel
Ix Chel
Wolfkloud
Ix Chel
Level 149
God Stats
5W - 4L
1,176 SR
Queue Stats
156W - 176L
1,423 Elo+
Solo
Jing Wei
Jing Wei
asletra
Jing Wei
Level 99
God Stats
2W - 1L
1,569 SR
Queue Stats
38W - 29L
1,533 Elo+
Party 2
Bacchus
Bacchus
bentowick
Bacchus
Level 87
God Stats
1W - 1L
1,504 SR
Queue Stats
32W - 29L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
P3n51
Ares
12
0 / 2 / 2
10,435
614
4,443
14,204
18,791
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
Pliprin
Ah Muzen Cab
14
3 / 2 / 0
11,844
697
17,210
12,085
6,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eset
Smrag
Eset
12
0 / 6 / 3
10,468
616
8,205
12,562
6,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Wolfkloud
Ix Chel
16
4 / 3 / 4
13,202
777
14,616
10,653
4,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
asletra
Jing Wei
15
4 / 0 / 4
12,558
739
9,382
12,708
5,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
bentowick
Bacchus
16
2 / 0 / 8
12,528
737
10,840
12,374
19,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
10
10
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ares
P3n51
Ares
0
2
2
0.5
L
Ah Muzen Cab
Pliprin
Ah Muzen Cab
3
2
0
1.5
L
Eset
Smrag
Eset
0
6
3
0.25
W
Ix Chel
Wolfkloud
Ix Chel
4
3
4
2
W
Jing Wei
asletra
Jing Wei
4
0
4
6
W
Bacchus
bentowick
Bacchus
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,858
Damage
34,838
38,851
Taken
35,735
32,232
Mitigated
30,043
1,951
Healing
8,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
P3n51
Ares
4,443
186
0
0
14,204
18,791
121
6,622
6,925
8,844
0
L
Ah Muzen Cab
Pliprin
Ah Muzen Cab
17,210
1,372
0
457
12,085
6,594
0
7,845
3,574
0
81,824
L
Eset
Smrag
Eset
8,205
34
265
1,229
12,562
6,847
0
8,236
3,559
32,066
0
W
Ix Chel
Wolfkloud
Ix Chel
14,616
1,124
933
1,124
10,653
4,631
0
3,982
6,671
78,717
0
W
Jing Wei
asletra
Jing Wei
9,382
8,121
0
4,154
12,708
5,650
2,238
4,156
8,552
0
66,467
W
Bacchus
bentowick
Bacchus
10,840
701
0
1,826
12,374
19,762
400
4,929
7,445
20,145
817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,747
Gold Earned
38,288
157
Minions Killed
246
0
Camps Cleared
0
887,278
Distance Traveled
926,032
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,435
614
5
0
0
303,816
0
L
Ah Muzen Cab
11,844
697
114
7
0
315,445
2
L
Eset
10,468
616
38
2
0
268,017
1
W
Ix Chel
13,202
777
126
7
0
320,172
5
W
Jing Wei
12,558
739
103
6
0
280,043
2
W
Bacchus
12,528
737
17
1
0
325,817
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role