Player Matchup

Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Cactorious13
Hel
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 15L
1,590 Elo+
Solo
Raijin
Raijin
GizZmoe
Raijin
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 49L
1,489 Elo+
Solo
Erlang Shen
Erlang Shen
Omnipotance
Erlang Shen
Level 148
God Stats
0W - 2L
1,287 SR
Queue Stats
125W - 136L
1,551 Elo+
Party 1
Anubis
Anubis
TurtleOnSpeed
Anubis
Level 88
God Stats
8W - 10L
1,512 SR
Queue Stats
242W - 264L
1,519 Elo+
Solo
Team Averages
Level 127
1,460 SR
1,530 Elo+

VS

Team Averages
Level 166
1,469 SR
1,520 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
FineoWulf
Atlas
Level 132
God Stats
4W - 1L
1,647 SR
Queue Stats
146W - 138L
1,532 Elo+
Solo
Gilgamesh
Gilgamesh
Jwedd
Gilgamesh
Level 145
God Stats
7W - 4L
1,394 SR
Queue Stats
253W - 233L
1,511 Elo+
Solo
Yu Huang
Yu Huang
SoakedBear63
Yu Huang
Level 193
God Stats
10W - 14L
1,301 SR
Queue Stats
652W - 663L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
2 / 4 / 9
7,860
715
10,138
16,491
20,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 3 / 8
8,299
754
6,989
13,158
8,482
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
GizZmoe
Raijin
1
0 / 0 / 0
2,696
245
0
0
0
Erlang Shen
Omnipotance
Erlang Shen
15
2 / 3 / 10
7,969
724
11,515
13,528
15,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 3 / 7
9,373
852
13,785
11,549
7,657
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
3 / 4 / 7
8,823
802
11,121
13,344
12,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
 
Aphrodite
13
1 / 4 / 9
7,773
707
7,446
11,052
8,814
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Atlas
FineoWulf
Atlas
14
1 / 1 / 12
7,845
713
7,826
9,137
9,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Jwedd
Gilgamesh
16
7 / 2 / 4
9,096
827
11,605
16,371
17,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
SoakedBear63
Yu Huang
16
1 / 2 / 10
8,743
795
12,483
6,649
2,954
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
55
13
Kills
13
13
Deaths
13
34
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
4
9
1.63
W
Zhong Kui
 
Zhong Kui
3
4
7
1.63
W
Aphrodite
 
Aphrodite
1
4
9
1.38
L
4
3
8
2.67
W
Atlas
FineoWulf
Atlas
1
1
12
7
L
Raijin
GizZmoe
Raijin
0
0
0
0
W
Gilgamesh
Jwedd
Gilgamesh
7
2
4
4.5
L
Erlang Shen
Omnipotance
Erlang Shen
2
3
10
2.33
W
Yu Huang
SoakedBear63
Yu Huang
1
2
10
3
L
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,427
Damage
50,481
54,726
Taken
56,553
52,144
Mitigated
51,357
26,751
Healing
24,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,138
2,138
582
4,491
16,491
20,774
0
10,024
6,203
0
21,388
W
Zhong Kui
 
Zhong Kui
11,121
1,262
1,129
3,779
13,344
12,458
388
4,547
8,797
22,666
0
W
Aphrodite
 
Aphrodite
7,446
1,814
5,732
4,787
11,052
8,814
99
3,361
7,691
13,744
0
L
6,989
1,253
10,159
7,349
13,158
8,482
0
10,857
2,208
13,836
0
W
Atlas
FineoWulf
Atlas
7,826
3,012
1,550
3,488
9,137
9,160
99
3,756
5,381
12,696
0
L
Raijin
GizZmoe
Raijin
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
Jwedd
Gilgamesh
11,605
2,577
909
1,768
16,371
17,971
84
5,850
10,521
0
15,414
L
Erlang Shen
Omnipotance
Erlang Shen
11,515
6,649
597
2,262
13,528
15,231
0
9,004
4,206
0
16,175
W
Yu Huang
SoakedBear63
Yu Huang
12,483
752
232
754
6,649
2,954
0
3,260
3,389
36,218
0
L
13,785
799
0
1,311
11,549
7,657
0
8,991
2,416
35,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,197
Gold Earned
42,280
100
Minions Killed
111
0
Camps Cleared
0
804,228
Distance Traveled
957,078
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,860
715
11
1
0
180,309
0
W
Zhong Kui
8,823
802
38
3
0
162,836
0
W
Aphrodite
7,773
707
10
1
0
136,096
0
L
Hel
8,299
754
20
2
0
217,532
0
W
Atlas
7,845
713
4
0
0
227,427
0
L
Raijin
2,696
245
0
0
0
0
0
W
Gilgamesh
9,096
827
20
2
0
212,425
0
L
Erlang Shen
7,969
724
11
1
0
222,086
0
W
Yu Huang
8,743
795
39
4
0
218,294
0
L
Anubis
9,373
852
58
5
0
184,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role