Player Matchup

Odin
Odin
 
Odin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Kung Po Bean
Kuzenbo
Level 69
God Stats
0W - 2L
1,298 SR
Queue Stats
31W - 29L
1,484 Elo+
Party 1
Merlin
Merlin
RIP BEAN1155
Merlin
Level 97
God Stats
1W - 4L
1,569 SR
Queue Stats
12W - 14L
1,518 Elo+
Party 1
Team Averages
Level 96
1,456 SR
1,501 Elo+

VS

Team Averages
Level 80
1,554 SR
1,486 Elo+
Anubis
Anubis
 
Anubis
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ZXdeathNXZ
Bellona
Level 69
God Stats
5W - 4L
1,686 SR
Queue Stats
213W - 157L
1,513 Elo+
Solo
Neith
Neith
abenitog
Neith
Level 109
God Stats
53W - 59L
1,475 SR
Queue Stats
54W - 60L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
2 / 5 / 1
8,986
749
7,186
16,215
8,657
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Kung Po Bean
Kuzenbo
11
3 / 6 / 2
9,133
761
6,763
14,444
16,733
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Merlin
11
0 / 6 / 4
8,311
693
6,995
8,493
2,425
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
11 / 3 / 6
11,310
943
20,223
12,254
6,616
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
ZXdeathNXZ
Bellona
13
5 / 0 / 11
10,451
871
6,568
10,735
8,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Neith
abenitog
Neith
13
1 / 2 / 14
9,601
800
8,364
8,045
2,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
5
Kills
17
17
Deaths
5
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
5
1
0.5
W
Anubis
 
Anubis
11
3
6
4.67
L
Kuzenbo
Kung Po Bean
Kuzenbo
3
6
2
0.67
L
Merlin
0
6
4
0.33
W
Bellona
ZXdeathNXZ
Bellona
5
0
11
10.5
W
Neith
abenitog
Neith
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,944
Damage
35,155
39,152
Taken
31,034
27,815
Mitigated
17,471
2,697
Healing
14,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
7,186
1,040
0
2,487
16,215
8,657
0
8,677
7,538
124
20,955
W
Anubis
 
Anubis
20,223
1,822
0
6,268
12,254
6,616
900
6,142
6,112
52,954
0
L
Kuzenbo
Kung Po Bean
Kuzenbo
6,763
2,586
0
0
14,444
16,733
0
6,362
8,082
12,354
0
L
Merlin
6,995
606
0
210
8,493
2,425
0
5,320
3,173
36,823
0
W
Bellona
ZXdeathNXZ
Bellona
6,568
2,568
0
4,614
10,735
8,023
618
4,139
6,596
0
34,484
W
Neith
abenitog
Neith
8,364
4,634
0
3,528
8,045
2,832
1,426
4,019
4,026
0
45,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,430
Gold Earned
31,362
77
Minions Killed
173
0
Camps Cleared
0
629,954
Distance Traveled
582,680
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,986
749
29
2
0
236,222
5
W
Anubis
11,310
943
57
5
0
159,931
0
L
Kuzenbo
9,133
761
5
0
0
216,222
0
L
Merlin
8,311
693
43
4
0
177,510
0
W
Bellona
10,451
871
56
5
0
221,667
0
W
Neith
9,601
800
60
5
0
201,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role