Player Matchup

Ymir
Ymir
ROLADODO
Ymir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 24L
1,554 Elo+
Solo
Maui
Maui
Ryba1906
Maui
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 31L
1,505 Elo+
Party 1
Hades
Hades
Zair65
Hades
Level 148
God Stats
0W - 2L
1,372 SR
Queue Stats
12W - 15L
1,422 Elo+
Solo
Zhong Kui
Zhong Kui
bbmr12221
Zhong Kui
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 156L
1,518 Elo+
Party 1
Zeus
Zeus
obosraka
Zeus
Level 86
God Stats
4W - 2L
1,938 SR
Queue Stats
183W - 188L
1,428 Elo+
Solo
Team Averages
Level 91
1,562 SR
1,486 Elo+

VS

Team Averages
Level 102
1,462 SR
1,494 Elo+
Osiris
Osiris
DEBUFIN83
Osiris
Level 147
God Stats
5W - 4L
1,549 SR
Queue Stats
363W - 337L
1,478 Elo+
Solo
Discordia
Discordia
SaIMoN47WeeD
Discordia
Level 89
God Stats
3W - 1L
1,607 SR
Queue Stats
310W - 320L
1,487 Elo+
Solo
Bastet
Bastet
Sandmann2203
Bastet
Level 52
God Stats
4W - 4L
1,446 SR
Queue Stats
281W - 291L
1,436 Elo+
Solo
Bacchus
Bacchus
Sandoriiinho
Bacchus
Level 83
God Stats
7W - 6L
1,451 SR
Queue Stats
404W - 401L
1,530 Elo+
Party 2
Hou Yi
Hou Yi
VitriolBoss
Hou Yi
Level 139
God Stats
3W - 7L
1,256 SR
Queue Stats
575W - 588L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
1 / 3 / 8
10,377
649
4,660
16,047
19,088
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Maui
15
1 / 5 / 7
9,793
612
6,101
18,175
24,263
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
Zair65
Hades
19
6 / 1 / 5
10,382
649
11,611
13,704
12,524
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zhong Kui
bbmr12221
Zhong Kui
17
1 / 5 / 6
10,208
638
8,956
13,843
16,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
17
4 / 4 / 5
10,289
643
17,056
9,051
6,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DEBUFIN83
Osiris
18
4 / 4 / 10
10,885
680
11,514
15,990
23,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
SaIMoN47WeeD
Discordia
19
5 / 1 / 9
11,918
745
12,838
8,158
4,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
17
2 / 1 / 13
10,538
659
12,932
6,182
3,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Sandoriiinho
Bacchus
16
0 / 4 / 15
10,140
634
7,307
23,215
36,078
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Hou Yi
19
7 / 3 / 6
12,116
757
20,329
12,085
6,595
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
71
13
Kills
18
18
Deaths
13
31
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Osiris
DEBUFIN83
Osiris
4
4
10
2.25
L
Ymir
1
3
8
1.67
L
Maui
1
5
7
0.9
W
Discordia
SaIMoN47WeeD
Discordia
5
1
9
9.5
W
Bastet
2
1
13
8.5
W
Bacchus
Sandoriiinho
Bacchus
0
4
15
1.88
W
Hou Yi
7
3
6
3.33
L
Hades
Zair65
Hades
6
1
5
8.5
L
Zhong Kui
bbmr12221
Zhong Kui
1
5
6
0.8
L
Zeus
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,384
Damage
64,920
70,820
Taken
65,630
78,365
Mitigated
73,899
21,622
Healing
25,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
DEBUFIN83
Osiris
11,514
2,840
1,670
3,850
15,990
23,259
736
11,280
4,710
0
19,202
L
Ymir
4,660
464
1,748
4,451
16,047
19,088
0
4,686
11,188
13,710
0
L
Maui
6,101
511
617
2,287
18,175
24,263
0
4,968
12,797
9,929
0
W
Discordia
SaIMoN47WeeD
Discordia
12,838
268
800
2,351
8,158
4,786
729
7,975
183
39,833
0
W
Bastet
12,932
4,059
1,314
603
6,182
3,181
1,267
4,926
1,256
0
20,075
W
Bacchus
Sandoriiinho
Bacchus
7,307
943
1,711
8,542
23,215
36,078
208
14,443
8,772
13,308
0
W
Hou Yi
20,329
10,539
2,414
2,318
12,085
6,595
4,567
9,760
2,325
0
47,960
L
Hades
Zair65
Hades
11,611
1,329
1,459
6,749
13,704
12,524
0
2,821
10,439
27,988
0
L
Zhong Kui
bbmr12221
Zhong Kui
8,956
907
1,084
2,198
13,843
16,389
0
4,177
9,189
27,091
0
L
Zeus
17,056
1,671
258
771
9,051
6,101
0
3,493
5,337
33,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,049
Gold Earned
55,597
161
Minions Killed
170
0
Camps Cleared
0
1,390,409
Distance Traveled
1,519,594
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,885
680
15
1
0
305,983
0
L
Ymir
10,377
649
24
2
0
295,227
0
L
Maui
9,793
612
10
1
0
244,555
0
W
Discordia
11,918
745
51
3
0
332,468
0
W
Bastet
10,538
659
16
1
0
332,982
0
W
Bacchus
10,140
634
9
1
0
276,420
0
W
Hou Yi
12,116
757
79
5
0
271,741
0
L
Hades
10,382
649
43
3
0
298,366
0
L
Zhong Kui
10,208
638
51
3
0
271,791
0
L
Zeus
10,289
643
33
2
0
280,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role