Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Dies_Laughing
Apollo
Level 156
God Stats
5W - 2L
1,782 SR
Queue Stats
340W - 350L
1,511 Elo+
Solo
Bellona
Bellona
Kibalion
Bellona
Level 105
God Stats
8W - 6L
1,665 SR
Queue Stats
486W - 478L
1,487 Elo+
Solo
Hachiman
Hachiman
Stoneyrecks
Hachiman
Level 55
God Stats
5W - 8L
1,429 SR
Queue Stats
403W - 422L
1,529 Elo+
Solo
Team Averages
Level 120
1,575 SR
1,505 Elo+

VS

Team Averages
Level 111
1,503 SR
1,499 Elo+
Bastet
Bastet
DeityHunter24
Bastet
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,553 Elo+
Party 1
Xing Tian
Xing Tian
Mehecan64
Xing Tian
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 31L
1,428 Elo+
Party 2
Anubis
Anubis
MintyFreshDragon
Anubis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,480 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
UmphreysMcsloth
Morgan Le Fay
Level 144
God Stats
2W - 0L
1,499 SR
Queue Stats
67W - 52L
1,462 Elo+
Party 2
Thoth
Thoth
XxLimbergxX25
Thoth
Level 154
God Stats
10W - 9L
1,518 SR
Queue Stats
287W - 317L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
2 / 3 / 3
5,871
1,174
3,397
7,062
5,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Maui
 
Maui
11
1 / 2 / 7
5,570
1,114
2,420
6,003
2,809
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 3 / 3
5,516
1,103
2,945
5,006
1,764
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bellona
Kibalion
Bellona
8
1 / 1 / 3
5,020
1,004
3,508
3,277
2,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
Stoneyrecks
Hachiman
10
2 / 3 / 3
5,494
1,099
2,673
6,041
1,760
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 6
6,518
1,304
5,811
3,683
1,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Mehecan64
Xing Tian
9
1 / 3 / 4
5,871
1,174
1,082
5,806
4,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 4 / 7
5,873
1,175
2,730
4,878
2,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Morgan Le Fay
UmphreysMcsloth
Morgan Le Fay
10
2 / 2 / 7
6,093
1,219
4,212
4,989
2,233
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 0 / 6
7,336
1,467
7,886
2,670
1,065
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
42
8
Kills
12
12
Deaths
10
19
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
3
3
1.17
L
Maui
 
Maui
1
2
7
2.25
W
4
1
6
7
L
2
3
3
1.17
L
Bellona
Kibalion
Bellona
1
1
3
2.5
W
Xing Tian
Mehecan64
Xing Tian
1
3
4
1
W
1
4
7
1.13
L
Hachiman
Stoneyrecks
Hachiman
2
3
3
1.17
W
Morgan Le Fay
UmphreysMcsloth
Morgan Le Fay
2
2
7
2.75
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,943
Damage
21,721
27,389
Taken
22,026
14,027
Mitigated
11,433
6,691
Healing
5,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,397
66
718
623
7,062
5,164
192
3,440
3,622
6,768
0
L
Maui
 
Maui
2,420
217
961
1,291
6,003
2,809
140
4,287
1,716
5,942
0
W
5,811
1,102
430
917
3,683
1,373
396
521
3,041
0
7,022
L
2,945
1,925
182
411
5,006
1,764
1,097
3,427
1,579
0
7,204
L
Bellona
Kibalion
Bellona
3,508
686
374
946
3,277
2,530
0
1,783
1,494
0
6,931
W
Xing Tian
Mehecan64
Xing Tian
1,082
177
737
396
5,806
4,306
368
994
4,658
2,796
0
W
2,730
180
0
202
4,878
2,456
359
1,717
3,161
7,502
0
L
Hachiman
Stoneyrecks
Hachiman
2,673
609
239
946
6,041
1,760
369
2,973
3,068
0
7,453
W
Morgan Le Fay
UmphreysMcsloth
Morgan Le Fay
4,212
247
137
871
4,989
2,233
0
1,635
3,354
7,647
0
W
7,886
159
549
1,267
2,670
1,065
758
950
1,720
21,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,471
Gold Earned
31,691
53
Minions Killed
58
0
Camps Cleared
0
444,095
Distance Traveled
577,037
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,871
1,174
12
2
0
93,200
0
L
Maui
5,570
1,114
7
1
0
112,082
0
W
Bastet
6,518
1,304
3
1
0
138,589
0
L
Apollo
5,516
1,103
12
2
0
70,930
0
L
Bellona
5,020
1,004
10
2
0
55,157
0
W
Xing Tian
5,871
1,174
8
2
0
103,844
0
W
Anubis
5,873
1,175
6
1
0
91,714
0
L
Hachiman
5,494
1,099
12
2
0
112,726
0
W
Morgan Le Fay
6,093
1,219
8
2
0
116,054
0
W
Thoth
7,336
1,467
33
7
0
126,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role