Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Kapipara99
Fenrir
Level 156
God Stats
88W - 75L
1,537 SR
Queue Stats
1,265W - 1,261L
1,483 Elo+
Solo
Merlin
Merlin
Momomiyachan
Merlin
Level 53
God Stats
9W - 16L
1,378 SR
Queue Stats
82W - 98L
1,365 Elo+
Solo
Charon
Charon
WatchedWind6218
Charon
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,372 Elo+
Solo
Erlang Shen
Erlang Shen
jellybeanwarrior
Erlang Shen
Level 146
God Stats
2W - 2L
1,681 SR
Queue Stats
202W - 185L
1,532 Elo+
Solo
Team Averages
Level 140
1,519 SR
1,450 Elo+

VS

Team Averages
Level 108
1,452 SR
1,479 Elo+
Cupid
Cupid
 
Cupid
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Chan1
Morgan Le Fay
Level 88
God Stats
16W - 16L
1,500 SR
Queue Stats
83W - 98L
1,406 Elo+
Solo
Arachne
Arachne
KONKER1031
Arachne
Level 99
God Stats
12W - 9L
1,538 SR
Queue Stats
123W - 112L
1,507 Elo+
Solo
Gilgamesh
Gilgamesh
Keprisun1
Gilgamesh
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
180W - 198L
1,529 Elo+
Solo
Sobek
Sobek
crazzyzaner
Sobek
Level 106
God Stats
1W - 4L
1,221 SR
Queue Stats
157W - 162L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
0 / 2 / 2
6,616
1,103
3,949
4,498
1,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
Kapipara99
Fenrir
11
3 / 1 / 0
7,121
1,187
2,790
3,989
2,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
7
0 / 0 / 0
5,909
985
680
368
79
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 0 / 2
6,604
1,101
3,111
2,952
2,748
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
jellybeanwarrior
Erlang Shen
11
0 / 1 / 3
6,535
1,089
6,183
6,296
5,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

356

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
0 / 1 / 3
6,486
1,081
2,311
2,159
705
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
Chan1
Morgan Le Fay
12
1 / 2 / 3
6,784
1,131
3,398
3,337
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
KONKER1031
Arachne
12
1 / 0 / 3
6,406
1,068
3,214
3,811
2,088
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Keprisun1
Gilgamesh
12
0 / 0 / 4
6,414
1,069
4,006
5,351
4,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 0 / 2
7,699
1,283
2,296
3,762
3,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
3
Kills
4
4
Deaths
3
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
2
2
0.5
W
Cupid
 
Cupid
0
1
3
1.5
W
Morgan Le Fay
Chan1
Morgan Le Fay
1
2
3
1.25
W
Arachne
KONKER1031
Arachne
1
0
3
2.5
L
Fenrir
Kapipara99
Fenrir
3
1
0
3
W
Gilgamesh
Keprisun1
Gilgamesh
0
0
4
2
L
Merlin
0
0
0
0
L
0
0
2
1
W
2
0
2
3
L
Erlang Shen
jellybeanwarrior
Erlang Shen
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,713
Damage
15,225
18,103
Taken
18,420
12,792
Mitigated
12,028
3,425
Healing
4,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
3,949
1,665
37
260
4,498
1,951
0
1,526
2,883
0
18,753
W
Cupid
 
Cupid
2,311
1,241
346
774
2,159
705
0
737
1,386
0
15,792
W
Morgan Le Fay
Chan1
Morgan Le Fay
3,398
237
0
194
3,337
1,310
0
442
2,728
22,253
0
W
Arachne
KONKER1031
Arachne
3,214
1,950
219
613
3,811
2,088
0
409
3,200
0
4,645
L
Fenrir
Kapipara99
Fenrir
2,790
139
0
1,016
3,989
2,672
0
1,639
2,309
596
7,877
W
Gilgamesh
Keprisun1
Gilgamesh
4,006
963
0
782
5,351
4,660
0
1,206
3,920
0
6,042
L
Merlin
680
39
0
0
368
79
0
368
0
4,466
0
L
3,111
561
0
290
2,952
2,748
0
757
2,120
9,921
0
W
2,296
196
0
1,475
3,762
3,265
0
1,171
2,505
7,450
0
L
Erlang Shen
jellybeanwarrior
Erlang Shen
6,183
1,732
0
1,822
6,296
5,342
0
1,404
4,552
0
14,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,785
Gold Earned
33,789
98
Minions Killed
102
4
Camps Cleared
5
489,641
Distance Traveled
603,758
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,616
1,103
46
8
0
118,224
0
W
Cupid
6,486
1,081
36
6
2
99,003
0
W
Morgan Le Fay
6,784
1,131
44
7
2
112,320
0
W
Arachne
6,406
1,068
4
1
1
115,358
0
L
Fenrir
7,121
1,187
13
2
1
120,817
0
W
Gilgamesh
6,414
1,069
8
1
0
144,939
0
L
Merlin
5,909
985
6
1
0
33,103
0
L
Charon
6,604
1,101
18
3
0
70,631
0
W
Sobek
7,699
1,283
10
2
0
132,138
0
L
Erlang Shen
6,535
1,089
15
3
3
146,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role