Player Matchup

Yemoja
Yemoja
Gulliien
Yemoja
Level 159
God Stats
321W - 269L
1,675 SR
Queue Stats
465W - 422L
1,650 Elo+
Party 1
Izanami
Izanami
Ifigenija
Izanami
Level 103
God Stats
2W - 0L
1,595 SR
Queue Stats
6W - 6L
1,506 Elo+
Solo
Zeus
Zeus
Zеuѕ
Zeus
Level 128
God Stats
42W - 20L
1,721 SR
Queue Stats
54W - 31L
1,630 Elo+
Party 1
Shiva
Shiva
newtiny
Shiva
Level 45
God Stats
36W - 17L
1,656 SR
Queue Stats
175W - 120L
1,654 Elo+
Party 1
Sol
Sol
pennless
Sol
Level 40
God Stats
4W - 4L
1,271 SR
Queue Stats
20W - 23L
1,473 Elo+
Party 1
Team Averages
Level 95
1,584 SR
1,583 Elo+

VS

Team Averages
Level 19
1,531 SR
1,437 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Horstens0n
Bacchus
Level 24
God Stats
2W - 1L
1,820 SR
Queue Stats
39W - 44L
1,435 Elo+
Party 2
Poseidon
Poseidon
MountCrumpit
Poseidon
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 125L
1,402 Elo+
Solo
Mulan
Mulan
Schwarzmetal
Mulan
Level 26
God Stats
43W - 47L
1,483 SR
Queue Stats
64W - 72L
1,434 Elo+
Party 2
Sun Wukong
Sun Wukong
smite丶lei
Sun Wukong
Level 17
God Stats
10W - 13L
1,351 SR
Queue Stats
34W - 42L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gulliien
Yemoja
11
1 / 0 / 6
5,429
1,086
1,940
1,639
671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Ifigenija
Izanami
10
1 / 0 / 5
4,753
951
1,604
1,574
532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
Zеuѕ
Zeus
10
2 / 1 / 3
5,177
1,035
5,119
2,829
977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
newtiny
Shiva
10
3 / 1 / 4
5,245
1,049
5,435
5,445
3,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 0 / 3
4,510
902
896
3,126
805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
0 / 1 / 0
3,994
799
309
907
383
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Horstens0n
Bacchus
9
0 / 2 / 0
4,278
856
3,130
5,317
5,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
MountCrumpit
Poseidon
10
1 / 0 / 0
4,845
969
864
396
100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 3 / 1
4,530
906
2,517
6,239
4,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
smite丶lei
Sun Wukong
9
0 / 1 / 0
4,362
872
2,086
4,410
2,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
7
Kills
2
2
Deaths
7
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
0
0
W
Yemoja
Gulliien
Yemoja
1
0
6
4
L
Bacchus
Horstens0n
Bacchus
0
2
0
0
W
Izanami
Ifigenija
Izanami
1
0
5
3.5
L
Poseidon
MountCrumpit
Poseidon
1
0
0
1
L
1
3
1
0.5
W
Zeus
Zеuѕ
Zeus
2
1
3
3.5
W
Shiva
newtiny
Shiva
3
1
4
5
W
0
0
3
1.5
L
Sun Wukong
smite丶lei
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,994
Damage
8,906
14,613
Taken
17,269
6,663
Mitigated
12,457
5,009
Healing
1,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
309
26
0
11
907
383
0
375
497
1,319
0
W
Yemoja
Gulliien
Yemoja
1,940
330
1,903
447
1,639
671
170
484
990
11,661
0
L
Bacchus
Horstens0n
Bacchus
3,130
149
0
574
5,317
5,321
0
2,375
2,802
9,625
0
W
Izanami
Ifigenija
Izanami
1,604
1,046
0
0
1,574
532
329
594
906
0
9,208
L
Poseidon
MountCrumpit
Poseidon
864
0
0
0
396
100
0
0
396
10,916
0
L
2,517
358
0
290
6,239
4,540
0
3,025
3,010
0
5,149
W
Zeus
Zеuѕ
Zeus
5,119
1,153
0
0
2,829
977
216
1,266
1,405
18,726
0
W
Shiva
newtiny
Shiva
5,435
1,494
553
1,319
5,445
3,678
56
823
4,356
0
10,220
W
896
531
0
787
3,126
805
1,065
582
2,343
9,493
0
L
Sun Wukong
smite丶lei
Sun Wukong
2,086
247
0
310
4,410
2,113
0
2,180
2,108
0
10,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,114
Gold Earned
22,009
107
Minions Killed
77
0
Camps Cleared
0
561,043
Distance Traveled
473,691
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,994
799
3
1
0
20,477
1
W
Yemoja
5,429
1,086
26
5
0
117,360
1
L
Bacchus
4,278
856
14
3
0
123,464
0
W
Izanami
4,753
951
25
5
0
110,936
3
L
Poseidon
4,845
969
35
7
0
106,531
0
L
Mulan
4,530
906
5
1
0
110,283
0
W
Zeus
5,177
1,035
29
6
0
110,700
0
W
Shiva
5,245
1,049
9
2
0
121,666
0
W
Sol
4,510
902
18
4
0
100,381
0
L
Sun Wukong
4,362
872
20
4
0
112,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role