Player Matchup

Ganesha
Ganesha
ANGEL12309
Ganesha
Level 114
God Stats
3W - 3L
1,478 SR
Queue Stats
270W - 243L
1,415 Elo+
Party 2
Arachne
Arachne
OHDFoxy
Arachne
Level 148
God Stats
23W - 24L
1,506 SR
Queue Stats
67W - 64L
1,463 Elo+
Solo
Aphrodite
Aphrodite
Tombrine99
Aphrodite
Level 100
God Stats
4W - 3L
1,575 SR
Queue Stats
4W - 5L
1,404 Elo+
Solo
Ymir
Ymir
iamryaniam
Ymir
Level 129
God Stats
11W - 9L
1,540 SR
Queue Stats
299W - 276L
1,421 Elo+
Party 2
Anubis
Anubis
markwarrior93
Anubis
Level 47
God Stats
41W - 56L
1,439 SR
Queue Stats
115W - 119L
1,475 Elo+
Solo
Team Averages
Level 108
1,507 SR
1,435 Elo+

VS

Team Averages
Level 98
1,424 SR
1,436 Elo+
Rama
Rama
MeisterZebra
Rama
Level 85
God Stats
2W - 1L
1,222 SR
Queue Stats
133W - 154L
1,395 Elo+
Party 1
Hercules
Hercules
Mr_EmoSmurfCore
Hercules
Level 196
God Stats
25W - 18L
1,532 SR
Queue Stats
372W - 394L
1,443 Elo+
Solo
Thoth
Thoth
Ontel monke7104
Thoth
Level 38
God Stats
10W - 20L
1,162 SR
Queue Stats
50W - 84L
1,326 Elo+
Party 1
Chaac
Chaac
Tiaanking
Chaac
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
33W - 32L
1,475 Elo+
Solo
Tyr
Tyr
danyans
Tyr
Level 69
God Stats
1W - 0L
1,703 SR
Queue Stats
4W - 2L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ANGEL12309
Ganesha
10
0 / 3 / 3
5,753
443
3,228
7,043
6,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
OHDFoxy
Arachne
13
3 / 2 / 1
7,200
554
7,048
12,913
5,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Aphrodite
Tombrine99
Aphrodite
11
1 / 2 / 0
5,953
458
4,072
5,012
1,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

11
1 / 0 / 1
6,850
527
3,661
8,182
6,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 4 / 1
6,298
484
5,669
9,389
4,481
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
6,778
521
1,869
3,812
1,424
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hercules
12
6 / 0 / 1
7,854
604
4,968
11,762
5,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 3 / 3
7,195
553
4,369
5,517
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Tiaanking
Chaac
10
2 / 1 / 2
6,026
464
5,116
7,316
6,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tyr
12
1 / 3 / 2
7,262
559
7,057
11,530
6,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
7
Kills
11
11
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ganesha
ANGEL12309
Ganesha
0
3
3
0.5
W
0
0
1
0.5
W
Hercules
6
0
1
6.5
L
Arachne
OHDFoxy
Arachne
3
2
1
1.75
W
2
3
3
1.17
W
Chaac
Tiaanking
Chaac
2
1
2
3
L
Aphrodite
Tombrine99
Aphrodite
1
2
0
0.5
W
Tyr
1
3
2
0.67
L
1
0
1
1.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,678
Damage
23,379
42,539
Taken
39,937
23,789
Mitigated
21,775
12,376
Healing
11,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
ANGEL12309
Ganesha
3,228
259
295
524
7,043
6,181
0
204
6,808
26,180
0
W
1,869
1,363
0
1,486
3,812
1,424
1,704
455
3,357
0
51,734
W
Hercules
4,968
1,719
0
6,283
11,762
5,607
0
4,407
7,355
0
57,235
L
Arachne
OHDFoxy
Arachne
7,048
5,236
0
3,290
12,913
5,056
1
762
12,065
0
57,901
W
4,369
360
0
212
5,517
1,680
0
2,210
3,307
47,100
0
W
Chaac
Tiaanking
Chaac
5,116
199
0
1,227
7,316
6,377
249
2,981
4,335
0
26,257
L
Aphrodite
Tombrine99
Aphrodite
4,072
309
1,142
2,283
5,012
1,718
0
122
4,884
33,667
0
W
Tyr
7,057
495
0
2,178
11,530
6,687
0
6,577
4,953
0
52,705
L
3,661
935
157
1,898
8,182
6,353
0
200
7,953
46,603
0
L
5,669
171
0
2,787
9,389
4,481
0
2,719
6,460
47,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,054
Gold Earned
35,115
322
Minions Killed
413
0
Camps Cleared
0
1,254,724
Distance Traveled
1,254,973
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,753
443
25
2
0
254,723
0
W
Rama
6,778
521
111
9
0
234,244
0
W
Hercules
7,854
604
93
7
0
277,270
0
L
Arachne
7,200
554
98
8
0
274,537
2
W
Thoth
7,195
553
91
7
0
236,999
0
W
Chaac
6,026
464
36
3
0
241,121
3
L
Aphrodite
5,953
458
51
4
0
249,035
0
W
Tyr
7,262
559
82
6
0
265,339
0
L
Ymir
6,850
527
78
6
0
253,895
4
L
Anubis
6,298
484
70
5
0
222,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role