Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Maui
Maui
DaredCoast3149
Maui
Level 63
God Stats
0W - 2L
1,152 SR
Queue Stats
170W - 177L
1,466 Elo+
Party 3
Apollo
Apollo
GreyWasTakenToo
Apollo
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,298 Elo+
Party 2
Jing Wei
Jing Wei
LittleMittens
Jing Wei
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 56L
1,464 Elo+
Party 2
Team Averages
Level 102
1,430 SR
1,446 Elo+

VS

Team Averages
Level 156
1,537 SR
1,499 Elo+
Vulcan
Vulcan
Ronoc77
Vulcan
Level 202
God Stats
6W - 2L
1,735 SR
Queue Stats
299W - 326L
1,457 Elo+
Solo
Bellona
Bellona
ScaryBunny79708
Bellona
Level 184
God Stats
4W - 6L
1,405 SR
Queue Stats
987W - 979L
1,530 Elo+
Party 1
Charon
Charon
TheDoomoDumbDip
Charon
Level 160
God Stats
17W - 11L
1,635 SR
Queue Stats
959W - 908L
1,531 Elo+
Party 1
Ra
Ra
TurtlesGotUBeat
Ra
Level 120
God Stats
1W - 1L
1,285 SR
Queue Stats
267W - 265L
1,465 Elo+
Party 1
Danzaburou
Danzaburou
WILDGLOOM
Danzaburou
Level 116
God Stats
38W - 16L
1,628 SR
Queue Stats
996W - 964L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
2 / 3 / 3
7,058
784
3,157
10,231
4,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
 
Nu Wa
14
1 / 3 / 3
6,932
770
10,147
7,223
2,922
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 6 / 3
6,433
715
3,807
14,548
13,488
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 6 / 2
6,964
774
6,280
11,684
5,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
LittleMittens
Jing Wei
13
2 / 4 / 1
6,708
745
6,343
11,427
5,038
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Ronoc77
Vulcan
16
7 / 1 / 12
9,420
1,047
17,783
6,191
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
8 / 2 / 11
9,029
1,003
7,610
11,717
9,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 2 / 16
9,129
1,014
9,848
16,606
12,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
0 / 2 / 10
7,098
789
4,550
6,162
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
WILDGLOOM
Danzaburou
15
3 / 1 / 11
8,924
992
11,093
6,980
3,556
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
82
7
Kills
22
22
Deaths
8
12
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
3
3
1.17
L
Nu Wa
 
Nu Wa
1
3
3
0.83
L
0
6
3
0.25
L
2
6
2
0.5
L
Jing Wei
LittleMittens
Jing Wei
2
4
1
0.63
W
Vulcan
Ronoc77
Vulcan
7
1
12
13
W
8
2
11
6.75
W
4
2
16
6
W
0
2
10
2.5
W
Danzaburou
WILDGLOOM
Danzaburou
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,734
Damage
50,884
55,113
Taken
47,656
31,632
Mitigated
30,617
15,470
Healing
23,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,157
94
6,422
3,797
10,231
4,393
0
6,618
3,518
11,610
0
L
Nu Wa
 
Nu Wa
10,147
3,046
1,018
659
7,223
2,922
0
4,401
2,633
23,865
0
L
3,807
184
640
540
14,548
13,488
0
7,350
6,944
6,749
0
L
6,280
1,608
0
351
11,684
5,791
0
7,230
4,397
0
11,918
L
Jing Wei
LittleMittens
Jing Wei
6,343
4,496
426
1,617
11,427
5,038
0
6,582
4,579
0
17,141
W
Vulcan
Ronoc77
Vulcan
17,783
8,366
643
971
6,191
2,601
1,141
2,497
3,498
33,773
0
W
7,610
1,225
369
3,443
11,717
9,946
604
4,405
7,206
0
13,952
W
9,848
607
1,107
7,180
16,606
12,052
766
4,427
11,965
22,639
0
W
4,550
282
3,763
2,738
6,162
2,462
918
2,391
3,685
9,823
0
W
Danzaburou
WILDGLOOM
Danzaburou
11,093
3,108
786
2,817
6,980
3,556
4,356
2,719
4,191
0
39,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,095
Gold Earned
43,600
92
Minions Killed
139
0
Camps Cleared
0
803,480
Distance Traveled
960,758
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,058
784
20
2
0
171,964
0
L
Nu Wa
6,932
770
30
3
0
155,210
0
L
Maui
6,433
715
8
1
0
144,612
0
L
Apollo
6,964
774
12
1
0
156,187
0
L
Jing Wei
6,708
745
22
2
0
175,507
0
W
Vulcan
9,420
1,047
54
6
0
199,211
0
W
Bellona
9,029
1,003
12
1
0
191,353
0
W
Charon
9,129
1,014
11
1
0
211,059
0
W
Ra
7,098
789
12
1
0
178,646
0
W
Danzaburou
8,924
992
50
6
0
180,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role