Player Matchup

King Arthur
King Arthur
Dooozy1
King Arthur
Level 83
God Stats
2W - 4L
1,444 SR
Queue Stats
11W - 13L
1,578 Elo+
Party 2
Izanami
Izanami
ItsTheArchives
Izanami
Level 29
God Stats
1W - 8L
1,435 SR
Queue Stats
13W - 23L
1,434 Elo+
Party 2
Xing Tian
Xing Tian
JediShark
Xing Tian
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 2
Olorun
Olorun
Narwhals64s
Olorun
Level 117
God Stats
3W - 2L
1,556 SR
Queue Stats
119W - 132L
1,535 Elo+
Party 2
Ix Chel
Ix Chel
b00ya_ksha
Ix Chel
Level 145
God Stats
29W - 34L
1,502 SR
Queue Stats
885W - 816L
1,586 Elo+
Solo
Team Averages
Level 78
1,487 SR
1,527 Elo+

VS

Team Averages
Level 172
1,596 SR
1,478 Elo+
Merlin
Merlin
Breitsprecher
Merlin
Level 194
God Stats
41W - 58L
1,365 SR
Queue Stats
313W - 333L
1,464 Elo+
Party 1
Heimdallr
Heimdallr
Killa55Original
Heimdallr
Level 155
God Stats
3W - 1L
1,834 SR
Queue Stats
75W - 92L
1,448 Elo+
Party 1
Bacchus
Bacchus
NoBanPleaseTY
Bacchus
Level 99
God Stats
5W - 2L
1,638 SR
Queue Stats
99W - 92L
1,479 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XxD3athSeeK3rxX
Tsukuyomi
Level 145
God Stats
18W - 14L
1,573 SR
Queue Stats
177W - 165L
1,519 Elo+
Party 3
Anubis
Anubis
duckyisbeast
Anubis
Level 265
God Stats
12W - 12L
1,570 SR
Queue Stats
464W - 477L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dooozy1
King Arthur
18
1 / 6 / 2
11,785
453
12,407
26,226
19,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
1 / 11 / 0
10,366
399
6,657
23,261
8,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
JediShark
Xing Tian
16
1 / 1 / 4
10,190
392
4,455
13,892
15,536
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Olorun
20
4 / 4 / 3
12,663
487
12,961
21,183
9,299
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ix Chel
b00ya_ksha
Ix Chel
20
3 / 3 / 2
12,762
491
18,893
17,613
7,950
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 7
13,890
534
14,646
15,736
7,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Heimdallr
Killa55Original
Heimdallr
20
6 / 4 / 9
14,630
563
17,577
21,484
11,395
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
17
2 / 1 / 5
11,039
425
10,177
18,203
27,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
XxD3athSeeK3rxX
Tsukuyomi
20
8 / 1 / 7
16,282
626
23,262
23,654
20,852
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
20
6 / 3 / 7
14,465
556
15,668
18,928
9,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
10
Kills
25
25
Deaths
10
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
L
King Arthur
Dooozy1
King Arthur
1
6
2
0.33
L
1
11
0
0.09
L
Xing Tian
JediShark
Xing Tian
1
1
4
3
W
Heimdallr
Killa55Original
Heimdallr
6
4
9
2.63
L
Olorun
4
4
3
1.38
W
Bacchus
2
1
5
4.5
W
Tsukuyomi
XxD3athSeeK3rxX
Tsukuyomi
8
1
7
11.5
L
Ix Chel
b00ya_ksha
Ix Chel
3
3
2
1.33
W
Anubis
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,373
Damage
81,330
102,175
Taken
98,005
61,017
Mitigated
76,755
18,471
Healing
37,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,646
311
331
4,283
15,736
7,455
815
8,946
6,790
128,352
0
L
King Arthur
Dooozy1
King Arthur
12,407
915
0
3,244
26,226
19,826
300
7,983
18,243
1,067
85,048
L
6,657
3,032
0
1,588
23,261
8,406
135
5,754
17,507
0
68,151
L
Xing Tian
JediShark
Xing Tian
4,455
320
144
612
13,892
15,536
257
5,664
8,228
28,231
0
W
Heimdallr
Killa55Original
Heimdallr
17,577
7,705
0
9,312
21,484
11,395
4,874
7,305
14,179
0
140,262
L
Olorun
12,961
7,207
988
7,590
21,183
9,299
0
11,958
9,225
121,591
15,922
W
Bacchus
10,177
717
0
3,121
18,203
27,109
239
10,456
7,747
36,865
0
W
Tsukuyomi
XxD3athSeeK3rxX
Tsukuyomi
23,262
3,780
0
8,913
23,654
20,852
1,120
5,798
16,074
1,396
147,824
L
Ix Chel
b00ya_ksha
Ix Chel
18,893
947
1,119
3,186
17,613
7,950
397
10,030
7,583
109,733
0
W
Anubis
15,668
467
0
11,265
18,928
9,944
274
7,032
11,896
150,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,766
Gold Earned
70,306
654
Minions Killed
730
0
Camps Cleared
0
2,577,014
Distance Traveled
2,543,754
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,890
534
167
6
0
486,164
8
L
King Arthur
11,785
453
143
6
0
525,288
0
L
Izanami
10,366
399
117
5
0
456,291
0
L
Xing Tian
10,190
392
38
1
0
540,250
0
W
Heimdallr
14,630
563
176
7
0
470,590
6
L
Olorun
12,663
487
173
7
0
529,527
9
W
Bacchus
11,039
425
24
1
0
545,489
4
W
Tsukuyomi
16,282
626
192
7
0
513,958
0
L
Ix Chel
12,762
491
183
7
0
525,658
7
W
Anubis
14,465
556
171
7
0
527,553
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role